Player Matchup

Bastet
Bastet
AnnoyingPug
Bastet
Level 107
God Stats
439W - 474L
1,464 SR
Queue Stats
895W - 954L
1,408 Elo+
Solo
Sol
Sol
Kobayashi109
Sol
Level 27
God Stats
23W - 21L
1,511 SR
Queue Stats
93W - 71L
1,438 Elo+
Solo
Bacchus
Bacchus
RANDOM__Vd
Bacchus
Level 158
God Stats
5W - 5L
1,232 SR
Queue Stats
393W - 415L
1,445 Elo+
Solo
Da Ji
Da Ji
SgtNoPants
Da Ji
Level 160
God Stats
20W - 18L
1,572 SR
Queue Stats
79W - 93L
1,506 Elo+
Solo
Discordia
Discordia
SoftMilk
Discordia
Level 210
God Stats
1W - 1L
1,309 SR
Queue Stats
138W - 141L
1,477 Elo+
Solo
Team Averages
Level 132
1,418 SR
1,455 Elo+

VS

Team Averages
Level 131
1,558 SR
1,523 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ChocoCoCo9179
Ne Zha
Level 106
God Stats
4W - 2L
1,610 SR
Queue Stats
250W - 257L
1,543 Elo+
Solo
Janus
Janus
ProfessorSnoww
Janus
Level 176
God Stats
141W - 91L
1,677 SR
Queue Stats
450W - 412L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
1 / 0 / 3
4,971
994
4,616
3,793
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 1 / 4
4,984
997
2,903
3,742
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RANDOM__Vd
Bacchus
9
0 / 1 / 1
5,031
1,006
1,656
3,711
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
10
6 / 2 / 0
5,911
1,182
4,837
7,324
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
SoftMilk
Discordia
11
0 / 0 / 4
5,120
1,024
2,910
2,757
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 3 / 2
5,059
1,012
4,176
5,534
1,646
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
 
Chaac
9
1 / 4 / 2
5,009
1,002
3,865
7,374
5,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
 
Apollo
7
0 / 0 / 0
4,281
856
0
0
0
10
1 / 0 / 1
4,820
964
3,596
2,955
962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 0 / 2
5,721
1,144
3,092
3,658
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
4
4
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
2
0.67
L
Chaac
 
Chaac
1
4
2
0.5
L
Apollo
 
Apollo
0
0
0
0
W
Bastet
1
0
3
2.5
L
1
0
1
1.5
W
0
1
4
2
L
1
0
2
2
W
Bacchus
RANDOM__Vd
Bacchus
0
1
1
0.5
W
Da Ji
6
2
0
3
W
Discordia
SoftMilk
Discordia
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,922
Damage
14,729
21,327
Taken
19,521
9,713
Mitigated
9,319
4,220
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,176
768
0
1,182
5,534
1,646
0
1,857
3,677
9,880
355
L
Chaac
 
Chaac
3,865
626
0
1,101
7,374
5,537
0
1,890
5,484
0
7,862
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
4,616
1,058
0
366
3,793
1,110
0
1,378
2,373
0
8,469
L
3,596
220
0
1,106
2,955
962
0
1,717
1,238
0
9,592
W
2,903
873
0
1,444
3,742
860
202
825
2,837
13,171
345
L
3,092
83
0
660
3,658
1,174
0
1,871
1,787
19,301
422
W
Bacchus
RANDOM__Vd
Bacchus
1,656
98
0
1,338
3,711
3,624
0
920
2,791
7,689
0
W
Da Ji
4,837
1,222
0
750
7,324
3,345
0
2,479
4,649
0
11,544
W
Discordia
SoftMilk
Discordia
2,910
0
0
322
2,757
774
0
1,021
1,664
16,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,017
Gold Earned
24,890
99
Minions Killed
87
0
Camps Cleared
0
535,345
Distance Traveled
452,765
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,059
1,012
15
3
0
113,419
0
L
Chaac
5,009
1,002
8
2
0
113,990
0
L
Apollo
4,281
856
0
0
0
0
0
W
Bastet
4,971
994
6
1
0
108,372
0
L
Ne Zha
4,820
964
12
2
0
109,337
0
W
Sol
4,984
997
30
6
0
106,110
0
L
Janus
5,721
1,144
52
10
0
116,019
0
W
Bacchus
5,031
1,006
13
3
0
107,167
2
W
Da Ji
5,911
1,182
14
3
0
107,620
0
W
Discordia
5,120
1,024
36
7
0
106,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role