Player Matchup

Pele
Pele
Aleksey500
Pele
Level 158
God Stats
3W - 0L
1,802 SR
Queue Stats
48W - 24L
1,703 Elo+
Party 1
Fenrir
Fenrir
Bànshee
Fenrir
Level 212
God Stats
2W - 0L
1,755 SR
Queue Stats
28W - 9L
1,781 Elo+
Party 1
Bake Kujira
Bake Kujira
FURØR
Bake Kujira
Level 143
God Stats
1W - 0L
1,588 SR
Queue Stats
52W - 19L
1,737 Elo+
Party 1
Anhur
Anhur
adgamon
Anhur
Level 88
God Stats
15W - 12L
1,644 SR
Queue Stats
408W - 414L
1,493 Elo+
Solo
Nu Wa
Nu Wa
tycheace
Nu Wa
Level 185
God Stats
5W - 1L
1,591 SR
Queue Stats
30W - 15L
1,646 Elo+
Party 1
Team Averages
Level 157
1,676 SR
1,672 Elo+

VS

Team Averages
Level 146
1,614 SR
1,490 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
H1H2
Nu Wa
Level 208
God Stats
68W - 55L
1,641 SR
Queue Stats
708W - 768L
1,519 Elo+
Party 2
Horus
Horus
SamTheEye
Horus
Level 136
God Stats
2W - 6L
1,739 SR
Queue Stats
361W - 393L
1,430 Elo+
Party 2
Olorun
Olorun
TTVXOBO1987
Olorun
Level 109
God Stats
7W - 4L
1,654 SR
Queue Stats
903W - 919L
1,500 Elo+
Solo
Bastet
Bastet
skdadL
Bastet
Level 129
God Stats
9W - 11L
1,537 SR
Queue Stats
129W - 138L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,096
610
4,297
7,202
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
Bànshee
Fenrir
13
6 / 2 / 0
7,650
765
6,768
9,273
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bake Kujira
FURØR
Bake Kujira
10
1 / 3 / 2
5,833
583
3,389
9,355
6,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anhur
adgamon
Anhur
10
0 / 2 / 1
5,687
569
2,393
5,723
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
tycheace
Nu Wa
12
1 / 1 / 2
6,638
664
2,222
3,164
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 0 / 0
5,981
598
3,959
3,407
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
H1H2
Nu Wa
10
3 / 2 / 2
5,623
562
3,990
4,660
1,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
SamTheEye
Horus
8
1 / 0 / 4
5,339
534
2,753
5,047
2,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
9
2 / 5 / 0
5,282
528
4,339
7,843
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
skdadL
Bastet
7
0 / 3 / 2
4,414
441
2,527
6,710
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
9
9
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
0
0
3
W
2
1
1
2.5
W
Fenrir
Bànshee
Fenrir
6
2
0
3
W
Bake Kujira
FURØR
Bake Kujira
1
3
2
0.67
L
Nu Wa
H1H2
Nu Wa
3
2
2
2
L
Horus
SamTheEye
Horus
1
0
4
3
L
Olorun
2
5
0
0.4
W
Anhur
adgamon
Anhur
0
2
1
0.25
L
Bastet
skdadL
Bastet
0
3
2
0.33
W
Nu Wa
tycheace
Nu Wa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,069
Damage
17,568
34,717
Taken
27,667
14,525
Mitigated
8,097
11,418
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,959
86
0
877
3,407
956
0
600
2,693
48,823
0
W
4,297
1,352
0
742
7,202
2,395
0
1,708
5,340
0
53,325
W
Fenrir
Bànshee
Fenrir
6,768
3,317
0
6,469
9,273
3,460
718
3,250
6,023
1,406
48,689
W
Bake Kujira
FURØR
Bake Kujira
3,389
2,009
0
2,355
9,355
6,426
0
3,654
5,615
32,734
0
L
Nu Wa
H1H2
Nu Wa
3,990
1,778
0
643
4,660
1,093
0
1,592
3,002
31,162
3,659
L
Horus
SamTheEye
Horus
2,753
1,572
1,250
2,927
5,047
2,788
0
1,612
3,355
0
10,851
L
Olorun
4,339
1,802
0
2,549
7,843
1,926
0
1,223
6,620
31,426
0
W
Anhur
adgamon
Anhur
2,393
923
0
1,231
5,723
1,465
946
1,622
4,101
0
33,806
L
Bastet
skdadL
Bastet
2,527
818
0
1,988
6,710
1,334
0
505
6,118
0
16,264
W
Nu Wa
tycheace
Nu Wa
2,222
451
0
621
3,164
779
1,021
1,496
1,558
44,049
313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
26,639
374
Minions Killed
262
0
Camps Cleared
0
1,051,263
Distance Traveled
969,071
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,981
598
98
10
0
217,661
0
W
Pele
6,096
610
84
8
0
241,921
0
W
Fenrir
7,650
765
81
8
0
198,194
0
W
Bake Kujira
5,833
583
47
5
0
204,006
0
L
Nu Wa
5,623
562
63
6
0
182,718
0
L
Horus
5,339
534
15
2
0
224,961
1
L
Olorun
5,282
528
54
5
0
160,561
1
W
Anhur
5,687
569
65
7
0
196,781
0
L
Bastet
4,414
441
32
3
0
183,170
0
W
Nu Wa
6,638
664
97
10
0
210,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role