Player Matchup

Shiva
Shiva
Avenger5807
Shiva
Level 88
God Stats
1W - 1L
1,269 SR
Queue Stats
522W - 501L
1,488 Elo+
Party 2
Atlas
Atlas
Debolowlife
Atlas
Level 174
God Stats
16W - 8L
1,816 SR
Queue Stats
582W - 571L
1,496 Elo+
Party 2
Ne Zha
Ne Zha
ImCarbonized
Ne Zha
Level 132
God Stats
7W - 8L
1,490 SR
Queue Stats
297W - 315L
1,487 Elo+
Solo
Mulan
Mulan
Jermofot
Mulan
Level 188
God Stats
21W - 22L
1,509 SR
Queue Stats
721W - 747L
1,494 Elo+
Solo
Horus
Horus
Rocker8001
Horus
Level 127
God Stats
1W - 1L
1,296 SR
Queue Stats
112W - 115L
1,533 Elo+
Solo
Team Averages
Level 142
1,476 SR
1,500 Elo+

VS

Team Averages
Level 162
1,535 SR
1,513 Elo+
Sylvanus
Sylvanus
DaaNg1T
Sylvanus
Level 247
God Stats
18W - 14L
1,596 SR
Queue Stats
1,061W - 1,090L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
QUtuong
Cthulhu
Level 124
God Stats
2W - 4L
1,409 SR
Queue Stats
283W - 274L
1,491 Elo+
Solo
Cernunnos
Cernunnos
TheMisanthrope5
Cernunnos
Level 129
God Stats
6W - 3L
1,814 SR
Queue Stats
495W - 518L
1,532 Elo+
Solo
Neith
Neith
TylerHealMe
Neith
Level 176
God Stats
16W - 22L
1,355 SR
Queue Stats
845W - 831L
1,498 Elo+
Party 1
Shiva
Shiva
monkeyboy2102
Shiva
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
8,645
665
6,898
12,956
13,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 1 / 9
9,955
766
21,207
14,270
10,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
17
3 / 1 / 8
9,692
746
23,784
6,891
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Jermofot
Mulan
16
5 / 2 / 6
9,763
751
12,223
14,416
18,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
16
0 / 0 / 11
9,202
708
3,131
15,985
18,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaaNg1T
Sylvanus
13
1 / 5 / 2
7,900
608
6,238
17,308
16,318
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
QUtuong
Cthulhu
14
0 / 4 / 3
8,932
687
20,237
16,775
17,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
TheMisanthrope5
Cernunnos
15
0 / 3 / 4
8,478
652
8,713
10,885
4,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 1 / 1
9,507
731
13,766
12,171
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 4
8,366
644
9,063
13,173
12,714
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
14
Kills
6
6
Deaths
14
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Sylvanus
DaaNg1T
Sylvanus
1
5
2
0.4
W
4
1
9
8.5
W
Ne Zha
3
1
8
7
W
Mulan
Jermofot
Mulan
5
2
6
4
L
Cthulhu
QUtuong
Cthulhu
0
4
3
0.38
W
Horus
0
0
11
5.5
L
Cernunnos
TheMisanthrope5
Cernunnos
0
3
4
0.67
L
4
1
1
4.5
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,243
Damage
58,017
64,518
Taken
70,312
64,653
Mitigated
56,284
33,674
Healing
32,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,898
918
2,847
2,854
12,956
13,181
0
5,699
7,147
0
11,185
L
Sylvanus
DaaNg1T
Sylvanus
6,238
536
8,656
6,296
17,308
16,318
0
8,204
8,837
9,772
0
W
21,207
7,013
845
2,738
14,270
10,677
449
5,519
8,672
34,668
0
W
Ne Zha
23,784
1,181
1,012
1,329
6,891
3,960
442
2,709
4,068
0
52,293
W
Mulan
Jermofot
Mulan
12,223
517
2,528
3,473
14,416
18,393
0
5,568
8,538
4,589
13,730
L
Cthulhu
QUtuong
Cthulhu
20,237
275
2,522
1,565
16,775
17,960
0
5,254
11,272
40,158
1,302
W
Horus
3,131
1,525
7,655
8,393
15,985
18,442
116
6,111
9,637
0
14,149
L
Cernunnos
TheMisanthrope5
Cernunnos
8,713
2,357
1,489
1,682
10,885
4,024
0
3,300
7,509
0
22,248
L
13,766
2,269
926
2,434
12,171
5,268
0
3,188
8,983
0
30,228
L
9,063
38
3,594
3,008
13,173
12,714
0
5,058
8,022
0
14,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,257
Gold Earned
43,183
156
Minions Killed
143
0
Camps Cleared
0
1,241,886
Distance Traveled
1,194,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,645
665
18
1
0
253,746
0
L
Sylvanus
7,900
608
14
1
0
210,042
0
W
Atlas
9,955
766
40
3
0
208,959
0
W
Ne Zha
9,692
746
53
4
0
305,533
0
W
Mulan
9,763
751
20
2
0
223,946
0
L
Cthulhu
8,932
687
39
3
0
245,510
0
W
Horus
9,202
708
25
2
0
249,702
0
L
Cernunnos
8,478
652
38
3
0
236,457
0
L
Neith
9,507
731
36
3
0
248,808
0
L
Shiva
8,366
644
16
1
0
253,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role