Player Matchup

Zhong Kui
Zhong Kui
BPZertek
Zhong Kui
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 65L
1,592 Elo+
Solo
Hou Yi
Hou Yi
Juvenilexo
Hou Yi
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 35L
1,395 Elo+
Party 1
Serqet
Serqet
MetridysH20
Serqet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 154L
1,534 Elo+
Solo
Hun Batz
Hun Batz
NicolasMorales
Hun Batz
Level 159
God Stats
29W - 21L
1,581 SR
Queue Stats
758W - 780L
1,562 Elo+
Solo
Khepri
Khepri
TheAllFather777
Khepri
Level 147
God Stats
6W - 1L
1,419 SR
Queue Stats
62W - 46L
1,495 Elo+
Party 1
Team Averages
Level 138
1,500 SR
1,516 Elo+

VS

Team Averages
Level 110
1,633 SR
1,538 Elo+
Janus
Janus
 
Janus
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AKAM80THEWOLF
Chaac
Level 36
God Stats
1W - 2L
1,612 SR
Queue Stats
141W - 134L
1,535 Elo+
Solo
Zeus
Zeus
DustntheWind241
Zeus
Level 124
God Stats
1W - 3L
1,735 SR
Queue Stats
385W - 410L
1,591 Elo+
Solo
Charon
Charon
TGDxARCANE
Charon
Level 73
God Stats
3W - 4L
1,711 SR
Queue Stats
229W - 221L
1,542 Elo+
Solo
Medusa
Medusa
greatness_2345
Medusa
Level 126
God Stats
9W - 6L
1,609 SR
Queue Stats
442W - 446L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BPZertek
Zhong Kui
17
8 / 2 / 13
10,546
1,055
14,229
11,252
9,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
Juvenilexo
Hou Yi
14
5 / 2 / 10
8,775
878
6,554
8,112
3,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
14
3 / 2 / 15
8,385
839
4,748
8,674
8,696
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
14
2 / 3 / 18
8,533
853
10,060
9,550
9,740
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

16
7 / 1 / 11
9,252
925
6,758
9,430
10,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 5 / 4
7,918
792
11,063
7,780
2,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 6
7,374
737
5,837
10,492
10,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 5 / 4
7,187
719
6,696
7,490
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
TGDxARCANE
Charon
14
2 / 4 / 6
8,136
814
6,292
11,336
11,360
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 6 / 4
7,091
709
5,801
8,507
3,194
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
25
Kills
9
10
Deaths
25
67
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
4
1
L
2
5
6
1
W
Zhong Kui
BPZertek
Zhong Kui
8
2
13
7.25
L
0
5
4
0.4
W
Hou Yi
Juvenilexo
Hou Yi
5
2
10
5
W
Serqet
3
2
15
5.25
W
Hun Batz
2
3
18
3.67
L
Charon
TGDxARCANE
Charon
2
4
6
1.25
W
7
1
11
12.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,349
Damage
35,689
47,018
Taken
45,605
42,313
Mitigated
31,171
17,312
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,063
1,140
490
1,062
7,780
2,851
0
4,911
2,739
19,607
486
L
5,837
780
630
2,263
10,492
10,954
0
4,695
5,227
0
11,269
W
Zhong Kui
BPZertek
Zhong Kui
14,229
1,611
846
4,668
11,252
9,823
1,694
5,983
5,269
34,270
0
L
6,696
597
244
777
7,490
2,812
0
3,255
4,143
20,984
0
W
Hou Yi
Juvenilexo
Hou Yi
6,554
2,451
414
2,836
8,112
3,063
1,156
5,829
2,283
0
18,650
W
Serqet
4,748
1,089
2,445
2,446
8,674
8,696
268
3,508
5,166
0
6,470
W
Hun Batz
10,060
763
261
584
9,550
9,740
618
4,172
5,378
3,025
13,825
L
Charon
TGDxARCANE
Charon
6,292
635
614
3,019
11,336
11,360
0
4,416
6,566
13,210
0
W
6,758
113
766
2,046
9,430
10,991
357
4,265
5,165
10,971
867
L
5,801
2,624
585
279
8,507
3,194
0
4,620
3,508
0
9,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,491
Gold Earned
37,706
106
Minions Killed
83
0
Camps Cleared
0
922,942
Distance Traveled
818,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,918
792
21
2
0
167,315
0
L
Chaac
7,374
737
6
1
0
167,312
0
W
Zhong Kui
10,546
1,055
52
5
0
187,717
0
L
Zeus
7,187
719
40
4
0
153,886
0
W
Hou Yi
8,775
878
16
2
0
168,752
0
W
Serqet
8,385
839
5
1
0
189,077
0
W
Hun Batz
8,533
853
18
2
0
181,403
0
L
Charon
8,136
814
10
1
0
175,687
0
W
Khepri
9,252
925
15
2
0
195,993
0
L
Medusa
7,091
709
6
1
0
153,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role