Player Matchup

Raijin
Raijin
Kdot2x-_-
Raijin
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,583 Elo+
Party 1
Sol
Sol
KimbroV2
Sol
Level 109
God Stats
10W - 9L
1,268 SR
Queue Stats
319W - 311L
1,467 Elo+
Solo
Discordia
Discordia
Linas1705
Discordia
Level 51
God Stats
11W - 9L
1,575 SR
Queue Stats
153W - 182L
1,416 Elo+
Solo
Hun Batz
Hun Batz
Moshukai
Hun Batz
Level 141
God Stats
5W - 3L
1,805 SR
Queue Stats
153W - 138L
1,470 Elo+
Party 1
Mulan
Mulan
djblue-ice
Mulan
Level 118
God Stats
42W - 45L
1,560 SR
Queue Stats
166W - 142L
1,460 Elo+
Party 1
Team Averages
Level 91
1,542 SR
1,479 Elo+

VS

Team Averages
Level 109
1,525 SR
1,487 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ChAnThEmAn445
Baba Yaga
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 157L
1,493 Elo+
Solo
Ishtar
Ishtar
TR Alpaca
Ishtar
Level 88
God Stats
4W - 6L
1,623 SR
Queue Stats
137W - 119L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
fenix5_talavera
Ao Kuang
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kdot2x-_-
Raijin
15
3 / 3 / 2
8,649
618
8,096
7,301
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 3
7,468
533
4,688
9,975
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Linas1705
Discordia
14
4 / 2 / 3
8,231
588
5,922
5,060
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Moshukai
Hun Batz
14
5 / 0 / 2
7,879
563
6,830
8,526
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
13
5 / 1 / 4
7,868
562
11,079
11,256
10,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 3 / 2
7,228
516
6,016
13,704
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ullr
 
Ullr
12
2 / 4 / 3
6,535
467
5,334
12,145
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
ChAnThEmAn445
Baba Yaga
12
2 / 5 / 0
6,993
500
4,003
7,507
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
TR Alpaca
Ishtar
13
2 / 2 / 2
7,024
502
8,902
8,603
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
12
1 / 5 / 1
6,980
499
1,335
12,376
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
18
Kills
9
9
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
2
1
L
Ullr
 
Ullr
2
4
3
0.88
L
Baba Yaga
ChAnThEmAn445
Baba Yaga
2
5
0
0.4
W
Raijin
Kdot2x-_-
Raijin
3
3
2
1.33
W
1
3
3
0.83
W
Discordia
Linas1705
Discordia
4
2
3
2.75
W
Hun Batz
Moshukai
Hun Batz
5
0
2
6
L
Ishtar
TR Alpaca
Ishtar
2
2
2
1.5
W
Mulan
5
1
4
7
L
Ao Kuang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,615
Damage
25,590
42,118
Taken
54,335
20,529
Mitigated
18,039
12,472
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,016
2,342
0
4,902
13,704
5,173
0
3,099
10,245
0
53,491
L
Ullr
 
Ullr
5,334
1,156
266
2,698
12,145
3,576
0
4,459
7,322
0
30,581
L
Baba Yaga
ChAnThEmAn445
Baba Yaga
4,003
39
0
1,298
7,507
2,590
588
2,470
4,954
37,393
406
W
Raijin
Kdot2x-_-
Raijin
8,096
1,336
0
721
7,301
2,502
135
1,088
6,213
58,988
0
W
4,688
1,313
0
4,150
9,975
3,220
864
0
9,975
45,373
3,240
W
Discordia
Linas1705
Discordia
5,922
46
0
1,221
5,060
1,386
393
2,086
2,974
44,179
70
W
Hun Batz
Moshukai
Hun Batz
6,830
1,467
0
4,423
8,526
3,097
0
436
8,090
0
58,508
L
Ishtar
TR Alpaca
Ishtar
8,902
4,770
0
1,992
8,603
2,858
0
2,387
6,067
0
49,386
W
Mulan
11,079
823
0
1,957
11,256
10,324
37
1,355
9,901
0
35,407
L
Ao Kuang
1,335
253
0
5,113
12,376
3,842
0
5,475
6,319
36,789
4,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,095
Gold Earned
34,760
434
Minions Killed
347
0
Camps Cleared
0
1,374,216
Distance Traveled
1,333,925
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,228
516
92
7
0
291,529
0
L
Ullr
6,535
467
46
3
0
256,900
4
L
Baba Yaga
6,993
500
62
4
0
242,986
0
W
Raijin
8,649
618
113
8
0
222,493
2
W
Sol
7,468
533
74
5
0
252,078
0
W
Discordia
8,231
588
89
6
0
270,334
0
W
Hun Batz
7,879
563
94
7
0
339,282
0
L
Ishtar
7,024
502
74
5
0
267,924
3
W
Mulan
7,868
562
64
5
0
290,029
0
L
Ao Kuang
6,980
499
73
5
0
274,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role