Player Matchup

Skadi
Skadi
 
Skadi
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Alexander23YT23
Kuzenbo
Level 109
God Stats
30W - 23L
1,650 SR
Queue Stats
130W - 125L
1,536 Elo+
Solo
Sylvanus
Sylvanus
ResoBlaze
Sylvanus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 97L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
YokaiNaga
Sun Wukong
Level 129
God Stats
4W - 1L
1,915 SR
Queue Stats
142W - 115L
1,623 Elo+
Solo
Athena
Athena
xZailious
Athena
Level 120
God Stats
7W - 1L
1,746 SR
Queue Stats
169W - 140L
1,534 Elo+
Solo
Team Averages
Level 131
1,662 SR
1,543 Elo+

VS

Team Averages
Level 134
1,508 SR
1,551 Elo+
Bakasura
Bakasura
Ck01214030
Bakasura
Level 107
God Stats
14W - 14L
1,583 SR
Queue Stats
105W - 93L
1,556 Elo+
Solo
Hercules
Hercules
Juanvm989
Hercules
Level 153
God Stats
14W - 26L
1,392 SR
Queue Stats
409W - 411L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
RagnarIX45
Xbalanque
Level 159
God Stats
76W - 74L
1,544 SR
Queue Stats
451W - 455L
1,513 Elo+
Party 1
Sol
Sol
jean1xx
Sol
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 47L
1,572 Elo+
Party 1
Ra
Ra
off_thieves
Ra
Level 105
God Stats
40W - 53L
1,519 SR
Queue Stats
462W - 467L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
3 / 1 / 8
10,281
571
16,271
11,423
4,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
2 / 1 / 14
10,009
556
8,396
15,167
21,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
ResoBlaze
Sylvanus
15
2 / 3 / 3
10,016
556
4,891
10,934
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
YokaiNaga
Sun Wukong
18
8 / 0 / 7
11,819
657
14,750
17,243
13,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
xZailious
Athena
17
9 / 0 / 5
10,372
576
7,421
13,221
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ck01214030
Bakasura
12
2 / 7 / 1
7,613
423
3,880
14,731
4,725
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Juanvm989
Hercules
12
0 / 2 / 2
7,676
426
5,901
19,742
21,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
RagnarIX45
Xbalanque
14
2 / 7 / 1
8,187
455
14,889
16,629
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sol
13
0 / 5 / 0
7,989
444
5,155
11,488
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
1 / 3 / 2
9,336
519
8,781
7,879
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
24
Kills
5
5
Deaths
24
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
8
7
W
2
1
14
9
L
Bakasura
Ck01214030
Bakasura
2
7
1
0.36
L
Hercules
Juanvm989
Hercules
0
2
2
0.5
L
Xbalanque
RagnarIX45
Xbalanque
2
7
1
0.36
W
Sylvanus
ResoBlaze
Sylvanus
2
3
3
1.17
W
Sun Wukong
YokaiNaga
Sun Wukong
8
0
7
11.5
L
Sol
0
5
0
0
L
1
3
2
0.67
W
Athena
xZailious
Athena
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,729
Damage
38,606
67,988
Taken
70,469
50,351
Mitigated
37,706
22,194
Healing
21,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,271
6,589
0
2,274
11,423
4,506
4,344
623
10,459
0
101,836
W
8,396
2,687
0
3,475
15,167
21,220
921
925
13,992
32,815
0
L
Bakasura
Ck01214030
Bakasura
3,880
2,294
0
2,434
14,731
4,725
0
4,513
10,218
0
29,163
L
Hercules
Juanvm989
Hercules
5,901
708
0
8,070
19,742
21,009
0
6,028
13,714
0
31,017
L
Xbalanque
RagnarIX45
Xbalanque
14,889
3,825
0
5,257
16,629
5,556
25
4,250
12,379
0
82,850
W
Sylvanus
ResoBlaze
Sylvanus
4,891
1,283
1,558
2,262
10,934
4,961
201
3,470
6,478
66,526
6,561
W
Sun Wukong
YokaiNaga
Sun Wukong
14,750
2,238
0
6,878
17,243
13,239
59
4,309
12,776
0
95,216
L
Sol
5,155
1,313
0
4,049
11,488
3,238
0
1,665
9,823
52,392
6,137
L
8,781
44
576
1,236
7,879
3,178
568
4,161
3,718
73,340
1,718
W
Athena
xZailious
Athena
7,421
938
0
5,747
13,221
6,425
22
3,120
9,630
74,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,497
Gold Earned
40,801
595
Minions Killed
501
0
Camps Cleared
0
1,902,430
Distance Traveled
1,701,020
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,281
571
148
8
0
350,299
6
W
Kuzenbo
10,009
556
43
2
0
411,802
0
L
Bakasura
7,613
423
74
4
0
380,291
0
L
Hercules
7,676
426
42
2
0
359,677
4
L
Xbalanque
8,187
455
122
7
0
298,450
0
W
Sylvanus
10,016
556
130
7
0
317,819
2
W
Sun Wukong
11,819
657
151
8
0
364,655
2
L
Sol
7,989
444
109
6
0
263,525
2
L
Ra
9,336
519
154
9
0
399,077
0
W
Athena
10,372
576
123
7
0
457,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role