Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TK_BIizzard
Kukulkan
Level 158
God Stats
1W - 2L
1,557 SR
Queue Stats
481W - 469L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
US Naded
Gilgamesh
Level 145
God Stats
13W - 10L
1,500 SR
Queue Stats
76W - 83L
1,534 Elo+
Solo
Danzaburou
Danzaburou
VaporTragedy-
Danzaburou
Level 150
God Stats
1W - 2L
1,651 SR
Queue Stats
159W - 141L
1,555 Elo+
Party 1
Mercury
Mercury
stormlord227
Mercury
Level 29
God Stats
3W - 3L
1,578 SR
Queue Stats
69W - 69L
1,552 Elo+
Party 1
Team Averages
Level 108
1,557 SR
1,539 Elo+

VS

Team Averages
Level 130
1,453 SR
1,547 Elo+
Chiron
Chiron
ElGrandoSmokio90
Chiron
Level 117
God Stats
4W - 6L
1,164 SR
Queue Stats
155W - 124L
1,598 Elo+
Solo
Sylvanus
Sylvanus
TooQquick-
Sylvanus
Level 125
God Stats
1W - 0L
1,291 SR
Queue Stats
10W - 9L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Xavrey
Cthulhu
Level 130
God Stats
11W - 11L
1,517 SR
Queue Stats
294W - 269L
1,541 Elo+
Solo
Ravana
Ravana
ifyktyk
Ravana
Level 119
God Stats
132W - 87L
1,575 SR
Queue Stats
373W - 323L
1,595 Elo+
Solo
Ra
Ra
xFurySmash
Ra
Level 159
God Stats
28W - 14L
1,718 SR
Queue Stats
318W - 280L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 3 / 1
5,650
565
3,732
8,744
6,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
TK_BIizzard
Kukulkan
11
1 / 2 / 0
6,074
607
2,795
6,596
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
US Naded
Gilgamesh
11
2 / 2 / 0
6,378
638
3,531
10,794
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
VaporTragedy-
Danzaburou
9
1 / 2 / 2
5,146
515
6,476
5,810
2,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
stormlord227
Mercury
10
0 / 2 / 3
5,301
530
3,310
8,188
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 1
6,558
656
7,348
6,091
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
TooQquick-
Sylvanus
10
0 / 3 / 5
5,812
581
3,515
10,586
6,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
Xavrey
Cthulhu
11
3 / 2 / 0
6,612
661
7,873
6,157
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
ifyktyk
Ravana
1
0 / 0 / 0
3,478
348
0
128
30
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
1 / 2 / 3
6,389
639
4,796
7,607
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
11
11
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
1
0.83
W
7
0
1
7.5
L
Kukulkan
TK_BIizzard
Kukulkan
1
2
0
0.5
W
Sylvanus
TooQquick-
Sylvanus
0
3
5
0.83
L
Gilgamesh
US Naded
Gilgamesh
2
2
0
1
L
Danzaburou
VaporTragedy-
Danzaburou
1
2
2
1
W
Cthulhu
Xavrey
Cthulhu
3
2
0
1.5
W
Ravana
ifyktyk
Ravana
0
0
0
0
L
Mercury
stormlord227
Mercury
0
2
3
0.75
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,844
Damage
23,532
40,132
Taken
30,569
17,292
Mitigated
13,825
10,948
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,732
398
0
2,723
8,744
6,062
0
2,008
6,736
22,449
0
W
7,348
2,834
624
1,832
6,091
2,052
268
1,001
5,090
0
44,303
L
Kukulkan
TK_BIizzard
Kukulkan
2,795
284
0
750
6,596
2,126
0
2,881
3,403
47,016
200
W
Sylvanus
TooQquick-
Sylvanus
3,515
1,230
2,202
3,235
10,586
6,173
0
2,731
7,855
18,601
0
L
Gilgamesh
US Naded
Gilgamesh
3,531
1,136
0
1,520
10,794
4,833
0
6,381
3,617
0
34,151
L
Danzaburou
VaporTragedy-
Danzaburou
6,476
3,202
0
2,099
5,810
2,014
28
1,790
3,970
0
37,887
W
Cthulhu
Xavrey
Cthulhu
7,873
791
70
702
6,157
2,997
0
840
5,020
41,161
1,700
W
Ravana
ifyktyk
Ravana
0
0
0
0
128
30
0
0
128
0
0
L
Mercury
stormlord227
Mercury
3,310
1,841
0
3,856
8,188
2,257
0
1,726
6,314
0
33,731
W
4,796
112
216
3,020
7,607
2,573
0
1,871
5,697
45,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
28,849
367
Minions Killed
296
0
Camps Cleared
0
1,063,815
Distance Traveled
852,540
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,650
565
70
7
0
210,141
0
W
Chiron
6,558
656
74
7
0
213,635
2
L
Kukulkan
6,074
607
91
9
0
210,862
2
W
Sylvanus
5,812
581
26
3
0
187,237
3
L
Gilgamesh
6,378
638
76
8
0
214,929
0
L
Danzaburou
5,146
515
64
6
0
175,714
0
W
Cthulhu
6,612
661
92
9
0
223,237
1
W
Ravana
3,478
348
0
0
0
7,838
0
L
Mercury
5,301
530
66
7
0
252,169
0
W
Ra
6,389
639
104
10
0
220,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role