Player Matchup

Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dancito
Ymir
Level 51
God Stats
37W - 42L
1,399 SR
Queue Stats
281W - 295L
1,327 Elo+
Solo
Aphrodite
Aphrodite
MolarKelp
Aphrodite
Level 32
God Stats
11W - 13L
1,183 SR
Queue Stats
56W - 66L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
Rebelsixshooter
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 64L
1,395 Elo+
Solo
Bastet
Bastet
TPvNoHxpe
Bastet
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 58L
1,475 Elo+
Party 1
Team Averages
Level 62
1,416 SR
1,450 Elo+

VS

Team Averages
Level 75
1,581 SR
1,428 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Arfurr
Erlang Shen
Level 26
God Stats
4W - 6L
1,454 SR
Queue Stats
83W - 95L
1,426 Elo+
Party 2
Bastet
Bastet
barks34
Bastet
Level 61
God Stats
11W - 7L
1,654 SR
Queue Stats
160W - 171L
1,415 Elo+
Party 2
Bacchus
Bacchus
chalkywhite114
Bacchus
Level 35
God Stats
3W - 5L
1,495 SR
Queue Stats
18W - 29L
1,352 Elo+
Solo
Hel
Hel
isamar21
Hel
Level 150
God Stats
6W - 2L
1,801 SR
Queue Stats
167W - 152L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 1 / 2
6,278
523
5,000
6,299
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
Dancito
Ymir
8
0 / 3 / 2
4,759
397
3,680
11,434
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
MolarKelp
Aphrodite
11
0 / 1 / 1
6,122
510
2,044
6,869
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,407
451
2,602
10,739
4,637
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
TPvNoHxpe
Bastet
11
5 / 0 / 2
6,243
520
4,417
8,296
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 5 / 0
6,429
536
2,967
5,377
1,494
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Arfurr
Erlang Shen
12
3 / 1 / 2
7,947
662
6,977
9,133
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
barks34
Bastet
12
2 / 1 / 1
6,416
535
3,637
10,713
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
1 / 2 / 1
5,697
475
4,397
9,629
9,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
2 / 0 / 1
6,806
567
8,478
4,847
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
9
9
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
1
2
4
W
Izanami
 
Izanami
1
5
0
0.2
W
Erlang Shen
Arfurr
Erlang Shen
3
1
2
4
L
Ymir
Dancito
Ymir
0
3
2
0.33
L
Aphrodite
MolarKelp
Aphrodite
0
1
1
0.5
L
1
4
0
0.25
L
Bastet
TPvNoHxpe
Bastet
5
0
2
6
W
Bastet
barks34
Bastet
2
1
1
2.5
W
1
2
1
0.75
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,743
Damage
26,456
43,637
Taken
39,699
14,631
Mitigated
21,786
14,512
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,000
2,244
148
1,792
6,299
1,883
0
2,862
3,437
0
37,612
W
Izanami
 
Izanami
2,967
1,731
0
210
5,377
1,494
226
183
5,194
0
43,553
W
Erlang Shen
Arfurr
Erlang Shen
6,977
3,747
0
4,646
9,133
6,293
504
1,334
7,799
0
46,783
L
Ymir
Dancito
Ymir
3,680
600
0
2,368
11,434
3,997
0
3,160
8,043
19,955
893
L
Aphrodite
MolarKelp
Aphrodite
2,044
319
585
4,315
6,869
1,604
0
3,633
2,744
38,395
323
L
2,602
733
746
2,299
10,739
4,637
0
1,112
9,618
0
15,903
L
Bastet
TPvNoHxpe
Bastet
4,417
1,132
0
2,259
8,296
2,510
0
1,256
6,920
0
41,289
W
Bastet
barks34
Bastet
3,637
1,012
0
6,071
10,713
3,022
0
960
9,753
0
50,735
W
4,397
559
0
1,206
9,629
9,338
0
715
8,914
17,099
0
W
8,478
869
852
3,423
4,847
1,639
0
2,326
2,521
37,544
423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
33,295
268
Minions Killed
360
0
Camps Cleared
0
1,204,562
Distance Traveled
1,170,136
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,278
523
78
7
0
234,714
0
W
Izanami
6,429
536
91
8
0
210,074
2
W
Erlang Shen
7,947
662
71
6
0
205,132
0
L
Ymir
4,759
397
30
3
0
236,669
10
L
Aphrodite
6,122
510
76
6
0
210,416
2
L
Guan Yu
5,407
451
27
2
0
238,315
0
L
Bastet
6,243
520
57
5
0
284,448
1
W
Bastet
6,416
535
90
8
0
288,838
2
W
Bacchus
5,697
475
27
2
0
241,744
0
W
Hel
6,806
567
81
7
0
224,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role