Player Matchup

Loki
Loki
Aw Tysm 6555
Loki
Level 86
God Stats
7W - 3L
1,624 SR
Queue Stats
241W - 227L
1,527 Elo+
Solo
Medusa
Medusa
Davinis94
Medusa
Level 17
God Stats
4W - 6L
1,372 SR
Queue Stats
17W - 13L
1,483 Elo+
Party 3
Jormungandr
Jormungandr
Dio_9000
Jormungandr
Level 81
God Stats
26W - 23L
1,513 SR
Queue Stats
272W - 292L
1,403 Elo+
Party 3
Sol
Sol
SofiaKotory
Sol
Level 70
God Stats
33W - 15L
1,580 SR
Queue Stats
92W - 82L
1,435 Elo+
Party 3
Fenrir
Fenrir
bluestorm666
Fenrir
Level 199
God Stats
18W - 15L
1,509 SR
Queue Stats
188W - 194L
1,423 Elo+
Solo
Team Averages
Level 91
1,520 SR
1,454 Elo+

VS

Team Averages
Level 64
1,582 SR
1,470 Elo+
Sobek
Sobek
CooKAlex
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,444 Elo+
Party 1
Awilix
Awilix
HakkaHokki
Awilix
Level 67
God Stats
0W - 2L
1,501 SR
Queue Stats
49W - 46L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
robertocarlosaik
Gilgamesh
Level 106
God Stats
1W - 1L
1,542 SR
Queue Stats
87W - 97L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
tetzoto97277
Baron Samedi
Level 60
God Stats
120W - 109L
1,516 SR
Queue Stats
137W - 137L
1,421 Elo+
Solo
Charybdis
Charybdis
xCipry
Charybdis
Level 67
God Stats
2W - 1L
1,853 SR
Queue Stats
101W - 83L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
9,563
683
4,797
8,483
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Davinis94
Medusa
16
8 / 0 / 7
11,133
795
13,078
6,861
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
Dio_9000
Jormungandr
13
3 / 0 / 7
8,682
620
6,387
10,975
8,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 2 / 6
8,362
597
9,397
8,503
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
16
4 / 1 / 5
9,136
653
4,773
11,296
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CooKAlex
Sobek
9
0 / 8 / 2
6,000
429
2,648
18,020
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
HakkaHokki
Awilix
7
2 / 1 / 1
5,393
385
1,362
4,307
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
7
0 / 3 / 1
4,973
355
2,069
7,635
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Baron Samedi
tetzoto97277
Baron Samedi
5
0 / 3 / 1
4,727
338
170
2,791
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
xCipry
Charybdis
11
2 / 9 / 1
6,849
489
9,251
15,622
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
22
Kills
4
4
Deaths
24
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Sobek
CooKAlex
Sobek
0
8
2
0.13
W
Medusa
Davinis94
Medusa
8
0
7
11.5
W
Jormungandr
Dio_9000
Jormungandr
3
0
7
6.5
L
Awilix
HakkaHokki
Awilix
2
1
1
2.5
W
3
2
6
3
W
Fenrir
4
1
5
6.5
L
Gilgamesh
0
3
1
0.17
L
Baron Samedi
tetzoto97277
Baron Samedi
0
3
1
0.17
L
Charybdis
xCipry
Charybdis
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,432
Damage
15,500
46,118
Taken
48,375
20,994
Mitigated
24,830
8,912
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,797
384
0
2,272
8,483
2,665
1,776
33
8,207
0
54,235
L
Sobek
CooKAlex
Sobek
2,648
218
0
2,701
18,020
14,011
125
6,435
11,585
11,291
0
W
Medusa
Davinis94
Medusa
13,078
8,351
0
1,173
6,861
2,838
5,627
282
6,516
0
85,593
W
Jormungandr
Dio_9000
Jormungandr
6,387
2,084
0
946
10,975
8,216
613
1,326
9,649
28,522
0
L
Awilix
HakkaHokki
Awilix
1,362
590
0
1,205
4,307
983
0
1,000
3,307
0
10,832
W
9,397
3,801
0
2,582
8,503
2,272
5,588
665
7,838
48,656
7,608
W
Fenrir
4,773
729
0
1,939
11,296
5,003
406
688
10,486
0
79,595
L
Gilgamesh
2,069
679
0
600
7,635
4,744
0
967
6,668
0
11,860
L
Baron Samedi
tetzoto97277
Baron Samedi
170
0
0
32
2,791
735
0
696
2,095
6,155
0
L
Charybdis
xCipry
Charybdis
9,251
5,626
0
2,404
15,622
4,357
174
6,049
9,573
0
39,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,876
Gold Earned
27,942
485
Minions Killed
122
0
Camps Cleared
0
1,444,513
Distance Traveled
756,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,563
683
91
7
0
309,204
0
L
Sobek
6,000
429
8
1
0
240,913
0
W
Medusa
11,133
795
155
11
0
280,911
0
W
Jormungandr
8,682
620
38
3
0
283,087
0
L
Awilix
5,393
385
25
2
0
126,206
0
W
Sol
8,362
597
89
6
0
256,171
0
W
Fenrir
9,136
653
112
8
0
315,140
0
L
Gilgamesh
4,973
355
23
2
0
117,075
0
L
Baron Samedi
4,727
338
13
1
0
56,707
0
L
Charybdis
6,849
489
53
4
0
216,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role