Player Matchup

Bellona
Bellona
ChairmanPotato
Bellona
Level 98
God Stats
7W - 6L
1,642 SR
Queue Stats
50W - 51L
1,475 Elo+
Party 1
Olorun
Olorun
FinancePotato
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,409 Elo+
Party 1
Bastet
Bastet
GawkPrincesss
Bastet
Level 80
God Stats
30W - 23L
1,586 SR
Queue Stats
243W - 238L
1,470 Elo+
Solo
Horus
Horus
GrandPapaBou
Horus
Level 126
God Stats
196W - 151L
1,642 SR
Queue Stats
449W - 419L
1,569 Elo+
Solo
Raijin
Raijin
raphaeldel1999x
Raijin
Level 96
God Stats
0W - 1L
1,313 SR
Queue Stats
139W - 134L
1,512 Elo+
Solo
Team Averages
Level 105
1,537 SR
1,487 Elo+

VS

Team Averages
Level 113
1,580 SR
1,508 Elo+
Chiron
Chiron
 
Chiron
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CovertRhino143
Cerberus
Level 106
God Stats
32W - 39L
1,514 SR
Queue Stats
584W - 571L
1,466 Elo+
Solo
Zeus
Zeus
GLIDEia
Zeus
Level 128
God Stats
17W - 9L
1,588 SR
Queue Stats
285W - 260L
1,562 Elo+
Solo
Surtr
Surtr
Sacatera
Surtr
Level 90
God Stats
81W - 60L
1,526 SR
Queue Stats
251W - 238L
1,465 Elo+
Solo
Cliodhna
Cliodhna
ZigVit6969
Cliodhna
Level 88
God Stats
13W - 9L
1,770 SR
Queue Stats
141W - 124L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,306
631
7,920
11,806
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 1
5,103
510
5,138
6,740
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 6 / 1
5,283
528
4,515
9,532
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 1
5,332
533
3,221
6,671
4,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,966
497
1,096
5,875
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
5 / 0 / 2
6,463
646
5,351
4,854
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
9
0 / 1 / 5
5,265
527
3,070
9,581
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
GLIDEia
Zeus
12
5 / 0 / 2
6,596
660
5,253
2,254
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Sacatera
Surtr
10
1 / 3 / 2
5,507
551
6,218
10,254
9,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cliodhna
ZigVit6969
Cliodhna
12
5 / 1 / 5
6,516
652
6,137
7,906
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
16
16
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
2
6
L
2
1
1
2.5
W
Cerberus
0
1
5
2.5
L
0
5
1
0.1
W
Zeus
GLIDEia
Zeus
5
0
2
6
L
3
6
1
0.58
L
0
2
1
0.25
W
Surtr
Sacatera
Surtr
1
3
2
0.67
W
Cliodhna
ZigVit6969
Cliodhna
5
1
5
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
26,029
40,624
Taken
34,849
16,360
Mitigated
19,489
14,708
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,351
1,688
486
2,783
4,854
1,461
434
2,074
2,780
0
53,318
L
7,920
2,645
0
6,402
11,806
6,110
0
1,395
9,834
0
47,009
W
Cerberus
3,070
377
0
4,150
9,581
5,845
0
2,917
6,664
12,105
737
L
5,138
2,913
112
1,068
6,740
2,473
0
463
6,277
38,185
616
W
Zeus
GLIDEia
Zeus
5,253
428
0
500
2,254
623
0
227
2,027
42,621
804
L
4,515
905
0
2,994
9,532
2,355
0
1,754
7,741
0
30,506
L
3,221
1,312
336
2,314
6,671
4,239
0
2,169
4,502
0
12,136
W
Surtr
Sacatera
Surtr
6,218
2,096
0
2,068
10,254
9,133
0
0
10,254
785
31,937
W
Cliodhna
ZigVit6969
Cliodhna
6,137
1,359
0
3,537
7,906
2,427
0
864
7,042
0
44,162
L
1,096
93
0
1,482
5,875
1,183
0
3,033
2,842
29,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
30,347
296
Minions Killed
328
0
Camps Cleared
0
1,020,392
Distance Traveled
1,074,855
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,463
646
95
10
0
208,792
2
L
Bellona
6,306
631
101
10
0
207,263
0
W
Cerberus
5,265
527
18
2
0
217,028
3
L
Olorun
5,103
510
74
7
0
189,646
0
W
Zeus
6,596
660
94
9
0
220,673
0
L
Bastet
5,283
528
44
4
0
218,555
1
L
Horus
5,332
533
13
1
0
221,302
0
W
Surtr
5,507
551
51
5
0
193,095
0
W
Cliodhna
6,516
652
70
7
0
235,267
0
L
Raijin
4,966
497
64
6
0
183,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role