Player Matchup

Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AxDragon1105
Amaterasu
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 67L
1,482 Elo+
Party 1
Ratatoskr
Ratatoskr
EP1C3GGY
Ratatoskr
Level 118
God Stats
4W - 1L
1,615 SR
Queue Stats
54W - 48L
1,531 Elo+
Party 1
Sol
Sol
ItsFreakinHen
Sol
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 93L
1,507 Elo+
Solo
Bake Kujira
Bake Kujira
teleiosDE
Bake Kujira
Level 136
God Stats
14W - 13L
1,513 SR
Queue Stats
151W - 148L
1,512 Elo+
Solo
Team Averages
Level 127
1,525 SR
1,506 Elo+

VS

Team Averages
Level 80
1,489 SR
1,466 Elo+
Charon
Charon
ImmortalXanX
Charon
Level 163
God Stats
9W - 11L
1,459 SR
Queue Stats
407W - 391L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
KnuckleWart04
Cu Chulainn
Level 75
God Stats
8W - 13L
1,480 SR
Queue Stats
242W - 242L
1,526 Elo+
Solo
Jing Wei
Jing Wei
SHEESHTAPTAP
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 107L
1,521 Elo+
Solo
Cthulhu
Cthulhu
corotes-1
Cthulhu
Level 39
God Stats
27W - 29L
1,426 SR
Queue Stats
39W - 46L
1,336 Elo+
Solo
Chaac
Chaac
kwends1010
Chaac
Level 76
God Stats
48W - 44L
1,578 SR
Queue Stats
303W - 301L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
0 / 3 / 6
9,741
541
6,548
12,469
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
AxDragon1105
Amaterasu
19
10 / 1 / 3
10,750
597
12,015
17,415
10,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ratatoskr
EP1C3GGY
Ratatoskr
17
7 / 1 / 0
11,123
618
11,930
15,624
11,863
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 2 / 3
9,011
501
5,994
9,174
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bake Kujira
teleiosDE
Bake Kujira
14
0 / 2 / 3
8,242
458
5,286
11,104
9,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
0 / 5 / 2
8,597
478
8,889
12,902
6,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cu Chulainn
KnuckleWart04
Cu Chulainn
14
3 / 5 / 1
8,688
483
7,840
17,888
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
SHEESHTAPTAP
Jing Wei
15
1 / 4 / 4
8,577
477
9,158
11,841
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
corotes-1
Cthulhu
15
4 / 0 / 1
9,289
516
7,170
13,176
9,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
14
1 / 4 / 0
8,712
484
8,771
14,140
14,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
18
Kills
9
9
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
3
6
1
W
Amaterasu
AxDragon1105
Amaterasu
10
1
3
11.5
W
Ratatoskr
EP1C3GGY
Ratatoskr
7
1
0
7
L
Charon
0
5
2
0.2
W
1
2
3
1.25
L
Cu Chulainn
KnuckleWart04
Cu Chulainn
3
5
1
0.7
L
Jing Wei
SHEESHTAPTAP
Jing Wei
1
4
4
0.75
L
Cthulhu
corotes-1
Cthulhu
4
0
1
4.5
L
Chaac
1
4
0
0.25
W
Bake Kujira
teleiosDE
Bake Kujira
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,773
Damage
41,828
65,786
Taken
69,947
37,681
Mitigated
40,353
28,956
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,548
2,953
0
5,458
12,469
3,645
1,789
6,786
4,901
0
62,279
W
Amaterasu
AxDragon1105
Amaterasu
12,015
5,388
0
10,406
17,415
10,062
0
1,673
15,651
0
92,333
W
Ratatoskr
EP1C3GGY
Ratatoskr
11,930
2,871
0
5,642
15,624
11,863
1,120
483
15,114
497
79,768
L
Charon
8,889
1,319
0
1,030
12,902
6,283
0
153
12,749
58,512
1,266
W
5,994
2,263
0
4,107
9,174
2,863
0
1,859
7,315
71,389
0
L
Cu Chulainn
KnuckleWart04
Cu Chulainn
7,840
2,371
0
3,887
17,888
6,327
0
222
17,666
0
79,704
L
Jing Wei
SHEESHTAPTAP
Jing Wei
9,158
6,785
0
2,893
11,841
3,984
553
4,775
7,066
0
64,143
L
Cthulhu
corotes-1
Cthulhu
7,170
567
367
5,802
13,176
9,045
88
6,103
7,073
49,385
578
L
Chaac
8,771
1,670
0
3,546
14,140
14,714
0
92
14,048
0
58,662
W
Bake Kujira
teleiosDE
Bake Kujira
5,286
2,860
0
3,343
11,104
9,248
100
4,023
7,030
31,386
540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,867
Gold Earned
43,863
576
Minions Killed
515
0
Camps Cleared
0
1,732,756
Distance Traveled
1,686,580
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,741
541
129
7
0
308,012
4
W
Amaterasu
10,750
597
130
7
0
390,560
0
W
Ratatoskr
11,123
618
163
9
0
348,273
1
L
Charon
8,597
478
103
6
0
310,347
1
W
Sol
9,011
501
117
7
0
315,150
8
L
Cu Chulainn
8,688
483
111
6
0
364,274
0
L
Jing Wei
8,577
477
107
6
0
354,070
2
L
Cthulhu
9,289
516
86
5
0
400,297
0
L
Chaac
8,712
484
108
6
0
257,592
0
W
Bake Kujira
8,242
458
37
2
0
370,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role