Player Matchup

Merlin
Merlin
DeathBringer924
Merlin
Level 164
God Stats
9W - 10L
1,513 SR
Queue Stats
509W - 500L
1,495 Elo+
Solo
Ah Puch
Ah Puch
DonjiWorld
Ah Puch
Level 83
God Stats
7W - 8L
1,353 SR
Queue Stats
84W - 97L
1,313 Elo+
Solo
Nu Wa
Nu Wa
Lizalfoz
Nu Wa
Level 44
God Stats
17W - 15L
1,516 SR
Queue Stats
61W - 59L
1,434 Elo+
Solo
Team Averages
Level 97
1,461 SR
1,414 Elo+

VS

Team Averages
Level 128
1,546 SR
1,499 Elo+
Bellona
Bellona
Darealfabo
Bellona
Level 58
God Stats
3W - 5L
1,339 SR
Queue Stats
45W - 45L
1,415 Elo+
Solo
Ne Zha
Ne Zha
Midnight_Clerity
Ne Zha
Level 154
God Stats
35W - 22L
1,476 SR
Queue Stats
54W - 48L
1,401 Elo+
Solo
Ah Puch
Ah Puch
sha moke
Ah Puch
Level 173
God Stats
9W - 5L
1,824 SR
Queue Stats
335W - 144L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,629
694
1,640
5,249
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
DonjiWorld
Ah Puch
10
0 / 4 / 1
6,816
620
1,150
5,594
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Lizalfoz
Nu Wa
13
0 / 4 / 1
7,343
668
3,180
4,522
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darealfabo
Bellona
14
3 / 0 / 1
9,201
836
1,716
5,486
2,802
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
2 / 1 / 6
9,289
844
3,010
6,738
3,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Puch
sha moke
Ah Puch
16
7 / 0 / 4
10,423
948
9,586
5,000
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
0
Kills
12
12
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Darealfabo
Bellona
3
0
1
3.5
L
0
4
0
0
L
Ah Puch
DonjiWorld
Ah Puch
0
4
1
0.13
L
Nu Wa
Lizalfoz
Nu Wa
0
4
1
0.13
W
2
1
6
5
W
Ah Puch
sha moke
Ah Puch
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,970
Damage
14,312
15,365
Taken
17,224
3,448
Mitigated
7,608
109
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Darealfabo
Bellona
1,716
162
0
636
5,486
2,802
399
1,048
4,314
0
36,897
L
1,640
0
0
80
5,249
1,381
0
2,059
2,846
19,620
0
L
Ah Puch
DonjiWorld
Ah Puch
1,150
0
0
29
5,594
897
0
3,205
2,025
5,653
0
L
Nu Wa
Lizalfoz
Nu Wa
3,180
701
0
0
4,522
1,170
0
3,435
743
14,541
0
W
3,010
274
0
3,317
6,738
3,181
0
2,072
4,514
0
30,398
W
Ah Puch
sha moke
Ah Puch
9,586
165
0
2,476
5,000
1,625
80
2,674
2,020
34,572
548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,788
Gold Earned
28,913
94
Minions Killed
185
0
Camps Cleared
0
420,811
Distance Traveled
661,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,201
836
69
6
0
220,757
0
L
Merlin
7,629
694
42
4
0
156,247
0
L
Ah Puch
6,816
620
21
2
0
92,797
0
L
Nu Wa
7,343
668
31
3
0
171,767
0
W
Ne Zha
9,289
844
42
4
0
230,911
0
W
Ah Puch
10,423
948
74
7
0
210,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role