Player Matchup

Danzaburou
Danzaburou
Silver III
Cansdale1
Danzaburou
Silver III
Level 178
God Stats
1W - 5L
1,354 SR
Queue Stats
481W - 502L
938 MMR
Solo
Jormungandr
Jormungandr
Bronze I
RFLSN3
Jormungandr
Bronze I
Level 156
God Stats
26W - 42L
1,365 SR
Queue Stats
250W - 304L
638 MMR
Solo
Cthulhu
Cthulhu
Silver II
SamucaSPARTA
Cthulhu
Silver II
Level 128
God Stats
189W - 155L
1,542 SR
Queue Stats
354W - 388L
1,006 MMR
Solo
Ravana
Ravana
Bronze II
UrbaneParrot698
Ravana
Bronze II
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 40L
598 MMR
Solo
Agni
Agni
Silver III
monkeywrench14
Agni
Silver III
Level 175
God Stats
7W - 13L
1,410 SR
Queue Stats
302W - 319L
986 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,434 SR
833 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,553 SR
805 MMR
Chaac
Chaac
Silver V
Budmax67
Chaac
Silver V
Level 142
God Stats
6W - 5L
1,587 SR
Queue Stats
231W - 285L
660 MMR
Solo
Charybdis
Charybdis
Silver III
PoacherTy97
Charybdis
Silver III
Level 148
God Stats
88W - 61L
1,566 SR
Queue Stats
260W - 292L
1,016 MMR
Solo
Cerberus
Cerberus
Silver II
TacoGodzilla420
Cerberus
Silver II
Level 107
God Stats
312W - 317L
1,553 SR
Queue Stats
410W - 460L
1,028 MMR
Solo
Vulcan
Vulcan
Bronze I
theretrogamer777
Vulcan
Bronze I
Level 126
God Stats
3W - 2L
1,507 SR
Queue Stats
269W - 314L
257 MMR
Solo
Fenrir
Fenrir
Silver II
xQuillyy
Fenrir
Silver II
Level 127
God Stats
58W - 36L
1,551 SR
Queue Stats
140W - 146L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cansdale1
Danzaburou
1
0 / 0 / 0
3,529
208
0
0
0
Jormungandr
RFLSN3
Jormungandr
13
2 / 5 / 0
8,362
492
12,402
19,395
16,670
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
SamucaSPARTA
Cthulhu
16
3 / 6 / 0
8,763
515
10,764
20,165
6,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 10 / 1
7,677
452
4,160
15,543
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
2 / 5 / 1
6,993
411
3,587
5,022
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangPoseidonKumbhakarna

VS

Bans
BacchusArachneMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Budmax67
Chaac
14
2 / 2 / 6
9,511
559
5,547
16,983
11,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
PoacherTy97
Charybdis
16
1 / 0 / 8
10,086
593
7,046
7,814
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
15
6 / 2 / 12
10,278
605
10,182
14,862
12,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

15
4 / 5 / 6
10,204
600
11,971
9,120
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
xQuillyy
Fenrir
18
13 / 1 / 6
11,627
684
13,406
10,283
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
9
Kills
26
26
Deaths
10
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
Budmax67
Chaac
2
2
6
2.5
L
Danzaburou
Cansdale1
Danzaburou
0
0
0
0
W
Charybdis
PoacherTy97
Charybdis
1
0
8
5
L
Jormungandr
RFLSN3
Jormungandr
2
5
0
0.4
L
Cthulhu
SamucaSPARTA
Cthulhu
3
6
0
0.5
W
Cerberus
6
2
12
6
L
2
10
1
0.25
L
2
5
1
0.5
W
4
5
6
1.4
W
Fenrir
xQuillyy
Fenrir
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,913
Damage
48,152
60,125
Taken
59,062
30,045
Mitigated
35,490
5,944
Healing
20,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Budmax67
Chaac
5,547
1,079
0
8,230
16,983
11,462
2,026
5,664
10,940
0
49,594
L
Danzaburou
Cansdale1
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
PoacherTy97
Charybdis
7,046
3,435
0
4,996
7,814
3,111
4,674
3,423
4,002
0
88,200
L
Jormungandr
RFLSN3
Jormungandr
12,402
1,874
0
3,908
19,395
16,670
0
6,089
12,596
64,295
3,006
L
Cthulhu
SamucaSPARTA
Cthulhu
10,764
49
0
878
20,165
6,516
0
7,533
12,377
61,374
1,688
W
Cerberus
10,182
618
0
3,971
14,862
12,777
682
5,908
8,072
39,255
1,138
L
4,160
1,001
0
608
15,543
5,526
0
6,007
9,206
0
42,705
L
3,587
207
0
550
5,022
1,333
0
1,584
3,280
19,419
0
W
11,971
2,341
0
744
9,120
3,130
3,148
5,600
3,009
54,953
446
W
Fenrir
xQuillyy
Fenrir
13,406
3,000
0
2,151
10,283
5,010
1,830
3,947
5,936
0
78,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,324
Gold Earned
51,706
328
Minions Killed
465
0
Camps Cleared
0
1,013,979
Distance Traveled
1,617,392
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,511
559
66
4
0
296,585
0
L
Danzaburou
3,529
208
0
0
0
0
0
W
Charybdis
10,086
593
134
8
0
324,669
4
L
Jormungandr
8,362
492
96
6
0
318,752
0
L
Cthulhu
8,763
515
114
7
0
288,218
0
W
Cerberus
10,278
605
66
4
0
314,648
0
L
Ravana
7,677
452
75
4
0
282,462
0
L
Agni
6,993
411
43
3
0
124,547
0
W
Vulcan
10,204
600
93
5
0
292,307
1
W
Fenrir
11,627
684
106
6
0
389,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role