Player Matchup

Cliodhna
Cliodhna
Diamond I
Dirtyy Rogue
Cliodhna
Diamond I
Level 196
God Stats
3W - 0L
2,023 SR
Queue Stats
132W - 37L
2,188 MMR
Party 1
Amaterasu
Amaterasu
Masters
LilGremlinDude
Amaterasu
Masters
Level 135
God Stats
54W - 11L
1,968 SR
Queue Stats
855W - 603L
2,993 MMR
Party 1
Aphrodite
Aphrodite
Masters
Zerеf
Aphrodite
Masters
Level 81
God Stats
42W - 8L
1,943 SR
Queue Stats
228W - 77L
2,880 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 137
1,978 SR
2,687 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,468 SR
2,011 MMR
Bellona
Bellona
Masters
 
Bellona
Masters
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond I
Blaziken777
Scylla
Diamond I
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
2,528 MMR
Solo
Maui
Maui
Platinum V
Sunnnz
Maui
Platinum V
Level 221
God Stats
1W - 1L
1,403 SR
Queue Stats
44W - 32L
2,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dirtyy Rogue
Cliodhna
14
0 / 2 / 4
8,460
846
9,911
7,228
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amaterasu
LilGremlinDude
Amaterasu
16
5 / 1 / 2
9,193
919
6,793
17,832
10,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
Zerеf
Aphrodite
16
2 / 0 / 5
9,042
904
9,225
8,090
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SerqetKumbhakarnaCerberusKuzenboFafnir

VS

Bans
CthulhuSobekXing TianOdinAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 2 / 1
8,248
825
9,438
12,111
9,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
14
0 / 2 / 3
7,862
786
7,443
6,492
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
Sunnnz
Maui
13
1 / 3 / 2
7,527
753
5,139
10,493
8,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
3
3
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
1
1.25
L
Scylla
0
2
3
0.75
W
Cliodhna
Dirtyy Rogue
Cliodhna
0
2
4
1
W
Amaterasu
LilGremlinDude
Amaterasu
5
1
2
6
L
Maui
Sunnnz
Maui
1
3
2
0.67
W
Aphrodite
Zerеf
Aphrodite
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,929
Damage
22,020
33,150
Taken
29,096
16,512
Mitigated
20,928
21,244
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,438
3,265
0
2,142
12,111
9,949
0
3,390
8,383
559
27,488
L
Scylla
7,443
1,073
0
740
6,492
2,016
0
1,174
5,114
26,321
457
W
Cliodhna
Dirtyy Rogue
Cliodhna
9,911
625
0
2,650
7,228
3,174
395
2,974
3,805
0
28,843
W
Amaterasu
LilGremlinDude
Amaterasu
6,793
2,334
0
6,770
17,832
10,288
561
5,205
11,877
0
23,573
L
Maui
Sunnnz
Maui
5,139
1,591
0
220
10,493
8,963
0
4,696
5,685
18,336
0
W
Aphrodite
Zerеf
Aphrodite
9,225
655
5,737
6,087
8,090
3,050
567
3,657
3,818
48,242
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,695
Gold Earned
23,637
152
Minions Killed
131
0
Camps Cleared
0
669,442
Distance Traveled
598,013
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,248
825
38
4
0
220,758
0
L
Scylla
7,862
786
68
7
0
183,960
0
W
Cliodhna
8,460
846
50
5
0
211,025
0
W
Amaterasu
9,193
919
34
3
0
251,316
2
L
Maui
7,527
753
25
3
0
193,295
0
W
Aphrodite
9,042
904
68
7
0
207,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role