Player Matchup

Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DarkRogue3450
Xing Tian
Level 63
God Stats
1W - 2L
1,738 SR
Queue Stats
131W - 134L
1,491 Elo+
Solo
Surtr
Surtr
NobleGhostWolf
Surtr
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 61L
1,381 Elo+
Solo
Mercury
Mercury
green4life1989
Mercury
Level 30
God Stats
1W - 4L
1,533 SR
Queue Stats
1W - 4L
1,515 Elo+
Solo
Team Averages
Level 64
1,554 SR
1,477 Elo+

VS

Team Averages
Level 75
1,613 SR
1,420 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AcidWizard00105
Charybdis
Level 27
God Stats
6W - 3L
1,826 SR
Queue Stats
16W - 22L
1,330 Elo+
Party 1
Jormungandr
Jormungandr
Devel166347
Jormungandr
Level 37
God Stats
8W - 2L
1,750 SR
Queue Stats
25W - 33L
1,373 Elo+
Party 1
Mulan
Mulan
I_DemiGod247_I
Mulan
Level 120
God Stats
10W - 7L
1,545 SR
Queue Stats
416W - 387L
1,469 Elo+
Solo
Thanatos
Thanatos
PoundedChipmunk
Thanatos
Level 85
God Stats
23W - 21L
1,443 SR
Queue Stats
494W - 498L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
5 / 0 / 3
4,744
791
4,262
4,035
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
 
Hera
7
1 / 2 / 0
3,623
604
2,128
2,784
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
DarkRogue3450
Xing Tian
8
3 / 0 / 5
4,938
823
2,874
5,874
2,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

6
0 / 3 / 0
3,356
559
1,876
5,408
2,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

1
0 / 0 / 0
2,628
438
172
515
100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 1 / 1
3,802
634
1,433
2,248
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
AcidWizard00105
Charybdis
6
0 / 3 / 0
3,229
538
3,489
3,296
607
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Devel166347
Jormungandr
5
0 / 4 / 0
3,519
587
2,087
5,600
2,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
3 / 0 / 0
4,628
771
3,729
4,339
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
8
2 / 1 / 0
4,122
687
1,778
5,024
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
5
5
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
0
3
6.5
L
Hera
 
Hera
1
2
0
0.5
W
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Charybdis
AcidWizard00105
Charybdis
0
3
0
0
L
Xing Tian
DarkRogue3450
Xing Tian
3
0
5
5.5
W
Jormungandr
Devel166347
Jormungandr
0
4
0
0
W
3
0
0
3
L
0
3
0
0
W
Thanatos
2
1
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,312
Damage
12,516
18,616
Taken
20,507
6,681
Mitigated
7,554
8,607
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,262
3,152
0
2,268
4,035
1,061
0
1,179
2,828
0
26,872
L
Hera
 
Hera
2,128
494
0
365
2,784
645
7
834
1,851
17,487
0
W
Nu Wa
 
Nu Wa
1,433
306
0
460
2,248
568
0
1,545
597
15,042
0
W
Charybdis
AcidWizard00105
Charybdis
3,489
1,857
0
0
3,296
607
0
985
2,311
0
12,239
L
Xing Tian
DarkRogue3450
Xing Tian
2,874
376
1,180
2,317
5,874
2,498
0
1,102
4,744
10,595
0
W
Jormungandr
Devel166347
Jormungandr
2,087
649
0
213
5,600
2,582
0
1,432
4,168
14,624
0
W
3,729
740
0
1,305
4,339
2,227
0
88
3,940
224
22,163
L
1,876
835
0
2,296
5,408
2,377
0
279
5,101
278
12,240
W
Thanatos
1,778
521
0
3,070
5,024
1,570
0
872
4,090
0
26,501
L
172
172
0
181
515
100
0
103
384
0
172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,289
Gold Earned
19,300
121
Minions Killed
159
0
Camps Cleared
0
469,622
Distance Traveled
610,434
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,744
791
40
7
0
109,739
0
L
Hera
3,623
604
35
6
0
102,784
0
W
Nu Wa
3,802
634
29
5
0
107,670
1
W
Charybdis
3,229
538
18
3
0
115,369
0
L
Xing Tian
4,938
823
24
4
0
124,165
0
W
Jormungandr
3,519
587
18
3
0
115,942
0
W
Mulan
4,628
771
43
7
0
130,606
0
L
Surtr
3,356
559
22
4
0
101,466
0
W
Thanatos
4,122
687
51
9
0
140,847
0
L
Mercury
2,628
438
0
0
0
31,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role