Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PommeDutroux
Cthulhu
Level 88
God Stats
1W - 3L
1,324 SR
Queue Stats
167W - 188L
1,492 Elo+
Party 2
Nike
Nike
poutre_molle
Nike
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,464 Elo+
Party 2
Chaac
Chaac
zVitrex_Pain
Chaac
Level 123
God Stats
5W - 5L
1,572 SR
Queue Stats
270W - 295L
1,451 Elo+
Party 1
Team Averages
Level 111
1,479 SR
1,481 Elo+

VS

Team Averages
Level 95
1,520 SR
1,459 Elo+
Jormungandr
Jormungandr
Galuschka
Jormungandr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 75L
1,422 Elo+
Solo
Ymir
Ymir
JohnnyBacardi
Ymir
Level 106
God Stats
3W - 4L
1,625 SR
Queue Stats
488W - 587L
1,399 Elo+
Solo
Mercury
Mercury
blazfour
Mercury
Level 62
God Stats
4W - 1L
1,682 SR
Queue Stats
192W - 202L
1,514 Elo+
Solo
Vulcan
Vulcan
groovy_pete_
Vulcan
Level 156
God Stats
7W - 2L
1,572 SR
Queue Stats
254W - 281L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
simplyoblivious
Baba Yaga
Level 118
God Stats
5W - 2L
1,223 SR
Queue Stats
110W - 110L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 1 / 4
7,766
777
7,314
12,647
9,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
 
Anhur
13
2 / 2 / 5
7,113
711
6,099
8,044
2,897
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
PommeDutroux
Cthulhu
12
0 / 4 / 6
7,090
709
5,512
10,849
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 6
7,265
727
4,863
10,091
5,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
1 / 2 / 4
6,907
691
7,811
10,483
9,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Galuschka
Jormungandr
14
1 / 2 / 7
7,784
778
9,235
11,528
10,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 3 / 7
7,623
762
2,740
9,862
10,197
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
blazfour
Mercury
13
4 / 2 / 3
7,690
769
5,098
6,552
3,118
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
15
3 / 0 / 6
8,739
874
18,498
5,272
2,107
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
simplyoblivious
Baba Yaga
13
1 / 1 / 5
7,391
739
9,103
4,953
1,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
7
Kills
9
10
Deaths
8
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
1
4
6
L
Anhur
 
Anhur
2
2
5
2.25
W
Jormungandr
Galuschka
Jormungandr
1
2
7
2.25
W
0
3
7
1.17
L
Cthulhu
PommeDutroux
Cthulhu
0
4
6
0.75
W
Mercury
blazfour
Mercury
4
2
3
2.75
W
Vulcan
3
0
6
6
L
0
1
6
3
W
Baba Yaga
simplyoblivious
Baba Yaga
1
1
5
3.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
44,674
52,114
Taken
38,167
35,475
Mitigated
28,128
20,585
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,314
552
990
6,687
12,647
9,483
0
7,661
4,798
0
23,604
L
Anhur
 
Anhur
6,099
2,924
2,014
2,474
8,044
2,897
0
6,402
1,470
0
17,785
W
Jormungandr
Galuschka
Jormungandr
9,235
1,280
652
1,771
11,528
10,789
0
1,921
9,607
19,295
1,279
W
2,740
122
1,689
2,842
9,862
10,197
0
2,289
7,573
7,750
0
L
Cthulhu
PommeDutroux
Cthulhu
5,512
226
886
997
10,849
7,836
0
8,203
2,405
16,851
845
W
Mercury
blazfour
Mercury
5,098
721
334
892
6,552
3,118
0
519
6,033
0
8,031
W
Vulcan
18,498
108
2,319
1,054
5,272
2,107
0
733
4,539
35,421
0
L
4,863
48
394
1,161
10,091
5,601
0
8,589
1,385
1,450
9,946
W
Baba Yaga
simplyoblivious
Baba Yaga
9,103
843
544
1,604
4,953
1,917
120
765
4,188
21,708
0
L
7,811
240
848
4,134
10,483
9,658
0
6,542
3,759
0
16,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
39,227
110
Minions Killed
119
0
Camps Cleared
0
1,008,789
Distance Traveled
1,022,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,766
777
32
3
0
220,344
0
L
Anhur
7,113
711
44
4
0
170,548
0
W
Jormungandr
7,784
778
21
2
0
187,484
0
W
Ymir
7,623
762
13
1
0
174,235
0
L
Cthulhu
7,090
709
15
2
0
201,772
0
W
Mercury
7,690
769
13
1
0
221,934
0
W
Vulcan
8,739
874
45
5
0
246,141
0
L
Nike
7,265
727
10
1
0
191,777
0
W
Baba Yaga
7,391
739
27
3
0
192,835
0
L
Chaac
6,907
691
9
1
0
224,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role