Player Matchup

Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CDJason520
Sylvanus
Level 230
God Stats
6W - 9L
1,493 SR
Queue Stats
143W - 178L
1,477 Elo+
Party 1
Bakasura
Bakasura
loveyouuuu
Bakasura
Level 156
God Stats
26W - 28L
1,651 SR
Queue Stats
282W - 280L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
new-37893819
Zhong Kui
Level 109
God Stats
65W - 73L
1,563 SR
Queue Stats
609W - 639L
1,508 Elo+
Party 1
Skadi
Skadi
xXB-u-R-n-ZXx
Skadi
Level 184
God Stats
40W - 36L
1,473 SR
Queue Stats
478W - 488L
1,497 Elo+
Solo
Team Averages
Level 160
1,536 SR
1,498 Elo+

VS

Team Averages
Level 129
1,574 SR
1,520 Elo+
Hel
Hel
BlueWolf0
Hel
Level 137
God Stats
4W - 4L
1,310 SR
Queue Stats
150W - 119L
1,562 Elo+
Party 3
Xing Tian
Xing Tian
Egypt1anK1ng
Xing Tian
Level 127
God Stats
10W - 13L
1,507 SR
Queue Stats
306W - 299L
1,541 Elo+
Party 2
Mulan
Mulan
F6Bozos
Mulan
Level 148
God Stats
7W - 3L
1,655 SR
Queue Stats
227W - 186L
1,580 Elo+
Party 3
Medusa
Medusa
Unlucky1239
Medusa
Level 105
God Stats
24W - 11L
1,678 SR
Queue Stats
251W - 226L
1,493 Elo+
Party 2
Arachne
Arachne
oOoSiLvRoOo
Arachne
Level 128
God Stats
13W - 4L
1,719 SR
Queue Stats
288W - 258L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 2 / 4
8,039
574
11,275
17,257
17,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sylvanus
CDJason520
Sylvanus
12
1 / 3 / 3
6,645
475
4,500
8,295
5,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
loveyouuuu
Bakasura
15
4 / 4 / 4
8,100
579
10,668
15,538
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
new-37893819
Zhong Kui
12
2 / 4 / 1
7,109
508
8,616
10,080
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 3 / 4
7,408
529
8,267
8,693
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
8,358
597
8,300
9,617
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
Egypt1anK1ng
Xing Tian
13
6 / 2 / 6
8,594
614
7,280
14,745
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
F6Bozos
Mulan
13
1 / 3 / 4
8,378
598
13,615
16,527
11,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
14
1 / 1 / 7
8,275
591
7,756
7,272
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
oOoSiLvRoOo
Arachne
15
5 / 2 / 0
8,684
620
7,406
15,792
6,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
11
Kills
16
16
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
4
2.5
W
3
3
6
2
L
Sylvanus
CDJason520
Sylvanus
1
3
3
0.83
W
Xing Tian
Egypt1anK1ng
Xing Tian
6
2
6
4.5
W
Mulan
F6Bozos
Mulan
1
3
4
1
W
Medusa
1
1
7
4.5
L
Bakasura
loveyouuuu
Bakasura
4
4
4
1.5
L
Zhong Kui
new-37893819
Zhong Kui
2
4
1
0.63
W
Arachne
oOoSiLvRoOo
Arachne
5
2
0
2.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,326
Damage
44,357
59,863
Taken
63,953
39,187
Mitigated
35,314
18,603
Healing
24,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,275
2,505
0
7,761
17,257
17,480
0
550
16,689
6,796
53,288
W
8,300
177
2,961
4,150
9,617
3,262
0
1,110
7,980
44,205
365
L
Sylvanus
CDJason520
Sylvanus
4,500
796
858
2,459
8,295
5,770
0
2,576
5,589
28,565
10,858
W
Xing Tian
Egypt1anK1ng
Xing Tian
7,280
475
0
2,114
14,745
10,965
224
4,960
8,605
43,060
2,814
W
Mulan
F6Bozos
Mulan
13,615
3,302
0
3,093
16,527
11,906
0
2,161
13,899
992
59,564
W
Medusa
7,756
2,893
0
2,261
7,272
2,532
589
4,622
2,650
0
65,863
L
Bakasura
loveyouuuu
Bakasura
10,668
7,414
0
4,172
15,538
6,428
0
4,877
10,347
0
54,422
L
Zhong Kui
new-37893819
Zhong Kui
8,616
2,339
0
2,078
10,080
6,900
0
2,375
7,705
35,392
8,226
W
Arachne
oOoSiLvRoOo
Arachne
7,406
4,370
0
9,566
15,792
6,649
0
1,419
13,989
0
62,730
L
8,267
2,221
0
1,275
8,693
2,609
0
4,496
3,598
0
57,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,301
Gold Earned
42,289
483
Minions Killed
487
0
Camps Cleared
0
1,449,416
Distance Traveled
1,473,659
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,039
574
119
9
0
294,573
0
W
Hel
8,358
597
88
6
0
307,098
0
L
Sylvanus
6,645
475
76
5
0
270,458
5
W
Xing Tian
8,594
614
59
4
0
284,804
12
W
Mulan
8,378
598
114
8
0
282,307
0
W
Medusa
8,275
591
127
9
0
299,669
0
L
Bakasura
8,100
579
112
8
0
319,251
0
L
Zhong Kui
7,109
508
69
5
0
289,113
0
W
Arachne
8,684
620
99
7
0
299,781
0
L
Skadi
7,408
529
107
8
0
276,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role