Player Matchup

Amaterasu
Amaterasu
D1Outlaw
Amaterasu
Level 135
God Stats
12W - 18L
1,370 SR
Queue Stats
246W - 270L
1,426 Elo+
Solo
Vulcan
Vulcan
ElenaANF
Vulcan
Level 63
God Stats
4W - 4L
1,493 SR
Queue Stats
70W - 80L
1,414 Elo+
Party 1
Eset
Eset
KatWhitewolf
Eset
Level 212
God Stats
13W - 10L
1,513 SR
Queue Stats
521W - 571L
1,496 Elo+
Solo
Hel
Hel
PSYgataka
Hel
Level 80
God Stats
6W - 7L
1,533 SR
Queue Stats
158W - 163L
1,463 Elo+
Party 1
Rama
Rama
Riuk98
Rama
Level 223
God Stats
6W - 6L
1,581 SR
Queue Stats
39W - 43L
1,525 Elo+
Solo
Team Averages
Level 143
1,498 SR
1,465 Elo+

VS

Team Averages
Level 84
1,557 SR
1,438 Elo+
Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DementedJewel
Nike
Level 59
God Stats
81W - 57L
1,521 SR
Queue Stats
150W - 151L
1,440 Elo+
Solo
Medusa
Medusa
FleaNFriends
Medusa
Level 151
God Stats
0W - 1L
1,826 SR
Queue Stats
26W - 38L
1,420 Elo+
Solo
Merlin
Merlin
Lovelessone4116
Merlin
Level 45
God Stats
1W - 1L
1,493 SR
Queue Stats
34W - 54L
1,419 Elo+
Solo
Bakasura
Bakasura
Z3n RaPiiDZz1
Bakasura
Level 44
God Stats
3W - 5L
1,444 SR
Queue Stats
60W - 65L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
D1Outlaw
Amaterasu
15
1 / 0 / 14
8,930
1,116
6,379
12,276
8,932
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
ElenaANF
Vulcan
16
6 / 2 / 14
10,478
1,310
13,057
6,637
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 1 / 14
9,069
1,134
6,080
3,500
1,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 14
9,123
1,140
5,511
4,615
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
Riuk98
Rama
16
14 / 1 / 7
11,237
1,405
17,927
8,829
3,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

309

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 10 / 2
8,646
1,081
12,110
16,531
6,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 4 / 3
8,559
1,070
7,433
15,787
13,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
13
0 / 0 / 0
7,531
941
923
1,217
364
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 0
9,717
1,215
3,621
6,027
1,752
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Z3n RaPiiDZz1
Bakasura
13
2 / 7 / 1
8,718
1,090
7,745
14,849
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
11
23
Kills
5
5
Deaths
23
63
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
10
2
0.2
W
Amaterasu
D1Outlaw
Amaterasu
1
0
14
8
L
0
4
3
0.38
W
Vulcan
ElenaANF
Vulcan
6
2
14
6.5
L
Medusa
0
0
0
0
W
0
1
14
7
L
2
2
0
1
W
2
1
14
9
W
Rama
Riuk98
Rama
14
1
7
17.5
L
Bakasura
Z3n RaPiiDZz1
Bakasura
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,954
Damage
31,832
35,857
Taken
54,411
17,605
Mitigated
29,516
10,364
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,110
3,392
0
345
16,531
6,567
0
7,528
9,003
509
22,237
W
Amaterasu
D1Outlaw
Amaterasu
6,379
3,912
0
2,898
12,276
8,932
0
1,478
10,083
0
13,638
L
7,433
841
0
628
15,787
13,905
0
6,005
9,782
0
16,624
W
Vulcan
ElenaANF
Vulcan
13,057
1,191
0
0
6,637
2,546
0
588
5,872
33,109
0
L
Medusa
923
382
0
0
1,217
364
0
456
761
0
5,690
W
6,080
769
631
500
3,500
1,083
0
210
3,141
30,583
1,398
L
3,621
160
13
257
6,027
1,752
0
3,052
2,975
37,408
0
W
5,511
855
1,542
1,374
4,615
1,718
0
575
3,994
15,637
0
W
Rama
Riuk98
Rama
17,927
15,031
0
3,419
8,829
3,326
0
995
7,611
0
27,866
L
Bakasura
Z3n RaPiiDZz1
Bakasura
7,745
5,487
0
1,204
14,849
6,928
0
7,386
7,463
0
17,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,837
Gold Earned
43,171
194
Minions Killed
171
7
Camps Cleared
5
790,362
Distance Traveled
651,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,646
1,081
31
4
1
163,026
0
W
Amaterasu
8,930
1,116
21
3
3
172,479
0
L
Nike
8,559
1,070
17
2
0
127,119
0
W
Vulcan
10,478
1,310
48
6
0
168,138
0
L
Medusa
7,531
941
12
2
0
49,570
0
W
Eset
9,069
1,134
76
10
0
153,649
0
L
Merlin
9,717
1,215
78
10
0
143,531
0
W
Hel
9,123
1,140
33
4
2
160,274
0
W
Rama
11,237
1,405
16
2
2
135,822
0
L
Bakasura
8,718
1,090
33
4
4
168,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role