Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DaraGaluska
Sylvanus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,422 Elo+
Solo
Chronos
Chronos
KingCalTheFirst
Chronos
Level 77
God Stats
3W - 2L
1,586 SR
Queue Stats
63W - 82L
1,401 Elo+
Party 1
Chiron
Chiron
ToxicLEC
Chiron
Level 127
God Stats
5W - 6L
1,701 SR
Queue Stats
367W - 347L
1,434 Elo+
Solo
Team Averages
Level 108
1,557 SR
1,451 Elo+

VS

Team Averages
Level 117
1,490 SR
1,525 Elo+
Sobek
Sobek
TOYshoP
Sobek
Level 28
God Stats
0W - 1L
1,452 SR
Queue Stats
47W - 59L
1,460 Elo+
Solo
Ra
Ra
compact_skip32
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,941 Elo+
Solo
Danzaburou
Danzaburou
petitfilou1
Danzaburou
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 175L
1,317 Elo+
Solo
Jormungandr
Jormungandr
shaony
Jormungandr
Level 153
God Stats
1W - 2L
1,495 SR
Queue Stats
681W - 690L
1,489 Elo+
Solo
Shiva
Shiva
xX_Pesky_Xx46
Shiva
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
420W - 432L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 0 / 16
9,701
970
13,668
8,722
3,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Zeus
 
Zeus
14
4 / 2 / 12
8,320
832
11,382
5,445
2,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
DaraGaluska
Sylvanus
13
0 / 2 / 13
7,955
796
2,794
9,762
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
3 / 0 / 13
8,572
857
12,108
5,743
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
ToxicLEC
Chiron
15
10 / 2 / 8
8,976
898
15,219
9,362
3,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
TOYshoP
Sobek
13
2 / 3 / 3
7,561
756
7,181
13,738
15,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 4 / 1
8,224
822
7,703
10,193
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
petitfilou1
Danzaburou
13
0 / 2 / 1
7,000
700
4,029
8,307
3,465
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
shaony
Jormungandr
13
0 / 5 / 6
7,166
717
12,952
17,329
16,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 6 / 3
6,435
644
2,985
12,968
12,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
20
Kills
6
6
Deaths
20
62
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
16
11
W
Zeus
 
Zeus
4
2
12
5
W
Sylvanus
DaraGaluska
Sylvanus
0
2
13
3.25
W
3
0
13
9.5
L
Sobek
TOYshoP
Sobek
2
3
3
1.17
W
Chiron
ToxicLEC
Chiron
10
2
8
7
L
4
4
1
1.13
L
Danzaburou
petitfilou1
Danzaburou
0
2
1
0.25
L
Jormungandr
shaony
Jormungandr
0
5
6
0.6
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,171
Damage
34,850
39,034
Taken
62,535
20,003
Mitigated
52,986
20,185
Healing
22,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,668
1,102
1,746
2,426
8,722
3,757
302
5,319
3,137
21,022
703
W
Zeus
 
Zeus
11,382
2,571
1,444
1,282
5,445
2,135
22
4,367
1,003
22,971
0
W
Sylvanus
DaraGaluska
Sylvanus
2,794
1,113
3,490
2,994
9,762
7,952
35
6,234
3,209
3,681
0
W
12,108
2,654
1,674
2,049
5,743
2,407
682
3,783
1,876
31,393
257
L
Sobek
TOYshoP
Sobek
7,181
0
291
3,187
13,738
15,624
0
8,302
5,436
11,376
0
W
Chiron
ToxicLEC
Chiron
15,219
3,678
1,372
1,708
9,362
3,752
313
7,715
1,573
0
22,327
L
7,703
86
3,560
3,232
10,193
4,283
0
7,961
2,232
18,104
0
L
Danzaburou
petitfilou1
Danzaburou
4,029
676
1,429
2,617
8,307
3,465
0
6,573
1,734
0
12,959
L
Jormungandr
shaony
Jormungandr
12,952
1,825
683
4,084
17,329
16,870
0
9,061
8,268
24,001
411
L
2,985
61
750
2,460
12,968
12,744
0
7,357
5,611
0
8,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,524
Gold Earned
36,386
117
Minions Killed
99
0
Camps Cleared
0
898,088
Distance Traveled
857,027
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,701
970
17
2
0
192,921
0
W
Zeus
8,320
832
24
2
0
157,258
0
W
Sylvanus
7,955
796
9
1
0
146,141
0
W
Chronos
8,572
857
50
5
0
226,838
0
L
Sobek
7,561
756
8
1
0
187,662
0
W
Chiron
8,976
898
17
2
0
174,930
0
L
Ra
8,224
822
33
3
0
163,715
0
L
Danzaburou
7,000
700
31
3
0
156,888
1
L
Jormungandr
7,166
717
19
2
0
179,905
0
L
Shiva
6,435
644
8
1
0
168,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role