Player Matchup

Chang'e
Chang'e
Bronze V
 
Chang'e
Bronze V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
Vhhstatic
Fenrir
Silver III
Level 142
God Stats
2W - 2L
1,493 SR
Queue Stats
94W - 124L
786 MMR
Solo
Discordia
Discordia
Silver II
WACKYzacky9
Discordia
Silver II
Level 141
God Stats
94W - 118L
1,496 SR
Queue Stats
429W - 492L
1,093 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 147
1,496 SR
1,126 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 156
1,397 SR
1,020 MMR
Anubis
Anubis
Silver III
LeHMantovanic
Anubis
Silver III
Level 158
God Stats
22W - 33L
1,450 SR
Queue Stats
525W - 571L
827 MMR
Solo
Ne Zha
Ne Zha
Silver II
Pipilineitor
Ne Zha
Silver II
Level 159
God Stats
0W - 4L
1,282 SR
Queue Stats
121W - 139L
982 MMR
Solo
Cerberus
Cerberus
Silver I
brooklynnghost
Cerberus
Silver I
Level 150
God Stats
1W - 3L
1,460 SR
Queue Stats
39W - 53L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 1 / 6
7,849
785
4,551
6,766
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
Vhhstatic
Fenrir
15
5 / 1 / 1
8,612
861
3,577
6,589
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
WACKYzacky9
Discordia
14
2 / 0 / 5
7,980
798
7,302
3,882
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
IzanamiGilgameshBacchusVulcan

VS

Bans
LokiNu WaGaneshaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,312
731
3,716
5,100
2,176
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
12
0 / 3 / 1
7,182
718
4,625
7,385
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
14
2 / 1 / 0
7,790
779
5,723
9,095
7,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
6
3
L
0
3
1
0.17
L
Ne Zha
0
3
1
0.17
W
Fenrir
Vhhstatic
Fenrir
5
1
1
5.5
W
Discordia
WACKYzacky9
Discordia
2
0
5
4.5
L
Cerberus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,430
Damage
14,064
17,237
Taken
21,580
6,692
Mitigated
11,841
6,839
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,551
193
936
3,929
6,766
1,726
0
3,715
3,038
22,681
940
L
3,716
219
85
532
5,100
2,176
0
2,539
2,446
23,502
81
L
Ne Zha
4,625
274
0
2,145
7,385
1,913
0
4,298
2,972
0
25,632
W
Fenrir
Vhhstatic
Fenrir
3,577
378
0
1,614
6,589
3,795
0
3,461
3,102
0
20,419
W
Discordia
WACKYzacky9
Discordia
7,302
30
0
360
3,882
1,171
68
2,033
1,849
29,542
0
L
Cerberus
5,723
58
0
4,236
9,095
7,752
0
4,743
4,277
19,342
703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,441
Gold Earned
22,284
134
Minions Killed
134
0
Camps Cleared
0
619,684
Distance Traveled
573,473
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,849
785
50
5
0
191,849
0
L
Anubis
7,312
731
48
5
0
156,595
0
L
Ne Zha
7,182
718
39
4
0
217,350
3
W
Fenrir
8,612
861
31
3
0
217,796
0
W
Discordia
7,980
798
53
5
0
210,039
0
L
Cerberus
7,790
779
47
5
0
199,528
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role