Player Matchup

Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
Deadpaul92
Cthulhu
Gold V
Level 134
God Stats
3W - 3L
1,676 SR
Queue Stats
62W - 67L
1,311 MMR
Solo
Nike
Nike
Silver I
GenesisJF
Nike
Silver I
Level 46
God Stats
15W - 7L
1,683 SR
Queue Stats
139W - 162L
1,316 MMR
Solo
Janus
Janus
Gold V
deSectumSempra
Janus
Gold V
Level 126
God Stats
44W - 27L
1,657 SR
Queue Stats
343W - 348L
1,337 MMR
Solo
He Bo
He Bo
Gold IV
xHeHe Boi
He Bo
Gold IV
Level 151
God Stats
5W - 5L
1,545 SR
Queue Stats
185W - 198L
1,400 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,612 SR
1,373 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,578 SR
1,367 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver II
DigitalDrugs46
Chronos
Silver II
Level 174
God Stats
6W - 8L
1,639 SR
Queue Stats
27W - 34L
1,362 MMR
Solo
Thor
Thor
Silver V
VoodieGor
Thor
Silver V
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 46L
1,302 MMR
Solo
Athena
Athena
Silver I
golft777
Athena
Silver I
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,345 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
greenday2023
Cu Chulainn
Gold IV
Level 78
God Stats
1W - 1L
1,752 SR
Queue Stats
163W - 179L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 0 / 4
7,106
592
8,601
4,613
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
Deadpaul92
Cthulhu
13
1 / 0 / 2
6,919
577
5,999
8,534
6,698
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
11
2 / 1 / 7
7,174
598
7,504
9,548
6,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 0 / 4
7,827
652
7,838
4,807
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
xHeHe Boi
He Bo
13
6 / 2 / 3
7,096
591
6,870
6,942
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AwilixHorusMaman BrigitteHun Batz

VS

Bans
AgniBastetBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 1
5,918
493
5,848
7,083
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 2
6,522
544
3,320
9,900
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
10
2 / 4 / 0
6,272
523
4,023
8,938
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
golft777
Athena
9
0 / 4 / 1
5,620
468
4,135
16,406
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
greenday2023
Cu Chulainn
11
0 / 3 / 0
6,410
534
5,364
11,866
7,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
18
Kills
3
3
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
4
6
L
Nu Wa
 
Nu Wa
0
3
1
0.17
W
Cthulhu
Deadpaul92
Cthulhu
1
0
2
2
L
1
4
2
0.5
W
Nike
2
1
7
5.5
L
Thor
2
4
0
0.5
W
5
0
4
7
L
Athena
golft777
Athena
0
4
1
0.13
L
Cu Chulainn
greenday2023
Cu Chulainn
0
3
0
0
W
He Bo
xHeHe Boi
He Bo
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,812
Damage
22,690
34,444
Taken
54,193
17,663
Mitigated
26,411
14,563
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,601
4,679
0
3,074
4,613
1,354
993
2,953
1,604
0
52,647
L
Nu Wa
 
Nu Wa
5,848
1,703
0
1,438
7,083
2,119
0
4,907
2,176
35,339
0
W
Cthulhu
Deadpaul92
Cthulhu
5,999
522
0
4,394
8,534
6,698
0
185
8,293
50,759
0
L
3,320
945
0
3,288
9,900
2,532
0
264
9,636
43,975
2,942
W
Nike
7,504
1,000
0
2,338
9,548
6,493
250
4,673
4,771
0
37,676
L
Thor
4,023
1,230
0
3,317
8,938
2,532
0
4,364
4,574
0
30,760
W
7,838
347
0
820
4,807
1,423
0
1,639
2,961
68,523
627
L
Athena
golft777
Athena
4,135
1,426
0
3,107
16,406
11,462
0
3,670
12,736
18,003
0
L
Cu Chulainn
greenday2023
Cu Chulainn
5,364
653
0
1,910
11,866
7,766
0
7,366
4,500
0
41,221
W
He Bo
xHeHe Boi
He Bo
6,870
291
0
3,937
6,942
1,695
0
3,104
3,628
48,669
452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,122
Gold Earned
30,742
431
Minions Killed
332
0
Camps Cleared
0
1,310,311
Distance Traveled
1,120,817
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,106
592
94
8
0
244,247
0
L
Nu Wa
5,918
493
84
7
0
211,043
3
W
Cthulhu
6,919
577
87
7
0
234,601
3
L
Chronos
6,522
544
94
8
0
227,998
0
W
Nike
7,174
598
55
5
0
275,021
7
L
Thor
6,272
523
59
5
0
249,918
0
W
Janus
7,827
652
125
10
0
272,707
4
L
Athena
5,620
468
23
2
0
247,090
0
L
Cu Chulainn
6,410
534
72
6
0
184,768
3
W
He Bo
7,096
591
70
6
0
283,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role