Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
PrecisionKills
Xing Tian
Level 49
God Stats
14W - 8L
1,525 SR
Queue Stats
93W - 108L
1,379 Elo+
Solo
Nemesis
Nemesis
The__Audacity__
Nemesis
Level 69
God Stats
13W - 4L
1,685 SR
Queue Stats
302W - 263L
1,441 Elo+
Solo
Scylla
Scylla
ang3lzHS
Scylla
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
347W - 339L
1,425 Elo+
Solo
Team Averages
Level 88
1,542 SR
1,449 Elo+

VS

Team Averages
Level 92
1,493 SR
1,444 Elo+
Awilix
Awilix
DarkRogue3450
Awilix
Level 63
God Stats
26W - 27L
1,529 SR
Queue Stats
131W - 134L
1,480 Elo+
Solo
Anubis
Anubis
Mclaren321
Anubis
Level 108
God Stats
2W - 4L
1,573 SR
Queue Stats
14W - 21L
1,446 Elo+
Solo
Surtr
Surtr
NobleGhostWolf
Surtr
Level 83
God Stats
1W - 2L
1,327 SR
Queue Stats
53W - 61L
1,371 Elo+
Solo
Athena
Athena
Yaknow2
Athena
Level 89
God Stats
25W - 17L
1,583 SR
Queue Stats
462W - 441L
1,491 Elo+
Solo
Hou Yi
Hou Yi
pepoposso94
Hou Yi
Level 115
God Stats
14W - 19L
1,454 SR
Queue Stats
388W - 386L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
6 / 2 / 0
8,135
678
4,093
8,950
5,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
 
Medusa
11
2 / 2 / 3
6,165
514
7,632
7,981
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
PrecisionKills
Xing Tian
11
0 / 0 / 5
6,288
524
3,753
9,920
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
7 / 3 / 2
7,697
641
5,734
9,642
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
ang3lzHS
Scylla
14
0 / 1 / 4
7,646
637
5,634
3,565
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,520
627
6,717
9,439
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Mclaren321
Anubis
10
0 / 4 / 1
5,690
474
1,364
6,821
2,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 6 / 0
6,001
500
1,915
8,074
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Yaknow2
Athena
9
0 / 3 / 4
6,199
517
8,793
14,031
11,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
11
1 / 1 / 1
6,042
504
5,760
6,171
2,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
8
8
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
0
3
W
Medusa
 
Medusa
2
2
3
1.75
L
6
1
1
6.5
L
Anubis
Mclaren321
Anubis
0
4
1
0.13
L
1
6
0
0.17
W
Xing Tian
PrecisionKills
Xing Tian
0
0
5
2.5
W
7
3
2
2.67
L
Athena
Yaknow2
Athena
0
3
4
0.67
W
Scylla
ang3lzHS
Scylla
0
1
4
2
L
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,846
Damage
24,549
40,058
Taken
44,536
18,321
Mitigated
23,084
10,461
Healing
14,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,093
1,285
0
1,380
8,950
5,707
151
384
8,279
0
60,864
W
Medusa
 
Medusa
7,632
2,275
0
1,264
7,981
2,444
0
3,200
4,781
0
42,568
L
6,717
2,032
0
4,386
9,439
3,362
0
1,080
8,359
0
53,953
L
Anubis
Mclaren321
Anubis
1,364
0
0
2,119
6,821
2,403
0
3,375
3,446
30,630
463
L
1,915
744
0
1,602
8,074
3,880
0
0
8,074
352
29,559
W
Xing Tian
PrecisionKills
Xing Tian
3,753
466
463
1,737
9,920
6,455
0
2,999
6,921
14,440
0
W
5,734
2,133
0
4,055
9,642
2,752
0
1,791
7,851
0
40,514
L
Athena
Yaknow2
Athena
8,793
1,773
0
3,196
14,031
11,339
0
3,412
10,619
23,682
1,478
W
Scylla
ang3lzHS
Scylla
5,634
671
0
1,562
3,565
963
0
1,302
2,263
55,131
713
L
Hou Yi
5,760
3,695
0
3,349
6,171
2,100
0
1,482
4,689
0
47,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,931
Gold Earned
31,452
365
Minions Killed
320
0
Camps Cleared
0
1,322,567
Distance Traveled
1,196,234
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,135
678
94
8
0
258,608
0
W
Medusa
6,165
514
66
6
0
250,676
3
L
Awilix
7,520
627
95
8
0
282,465
0
L
Anubis
5,690
474
61
5
0
221,652
2
L
Surtr
6,001
500
52
4
0
206,439
0
W
Xing Tian
6,288
524
23
2
0
259,994
0
W
Nemesis
7,697
641
65
5
0
295,895
0
L
Athena
6,199
517
24
2
0
271,063
0
W
Scylla
7,646
637
117
10
0
257,394
0
L
Hou Yi
6,042
504
88
7
0
214,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role