Player Matchup

Hel
Hel
Gr8ApeMarukh
Hel
Level 66
God Stats
36W - 38L
1,535 SR
Queue Stats
75W - 81L
1,420 Elo+
Solo
Danzaburou
Danzaburou
Kaugummi_Baron22
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 118L
1,515 Elo+
Solo
Maui
Maui
SlickColt954671
Maui
Level 127
God Stats
7W - 6L
1,627 SR
Queue Stats
343W - 330L
1,444 Elo+
Solo
King Arthur
King Arthur
Sweet86
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,356 Elo+
Solo
Anubis
Anubis
TinSao15
Anubis
Level 112
God Stats
27W - 29L
1,424 SR
Queue Stats
546W - 532L
1,455 Elo+
Solo
Team Averages
Level 96
1,517 SR
1,438 Elo+

VS

Team Averages
Level 93
1,511 SR
1,473 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Caar2009
Mulan
Level 77
God Stats
18W - 15L
1,484 SR
Queue Stats
128W - 106L
1,494 Elo+
Solo
Vulcan
Vulcan
ItsJoeMomma
Vulcan
Level 105
God Stats
2W - 1L
1,626 SR
Queue Stats
140W - 135L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Wholesumprodex
Nu Wa
Level 89
God Stats
1W - 1L
1,239 SR
Queue Stats
41W - 34L
1,484 Elo+
Solo
Chiron
Chiron
western-scales97
Chiron
Level 66
God Stats
1W - 1L
1,705 SR
Queue Stats
111W - 117L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,490
449
1,708
5,450
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Kaugummi_Baron22
Danzaburou
9
0 / 1 / 1
4,893
489
3,195
6,224
1,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 0
5,831
583
2,815
8,016
5,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Sweet86
King Arthur
10
0 / 4 / 0
5,633
563
4,798
7,774
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
TinSao15
Anubis
10
1 / 4 / 0
4,905
491
2,763
7,150
2,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 1
7,352
735
3,210
3,618
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Caar2009
Mulan
10
3 / 0 / 1
6,110
611
4,383
8,006
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
10
3 / 2 / 2
5,767
577
2,813
4,427
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 1
4,873
487
5,224
5,309
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 0
4,764
476
5,458
3,851
862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
11
11
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
1
3.5
W
Mulan
Caar2009
Mulan
3
0
1
3.5
L
0
2
1
0.25
W
Vulcan
3
2
2
2
L
Danzaburou
Kaugummi_Baron22
Danzaburou
0
1
1
0.5
L
2
0
0
2
L
King Arthur
Sweet86
King Arthur
0
4
0
0
L
Anubis
TinSao15
Anubis
1
4
0
0.25
W
1
1
1
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,279
Damage
21,088
34,614
Taken
25,211
16,751
Mitigated
7,548
8,946
Healing
7,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,210
161
240
2,667
3,618
730
308
2,891
727
46,461
393
W
Mulan
Caar2009
Mulan
4,383
982
0
3,062
8,006
3,431
0
176
7,830
0
35,718
L
1,708
0
336
1,011
5,450
1,563
0
2,088
3,300
24,872
0
W
Vulcan
2,813
218
0
250
4,427
1,234
0
898
3,529
28,942
756
L
Danzaburou
Kaugummi_Baron22
Danzaburou
3,195
865
0
2,432
6,224
1,846
0
2,111
4,070
0
32,874
L
2,815
689
0
2,084
8,016
5,598
0
2,345
5,603
24,774
1,821
L
King Arthur
Sweet86
King Arthur
4,798
769
0
488
7,774
4,987
0
774
7,000
0
41,007
L
Anubis
TinSao15
Anubis
2,763
179
0
2,595
7,150
2,757
0
3,142
3,600
34,480
0
W
5,224
1,520
0
0
5,309
1,291
0
2,378
2,931
25,542
709
W
5,458
821
410
1,352
3,851
862
0
783
3,068
0
22,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,752
Gold Earned
28,866
267
Minions Killed
282
0
Camps Cleared
0
941,922
Distance Traveled
1,005,524
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,352
735
103
10
0
206,392
0
W
Mulan
6,110
611
55
6
0
198,226
0
L
Hel
4,490
449
44
4
0
196,041
0
W
Vulcan
5,767
577
60
6
0
203,315
0
L
Danzaburou
4,893
489
43
4
0
180,732
0
L
Maui
5,831
583
54
5
0
207,289
1
L
King Arthur
5,633
563
73
7
0
178,771
3
L
Anubis
4,905
491
53
5
0
179,089
5
W
Nu Wa
4,873
487
36
4
0
194,412
0
W
Chiron
4,764
476
28
3
0
203,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role