Player Matchup

Kuzenbo
Kuzenbo
SirFireMane
Kuzenbo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 89L
1,388 Elo+
Party 1
Nut
Nut
largebig
Nut
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,625 Elo+
Party 1
Janus
Janus
slime_mara
Janus
Level 69
God Stats
4W - 2L
1,529 SR
Queue Stats
270W - 280L
1,435 Elo+
Party 1
Team Averages
Level 52
1,510 SR
1,483 Elo+

VS

Team Averages
Level 68
1,515 SR
1,445 Elo+
Ao Kuang
Ao Kuang
Shadybake
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,440 Elo+
Party 2
Achilles
Achilles
ZachB Me4Free
Achilles
Level 107
God Stats
2W - 1L
1,761 SR
Queue Stats
147W - 137L
1,486 Elo+
Solo
Ra
Ra
snakebite1323
Ra
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
10W - 13L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SirFireMane
Kuzenbo
13
0 / 3 / 11
7,693
769
4,379
8,695
8,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
13 / 0 / 3
10,851
1,085
15,373
7,936
3,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
14
3 / 4 / 10
8,639
864
3,457
4,847
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Shadybake
Ao Kuang
12
4 / 6 / 3
7,969
797
5,896
10,540
6,224
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
ZachB Me4Free
Achilles
13
2 / 4 / 4
7,494
749
6,220
10,294
10,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
1 / 6 / 4
7,182
718
5,639
7,450
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
7
7
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Shadybake
Ao Kuang
4
6
3
0.92
W
Kuzenbo
SirFireMane
Kuzenbo
0
3
11
1.83
L
Achilles
ZachB Me4Free
Achilles
2
4
4
1
W
13
0
3
14.5
W
Janus
3
4
10
2
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,209
Damage
17,755
21,478
Taken
28,284
13,848
Mitigated
19,756
5,598
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Shadybake
Ao Kuang
5,896
1,995
0
1,986
10,540
6,224
0
2,944
7,519
14,860
0
W
Kuzenbo
SirFireMane
Kuzenbo
4,379
1,463
0
616
8,695
8,606
191
4,941
3,555
11,471
1,736
L
Achilles
ZachB Me4Free
Achilles
6,220
706
0
1,598
10,294
10,334
0
2,459
7,802
0
19,040
W
15,373
10,408
0
4,700
7,936
3,530
1,524
3,248
4,688
0
38,311
W
Janus
3,457
339
0
282
4,847
1,712
0
3,145
1,637
19,379
0
L
5,639
1,072
417
426
7,450
3,198
0
2,032
5,341
19,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,183
Gold Earned
22,645
109
Minions Killed
80
0
Camps Cleared
0
561,242
Distance Traveled
457,887
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,969
797
16
2
0
156,808
0
W
Kuzenbo
7,693
769
11
1
0
200,215
2
L
Achilles
7,494
749
18
2
0
164,071
0
W
Nut
10,851
1,085
55
6
0
187,654
0
W
Janus
8,639
864
43
4
0
173,373
0
L
Ra
7,182
718
46
5
0
137,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role