Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DJ_Danz930
Arachne
Level 107
God Stats
4W - 3L
1,428 SR
Queue Stats
24W - 37L
1,401 Elo+
Party 2
Hercules
Hercules
Gekudo
Hercules
Level 123
God Stats
10W - 14L
1,373 SR
Queue Stats
51W - 87L
1,396 Elo+
Party 2
Sylvanus
Sylvanus
y0Jxstt
Sylvanus
Level 148
God Stats
24W - 35L
1,532 SR
Queue Stats
277W - 355L
1,428 Elo+
Party 2
Team Averages
Level 120
1,467 SR
1,445 Elo+

VS

Team Averages
Level 148
1,615 SR
1,525 Elo+
Danzaburou
Danzaburou
AKUAZEN
Danzaburou
Level 152
God Stats
132W - 127L
1,566 SR
Queue Stats
265W - 280L
1,528 Elo+
Party 1
Arachne
Arachne
Arriguti
Arachne
Level 172
God Stats
34W - 19L
1,695 SR
Queue Stats
393W - 391L
1,487 Elo+
Solo
Maui
Maui
LIMITZz17
Maui
Level 148
God Stats
2W - 7L
1,303 SR
Queue Stats
154W - 139L
1,478 Elo+
Solo
Hercules
Hercules
ShuraSpain
Hercules
Level 158
God Stats
6W - 5L
1,808 SR
Queue Stats
270W - 279L
1,549 Elo+
Party 1
Ah Puch
Ah Puch
darielillo
Ah Puch
Level 109
God Stats
1W - 1L
1,705 SR
Queue Stats
79W - 58L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
1 / 1 / 1
4,312
719
1,248
3,278
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
 
Thoth
7
1 / 1 / 1
4,012
669
1,431
3,048
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
DJ_Danz930
Arachne
8
2 / 1 / 1
4,150
692
619
4,529
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Gekudo
Hercules
7
2 / 1 / 1
4,353
726
3,903
4,349
1,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
y0Jxstt
Sylvanus
6
1 / 0 / 1
4,339
723
1,249
4,541
2,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AKUAZEN
Danzaburou
7
0 / 1 / 1
3,940
657
2,348
3,540
907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Arriguti
Arachne
6
0 / 4 / 1
3,779
630
3,412
6,665
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Maui
1
0 / 0 / 0
2,694
449
0
0
0
Hercules
ShuraSpain
Hercules
7
2 / 1 / 0
3,972
662
2,828
4,101
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
darielillo
Ah Puch
8
2 / 1 / 0
4,369
728
2,656
2,966
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
4
4
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
1
1.5
W
Thoth
 
Thoth
1
1
1
1.5
L
Danzaburou
AKUAZEN
Danzaburou
0
1
1
0.5
L
Arachne
Arriguti
Arachne
0
4
1
0.13
W
Arachne
DJ_Danz930
Arachne
2
1
1
2.5
W
Hercules
Gekudo
Hercules
2
1
1
2.5
L
Maui
0
0
0
0
L
Hercules
ShuraSpain
Hercules
2
1
0
2
L
Ah Puch
darielillo
Ah Puch
2
1
0
2
W
Sylvanus
y0Jxstt
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,450
Damage
11,244
19,745
Taken
17,272
7,344
Mitigated
4,442
7,882
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
1,248
570
0
986
3,278
836
0
0
3,278
0
23,077
W
Thoth
 
Thoth
1,431
0
0
366
3,048
810
0
2,065
983
16,492
0
L
Danzaburou
AKUAZEN
Danzaburou
2,348
655
0
770
3,540
907
0
815
2,725
0
19,946
L
Arachne
Arriguti
Arachne
3,412
2,280
0
2,568
6,665
1,616
0
173
6,197
0
14,781
W
Arachne
DJ_Danz930
Arachne
619
333
0
1,340
4,529
1,426
0
301
4,228
0
18,865
W
Hercules
Gekudo
Hercules
3,903
1,867
0
1,762
4,349
1,932
0
0
4,349
0
18,887
L
Maui
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
ShuraSpain
Hercules
2,828
949
0
1,774
4,101
1,190
0
363
3,698
0
15,567
L
Ah Puch
darielillo
Ah Puch
2,656
44
0
1,371
2,966
729
64
847
1,907
25,715
0
W
Sylvanus
y0Jxstt
Sylvanus
1,249
232
1,237
2,191
4,541
2,340
0
290
4,251
7,822
1,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,166
Gold Earned
18,754
203
Minions Killed
140
0
Camps Cleared
0
646,186
Distance Traveled
549,630
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,312
719
46
8
0
104,519
0
W
Thoth
4,012
669
48
8
0
146,218
0
L
Danzaburou
3,940
657
36
6
0
118,534
3
L
Arachne
3,779
630
24
4
0
147,732
0
W
Arachne
4,150
692
38
6
0
149,425
1
W
Hercules
4,353
726
49
8
0
117,452
0
L
Maui
2,694
449
0
0
0
0
0
L
Hercules
3,972
662
35
6
0
153,373
0
L
Ah Puch
4,369
728
45
8
0
129,991
0
W
Sylvanus
4,339
723
22
4
0
128,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role