Player Matchup

Athena
Athena
MisterWizard543
Athena
Level 307
God Stats
14W - 20L
1,471 SR
Queue Stats
1,546W - 1,646L
1,435 Elo+
Solo
Jing Wei
Jing Wei
Stolr
Jing Wei
Level 108
God Stats
1W - 3L
1,313 SR
Queue Stats
541W - 532L
1,531 Elo+
Solo
Vamana
Vamana
hugaahugaa
Vamana
Level 64
God Stats
1W - 2L
1,354 SR
Queue Stats
99W - 101L
1,439 Elo+
Solo
Horus
Horus
xpinkishbadgerx
Horus
Level 100
God Stats
1W - 2L
1,309 SR
Queue Stats
290W - 349L
1,447 Elo+
Solo
Bacchus
Bacchus
yama4161
Bacchus
Level 104
God Stats
4W - 5L
1,385 SR
Queue Stats
758W - 783L
1,405 Elo+
Solo
Team Averages
Level 137
1,366 SR
1,451 Elo+

VS

Team Averages
Level 76
1,487 SR
1,410 Elo+
Neith
Neith
DefuntoFeliz-ofc
Neith
Level 68
God Stats
2W - 1L
1,506 SR
Queue Stats
131W - 129L
1,459 Elo+
Solo
Ymir
Ymir
Erzab
Ymir
Level 120
God Stats
8W - 5L
1,640 SR
Queue Stats
227W - 241L
1,431 Elo+
Solo
Sylvanus
Sylvanus
LowerPolecat443
Sylvanus
Level 86
God Stats
4W - 3L
1,520 SR
Queue Stats
371W - 369L
1,355 Elo+
Solo
Thor
Thor
Swiss_Money00
Thor
Level 36
God Stats
2W - 3L
1,095 SR
Queue Stats
126W - 132L
1,431 Elo+
Solo
Baba Yaga
Baba Yaga
ZhengYunChi
Baba Yaga
Level 68
God Stats
4W - 4L
1,674 SR
Queue Stats
313W - 333L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
7,544
754
8,800
15,029
12,423
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Stolr
Jing Wei
15
3 / 4 / 4
8,387
839
15,337
9,133
2,958
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
hugaahugaa
Vamana
11
0 / 6 / 6
6,850
685
6,787
13,987
9,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 8 / 4
6,791
679
4,083
11,723
5,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bacchus
yama4161
Bacchus
14
1 / 3 / 4
7,444
744
7,436
11,470
12,567
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 18
9,249
925
10,267
6,403
2,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Erzab
Ymir
16
8 / 3 / 13
9,969
997
11,816
21,211
18,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
14
2 / 1 / 19
8,391
839
6,769
8,515
4,606
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

16
6 / 2 / 16
9,156
916
9,265
8,476
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
ZhengYunChi
Baba Yaga
16
5 / 2 / 17
10,009
1,001
15,931
9,568
3,965
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
109
7
Kills
26
26
Deaths
9
21
Assists
83
Player
Kills
Deaths
Assists
KDA
W
5
1
18
14
W
Ymir
Erzab
Ymir
8
3
13
4.83
W
Sylvanus
2
1
19
11.5
L
2
5
3
0.7
L
Jing Wei
Stolr
Jing Wei
3
4
4
1.25
W
6
2
16
7
W
Baba Yaga
ZhengYunChi
Baba Yaga
5
2
17
6.75
L
Vamana
hugaahugaa
Vamana
0
6
6
0.5
L
1
8
4
0.38
L
Bacchus
yama4161
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,443
Damage
54,048
61,342
Taken
54,173
43,433
Mitigated
33,296
17,151
Healing
27,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,267
3,858
942
2,226
6,403
2,733
1,612
1,801
4,565
0
21,911
W
Ymir
Erzab
Ymir
11,816
2,133
963
7,350
21,211
18,201
170
7,168
13,864
18,800
269
W
Sylvanus
6,769
1,469
8,529
4,272
8,515
4,606
478
2,498
5,984
9,684
468
L
8,800
1,218
745
3,525
15,029
12,423
0
8,094
6,935
16,419
1,201
L
Jing Wei
Stolr
Jing Wei
15,337
11,967
315
1,677
9,133
2,958
0
4,978
4,155
0
28,837
W
9,265
935
706
350
8,476
3,791
320
1,903
6,460
0
18,526
W
Baba Yaga
ZhengYunChi
Baba Yaga
15,931
1,444
0
2,283
9,568
3,965
523
2,213
7,295
31,183
694
L
Vamana
hugaahugaa
Vamana
6,787
2,235
1,549
2,834
13,987
9,846
0
8,496
5,491
0
12,476
L
4,083
2,666
316
1,208
11,723
5,639
0
6,297
5,426
0
8,849
L
Bacchus
yama4161
Bacchus
7,436
1,175
472
4,510
11,470
12,567
0
5,930
5,540
13,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,016
Gold Earned
46,774
97
Minions Killed
107
0
Camps Cleared
0
816,544
Distance Traveled
910,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,249
925
12
1
0
166,365
0
W
Ymir
9,969
997
16
2
0
160,100
0
W
Sylvanus
8,391
839
7
1
0
169,014
0
L
Athena
7,544
754
21
2
0
162,468
0
L
Jing Wei
8,387
839
26
3
0
177,266
0
W
Thor
9,156
916
22
2
0
215,481
0
W
Baba Yaga
10,009
1,001
50
5
0
199,134
0
L
Vamana
6,850
685
23
2
0
165,887
0
L
Horus
6,791
679
9
1
0
121,014
0
L
Bacchus
7,444
744
18
2
0
189,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role