Player Matchup

Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
KROSS FAD3D
Kumbhakarna
Gold I
Level 148
God Stats
7W - 6L
1,493 SR
Queue Stats
561W - 601L
1,586 MMR
Party 1
Bacchus
Bacchus
Silver II
Maximus083556
Bacchus
Silver II
Level 124
God Stats
54W - 34L
1,538 SR
Queue Stats
423W - 419L
1,117 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,510 SR
1,401 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,525 SR
1,398 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
KTomsey
Fafnir
Silver I
Level 118
God Stats
27W - 21L
1,574 SR
Queue Stats
67W - 74L
1,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
0 / 0 / 2
7,846
785
5,271
6,698
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kumbhakarna
KROSS FAD3D
Kumbhakarna
13
0 / 0 / 2
7,582
758
4,772
8,512
3,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
15
2 / 0 / 0
8,336
834
7,687
8,133
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThothAchillesHeraBastetCthulhu

VS

Bans
GebNe ZhaDiscordiaMedusaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 1 / 0
7,957
796
9,200
7,748
2,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
 
Merlin
5
0 / 0 / 0
5,938
594
0
0
0
Fafnir
KTomsey
Fafnir
14
0 / 1 / 0
7,396
740
4,429
12,550
14,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
2
1
L
Neith
 
Neith
0
1
0
0
L
Merlin
 
Merlin
0
0
0
0
W
Kumbhakarna
KROSS FAD3D
Kumbhakarna
0
0
2
1
L
Fafnir
KTomsey
Fafnir
0
1
0
0
W
Bacchus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,730
Damage
13,629
23,343
Taken
20,298
17,460
Mitigated
17,605
7,703
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,271
1,154
0
3,630
6,698
4,148
304
1,415
5,283
0
26,088
L
Neith
 
Neith
9,200
3,058
0
2,758
7,748
2,929
198
4,969
2,501
0
37,932
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
KROSS FAD3D
Kumbhakarna
4,772
80
9
3,036
8,512
3,738
0
1,464
7,048
31,590
587
L
Fafnir
KTomsey
Fafnir
4,429
1,180
0
2,927
12,550
14,676
0
5,474
6,009
14,462
0
W
Bacchus
7,687
1,359
0
1,028
8,133
9,574
123
1,683
6,450
21,854
3,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,764
Gold Earned
21,291
147
Minions Killed
100
0
Camps Cleared
0
594,303
Distance Traveled
365,562
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,846
785
60
6
0
197,843
0
L
Neith
7,957
796
72
7
0
182,550
8
L
Merlin
5,938
594
0
0
0
0
0
W
Kumbhakarna
7,582
758
43
4
0
183,783
0
L
Fafnir
7,396
740
28
3
0
183,012
0
W
Bacchus
8,336
834
44
4
0
212,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role