Player Matchup

Arachne
Arachne
Diamond IV
 
Arachne
Diamond IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond IV
Miltete
Poseidon
Diamond IV
Level 193
God Stats
12W - 11L
1,772 SR
Queue Stats
342W - 335L
2,285 MMR
Solo
Anhur
Anhur
Diamond III
Pilzzy GK
Anhur
Diamond III
Level 123
God Stats
27W - 29L
1,578 SR
Queue Stats
708W - 720L
2,218 MMR
Solo
Bacchus
Bacchus
Diamond IV
byCouxer
Bacchus
Diamond IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 195L
2,114 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,570 SR
1,923 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,557 SR
1,981 MMR
Chronos
Chronos
Diamond III
 
Chronos
Diamond III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond IV
 
Pele
Diamond IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond I
Angry
Ullr
Diamond I
Level 191
God Stats
30W - 11L
1,767 SR
Queue Stats
614W - 494L
2,678 MMR
Solo
Fafnir
Fafnir
Diamond V
Inc3ption11
Fafnir
Diamond V
Level 66
God Stats
4W - 6L
1,406 SR
Queue Stats
91W - 90L
2,080 MMR
Solo
Hachiman
Hachiman
Diamond III
Sephiirôthh
Hachiman
Diamond III
Level 156
God Stats
7W - 6L
1,613 SR
Queue Stats
514W - 504L
2,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 5 / 1
5,591
508
4,523
8,961
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
 
Mercury
8
0 / 5 / 0
4,680
425
2,195
9,594
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Miltete
Poseidon
10
1 / 5 / 0
5,752
523
3,236
6,317
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Pilzzy GK
Anhur
11
0 / 3 / 0
5,848
532
3,031
7,414
2,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
byCouxer
Bacchus
10
1 / 0 / 1
6,096
554
3,278
9,003
7,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AgniMaman BrigitteAresCthulhu

VS

Bans
SusanoXbalanqueNe ZhaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
4 / 2 / 0
7,634
694
5,592
7,045
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
 
Pele
12
5 / 1 / 4
6,786
617
4,529
8,336
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ullr
Angry
Ullr
13
6 / 0 / 2
7,802
709
10,865
5,793
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
10
1 / 0 / 3
6,550
595
2,569
4,613
4,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
Sephiirôthh
Hachiman
13
2 / 0 / 0
7,473
679
5,063
5,530
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
18
18
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
1
0.3
L
Mercury
 
Mercury
0
5
0
0
W
Chronos
 
Chronos
4
2
0
2
W
Pele
 
Pele
5
1
4
7
W
Ullr
Angry
Ullr
6
0
2
7
W
Fafnir
1
0
3
2.5
L
Poseidon
Miltete
Poseidon
1
5
0
0.2
L
Anhur
Pilzzy GK
Anhur
0
3
0
0
W
Hachiman
Sephiirôthh
Hachiman
2
0
0
2
L
Bacchus
byCouxer
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,263
Damage
28,618
41,289
Taken
31,317
19,069
Mitigated
12,277
9,143
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,523
3,760
0
1,963
8,961
4,739
0
5,505
3,456
0
28,053
L
Mercury
 
Mercury
2,195
803
0
399
9,594
3,296
0
851
8,743
0
26,796
W
Chronos
 
Chronos
5,592
1,912
0
2,198
7,045
2,480
652
484
6,561
63,049
1,714
W
Pele
 
Pele
4,529
628
0
4,717
8,336
2,581
0
1,932
6,404
0
48,752
W
Ullr
Angry
Ullr
10,865
4,031
0
2,599
5,793
1,885
0
2,470
3,323
0
67,135
W
Fafnir
2,569
649
0
1,930
4,613
4,219
0
933
3,680
13,125
4,724
L
Poseidon
Miltete
Poseidon
3,236
482
0
570
6,317
1,369
0
355
5,962
39,630
0
L
Anhur
Pilzzy GK
Anhur
3,031
1,755
0
2,305
7,414
2,297
0
254
7,160
0
46,423
W
Hachiman
Sephiirôthh
Hachiman
5,063
2,979
0
2,612
5,530
1,112
0
695
4,835
0
63,678
L
Bacchus
byCouxer
Bacchus
3,278
514
0
3,906
9,003
7,368
0
970
8,033
16,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,967
Gold Earned
36,245
308
Minions Killed
479
0
Camps Cleared
0
1,167,279
Distance Traveled
1,166,529
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,591
508
52
5
0
228,980
2
L
Mercury
4,680
425
51
5
0
259,858
1
W
Chronos
7,634
694
121
11
0
210,919
2
W
Pele
6,786
617
86
8
0
277,966
0
W
Ullr
7,802
709
121
11
0
224,822
2
W
Fafnir
6,550
595
29
3
0
237,584
7
L
Poseidon
5,752
523
94
9
0
234,109
0
L
Anhur
5,848
532
101
9
0
188,170
3
W
Hachiman
7,473
679
122
11
0
215,238
1
L
Bacchus
6,096
554
10
1
0
256,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role