Player Matchup

Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Clappo
He Bo
Level 125
God Stats
3W - 0L
1,409 SR
Queue Stats
127W - 149L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Poptart_1249
Kukulkan
Level 35
God Stats
2W - 1L
1,341 SR
Queue Stats
10W - 14L
1,394 Elo+
Solo
Mulan
Mulan
RekageUltra
Mulan
Level 101
God Stats
3W - 1L
1,732 SR
Queue Stats
80W - 74L
1,529 Elo+
Solo
Sol
Sol
waterbottle33
Sol
Level 64
God Stats
2W - 1L
1,891 SR
Queue Stats
60W - 50L
1,551 Elo+
Solo
Team Averages
Level 90
1,575 SR
1,485 Elo+

VS

Team Averages
Level 104
1,432 SR
1,459 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AxDragon1105
Medusa
Level 141
God Stats
3W - 9L
1,429 SR
Queue Stats
67W - 65L
1,504 Elo+
Party 1
Nike
Nike
EP1C3GGY
Nike
Level 118
God Stats
0W - 2L
1,269 SR
Queue Stats
50W - 45L
1,556 Elo+
Party 1
Athena
Athena
ImmortalXanX
Athena
Level 163
God Stats
8W - 8L
1,516 SR
Queue Stats
347W - 328L
1,441 Elo+
Solo
Awilix
Awilix
Kye_GotGame-_-
Awilix
Level 32
God Stats
4W - 8L
1,448 SR
Queue Stats
6W - 15L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
2 / 2 / 2
6,212
518
4,098
7,722
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Clappo
He Bo
14
6 / 1 / 1
7,629
636
8,936
7,276
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Poptart_1249
Kukulkan
10
1 / 1 / 2
6,073
506
2,196
3,639
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
1 / 0 / 1
7,950
663
7,435
8,493
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
1 / 2 / 2
7,016
585
5,710
6,620
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 2 / 0
6,665
555
4,255
7,883
3,413
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
11
3 / 2 / 0
6,419
535
5,460
5,661
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nike
12
0 / 2 / 0
6,040
503
5,308
11,805
9,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Athena
10
0 / 2 / 4
5,440
453
4,016
8,625
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 3 / 2
5,079
423
1,063
7,481
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
6
6
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
2
1.5
L
Anubis
 
Anubis
3
2
0
1.5
L
Medusa
3
2
0
1.5
W
He Bo
Clappo
He Bo
6
1
1
6.5
L
Nike
0
2
0
0
L
Athena
0
2
4
1
L
0
3
2
0.33
W
Kukulkan
Poptart_1249
Kukulkan
1
1
2
2
W
1
0
1
1.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,375
Damage
20,102
33,750
Taken
41,455
11,005
Mitigated
23,070
13,427
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,098
605
121
1,751
7,722
2,283
120
1,226
6,258
0
33,173
L
Anubis
 
Anubis
4,255
84
0
3,383
7,883
3,413
0
4,863
3,020
46,454
0
L
Medusa
5,460
1,492
0
595
5,661
1,751
372
2,991
2,670
0
43,469
W
He Bo
Clappo
He Bo
8,936
628
0
3,712
7,276
1,852
256
2,070
5,138
66,764
0
L
Nike
5,308
1,110
0
3,765
11,805
9,140
0
946
10,859
1,569
41,634
L
Athena
4,016
862
0
1,090
8,625
6,382
0
3,608
5,017
18,121
1,605
L
1,063
242
0
250
7,481
2,384
0
4,310
3,171
0
20,619
W
Kukulkan
Poptart_1249
Kukulkan
2,196
576
0
420
3,639
762
140
1,670
1,969
29,384
358
W
7,435
2,013
0
3,862
8,493
4,542
0
541
7,952
0
58,605
W
5,710
2,066
0
3,561
6,620
1,566
1,159
2,408
3,896
48,209
1,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
29,643
416
Minions Killed
327
0
Camps Cleared
0
1,219,728
Distance Traveled
1,275,361
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,212
518
50
4
0
235,920
0
L
Anubis
6,665
555
80
7
0
224,785
0
L
Medusa
6,419
535
89
7
0
254,051
0
W
He Bo
7,629
636
103
9
0
268,760
0
L
Nike
6,040
503
82
7
0
217,593
0
L
Athena
5,440
453
30
3
0
282,433
4
L
Awilix
5,079
423
46
4
0
296,499
1
W
Kukulkan
6,073
506
52
4
0
226,511
0
W
Mulan
7,950
663
114
10
0
251,785
4
W
Sol
7,016
585
97
8
0
236,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role