Player Matchup

Bakasura
Bakasura
Platinum IV
 
Bakasura
Platinum IV
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold I
Pringles4878
Jormungandr
Gold I
Level 158
God Stats
11W - 9L
1,582 SR
Queue Stats
469W - 481L
1,762 MMR
Solo
Hachiman
Hachiman
Gold II
Shoo7nJuk3
Hachiman
Gold II
Level 127
God Stats
29W - 26L
1,587 SR
Queue Stats
105W - 103L
1,759 MMR
Solo
Vulcan
Vulcan
Gold II
koalailuminati
Vulcan
Gold II
Level 159
God Stats
0W - 1L
1,701 SR
Queue Stats
37W - 36L
1,656 MMR
Solo
Ymir
Ymir
Gold V
wblair51515
Ymir
Gold V
Level 81
God Stats
1W - 2L
1,713 SR
Queue Stats
13W - 7L
1,661 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,617 SR
1,668 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,469 SR
1,597 MMR
Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum III
 
Ra
Platinum III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Platinum II
LeoTher
Bake Kujira
Platinum II
Level 157
God Stats
4W - 3L
1,588 SR
Queue Stats
142W - 123L
1,689 MMR
Solo
Ah Puch
Ah Puch
Platinum V
usmilitary
Ah Puch
Platinum V
Level 186
God Stats
1W - 0L
1,209 SR
Queue Stats
98W - 90L
1,618 MMR
Solo
Chernobog
Chernobog
Gold II
xBwin
Chernobog
Gold II
Level 100
God Stats
9W - 6L
1,549 SR
Queue Stats
61W - 54L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 1 / 0
5,148
515
761
7,076
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Pringles4878
Jormungandr
9
2 / 5 / 0
5,989
599
6,180
7,620
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Shoo7nJuk3
Hachiman
10
1 / 2 / 0
5,856
586
3,889
6,662
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
5,465
547
2,761
6,309
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
4,961
496
2,171
7,229
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Cu ChulainnCthulhuMedusa

VS

Bans
Maman BrigitteNu WaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 1 / 4
7,037
704
5,052
6,638
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
 
Ra
11
4 / 0 / 2
6,185
619
5,619
3,450
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
LeoTher
Bake Kujira
9
1 / 1 / 6
5,716
572
2,553
6,340
3,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
usmilitary
Ah Puch
12
2 / 2 / 3
6,366
637
5,365
8,045
2,450
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
xBwin
Chernobog
12
1 / 0 / 3
6,579
658
4,077
4,850
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
14
14
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
W
Loki
 
Loki
6
1
4
8
W
Ra
 
Ra
4
0
2
5
W
Bake Kujira
LeoTher
Bake Kujira
1
1
6
4
L
Jormungandr
Pringles4878
Jormungandr
2
5
0
0.4
L
Hachiman
Shoo7nJuk3
Hachiman
1
2
0
0.5
L
1
4
0
0.25
W
Ah Puch
usmilitary
Ah Puch
2
2
3
1.75
L
0
2
1
0.25
W
Chernobog
xBwin
Chernobog
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,762
Damage
22,666
34,896
Taken
29,323
13,108
Mitigated
11,016
7,370
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
761
369
0
2,157
7,076
2,637
0
1,009
5,989
0
32,859
W
Loki
 
Loki
5,052
1,366
0
3,527
6,638
1,940
0
1,402
5,105
0
44,864
W
Ra
 
Ra
5,619
342
360
1,491
3,450
1,064
0
1,607
1,807
43,792
822
W
Bake Kujira
LeoTher
Bake Kujira
2,553
1,102
0
1,302
6,340
3,962
33
1,869
4,471
14,307
448
L
Jormungandr
Pringles4878
Jormungandr
6,180
1,870
0
906
7,620
3,099
0
4,946
2,674
31,344
414
L
Hachiman
Shoo7nJuk3
Hachiman
3,889
2,238
0
2,428
6,662
1,686
0
541
6,113
0
42,727
L
2,761
156
0
474
6,309
1,850
0
3,668
2,184
33,734
0
W
Ah Puch
usmilitary
Ah Puch
5,365
639
0
4,658
8,045
2,450
0
5,117
2,338
37,742
891
L
2,171
476
0
1,405
7,229
3,836
0
2,240
4,798
13,350
0
W
Chernobog
xBwin
Chernobog
4,077
2,223
0
2,765
4,850
1,600
0
588
4,262
0
54,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
31,883
345
Minions Killed
353
0
Camps Cleared
0
1,085,772
Distance Traveled
1,111,706
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,148
515
86
9
0
269,415
0
W
Loki
7,037
704
69
7
0
253,112
0
W
Ra
6,185
619
94
9
0
224,739
3
W
Bake Kujira
5,716
572
25
3
0
236,720
3
L
Jormungandr
5,989
599
84
8
0
187,517
2
L
Hachiman
5,856
586
83
8
0
183,390
2
L
Vulcan
5,465
547
69
7
0
229,925
2
W
Ah Puch
6,366
637
69
7
0
200,691
0
L
Ymir
4,961
496
23
2
0
215,525
1
W
Chernobog
6,579
658
96
10
0
196,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role