Player Matchup

Neith
Neith
 
Neith
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mercccc
Anubis
Level 158
God Stats
3W - 5L
1,438 SR
Queue Stats
245W - 212L
1,578 Elo+
Solo
Surtr
Surtr
N Stross
Surtr
Level 118
God Stats
10W - 10L
1,517 SR
Queue Stats
128W - 131L
1,482 Elo+
Solo
Pele
Pele
RosyVixen
Pele
Level 129
God Stats
15W - 10L
1,636 SR
Queue Stats
79W - 92L
1,494 Elo+
Solo
Chang'e
Chang'e
cureforcancer
Chang'e
Level 123
God Stats
2W - 6L
1,352 SR
Queue Stats
242W - 194L
1,551 Elo+
Solo
Team Averages
Level 147
1,488 SR
1,521 Elo+

VS

Team Averages
Level 138
1,632 SR
1,475 Elo+
Cthulhu
Cthulhu
DemonZagan
Cthulhu
Level 158
God Stats
65W - 30L
1,641 SR
Queue Stats
560W - 538L
1,477 Elo+
Solo
Pele
Pele
LeafOnATwig
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,367 Elo+
Solo
Chaac
Chaac
Schmevy
Chaac
Level 149
God Stats
158W - 84L
1,671 SR
Queue Stats
345W - 317L
1,540 Elo+
Solo
Izanami
Izanami
TurooThaGod
Izanami
Level 149
God Stats
2W - 0L
1,745 SR
Queue Stats
83W - 79L
1,544 Elo+
Solo
Ra
Ra
geraramone
Ra
Level 128
God Stats
27W - 16L
1,604 SR
Queue Stats
255W - 234L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 3 / 3
4,303
615
4,357
6,503
1,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
Mercccc
Anubis
9
0 / 1 / 0
4,721
674
1,073
3,112
1,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Surtr
N Stross
Surtr
8
2 / 2 / 3
4,679
668
4,113
6,907
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
9
2 / 0 / 0
4,414
631
2,154
5,270
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
7
0 / 2 / 0
3,844
549
998
4,364
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DemonZagan
Cthulhu
8
0 / 1 / 3
4,170
596
3,439
4,537
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
2 / 1 / 2
4,601
657
2,300
5,543
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
Schmevy
Chaac
11
3 / 0 / 0
5,921
846
4,699
5,063
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
TurooThaGod
Izanami
8
3 / 3 / 1
4,813
688
4,418
6,060
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 1
4,759
680
1,109
1,839
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
8
8
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
3
0.83
W
Cthulhu
DemonZagan
Cthulhu
0
1
3
1.5
W
2
1
2
3
L
Anubis
Mercccc
Anubis
0
1
0
0
L
Surtr
N Stross
Surtr
2
2
3
1.75
L
Pele
2
0
0
2
W
Chaac
Schmevy
Chaac
3
0
0
3
W
Izanami
TurooThaGod
Izanami
3
3
1
1.17
L
Chang'e
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,695
Damage
15,965
26,156
Taken
23,042
8,918
Mitigated
9,799
8,830
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,357
1,308
0
2,035
6,503
1,579
0
1,031
5,264
0
21,520
W
Cthulhu
DemonZagan
Cthulhu
3,439
218
0
31
4,537
1,992
0
82
4,455
19,101
0
W
2,300
706
0
1,062
5,543
1,900
0
34
5,509
0
26,338
L
Anubis
Mercccc
Anubis
1,073
49
0
1,633
3,112
1,307
0
850
2,256
36,689
256
L
Surtr
N Stross
Surtr
4,113
1,620
63
2,016
6,907
3,211
0
1,480
5,125
216
19,568
L
Pele
2,154
347
0
903
5,270
1,764
0
722
4,504
0
27,900
W
Chaac
Schmevy
Chaac
4,699
0
0
1,683
5,063
3,784
0
1,078
3,985
0
42,990
W
Izanami
TurooThaGod
Izanami
4,418
2,888
0
2,395
6,060
1,769
0
27
6,033
0
23,587
L
Chang'e
998
138
80
2,100
4,364
1,057
0
0
4,364
15,452
0
W
1,109
0
80
1,015
1,839
354
0
1,000
839
30,140
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,961
Gold Earned
24,264
234
Minions Killed
276
0
Camps Cleared
0
723,604
Distance Traveled
801,812
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,303
615
32
5
0
155,346
0
W
Cthulhu
4,170
596
42
6
0
173,545
2
W
Pele
4,601
657
52
7
0
177,173
0
L
Anubis
4,721
674
81
12
0
131,740
0
L
Surtr
4,679
668
41
6
0
146,386
0
L
Pele
4,414
631
44
6
0
191,716
0
W
Chaac
5,921
846
81
12
0
150,148
0
W
Izanami
4,813
688
35
5
0
137,619
0
L
Chang'e
3,844
549
36
5
0
98,416
0
W
Ra
4,759
680
66
9
0
163,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role