Player Matchup

Lancelot
Lancelot
Criticalhaze32
Lancelot
Level 118
God Stats
1W - 5L
1,175 SR
Queue Stats
261W - 282L
1,545 Elo+
Party 1
Chang'e
Chang'e
RyZe808
Chang'e
Level 28
God Stats
0W - 5L
1,323 SR
Queue Stats
70W - 97L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
TwyseeR
Zhong Kui
Level 118
God Stats
0W - 1L
1,297 SR
Queue Stats
26W - 34L
1,433 Elo+
Party 2
Hou Yi
Hou Yi
Wandale
Hou Yi
Level 100
God Stats
3W - 7L
1,297 SR
Queue Stats
147W - 138L
1,496 Elo+
Solo
Zeus
Zeus
pufikaaa
Zeus
Level 119
God Stats
0W - 1L
1,549 SR
Queue Stats
49W - 45L
1,524 Elo+
Party 2
Team Averages
Level 97
1,328 SR
1,490 Elo+

VS

Team Averages
Level 161
1,554 SR
1,507 Elo+
Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kroy-Void
Ganesha
Level 216
God Stats
11W - 6L
1,563 SR
Queue Stats
579W - 575L
1,521 Elo+
Party 3
Poseidon
Poseidon
Rox_VII
Poseidon
Level 159
God Stats
7W - 6L
1,707 SR
Queue Stats
413W - 423L
1,508 Elo+
Party 3
Nemesis
Nemesis
skaf666
Nemesis
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 142L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
3 / 5 / 4
9,277
843
8,563
10,955
11,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
RyZe808
Chang'e
13
1 / 6 / 3
7,306
664
5,872
13,104
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Zhong Kui
TwyseeR
Zhong Kui
14
4 / 9 / 0
8,715
792
10,352
15,270
8,288
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Wandale
Hou Yi
14
1 / 6 / 5
7,853
714
9,006
12,036
4,203
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
14
1 / 8 / 2
8,241
749
9,688
10,364
2,686
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
12 / 2 / 16
10,811
983
20,189
6,809
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
 
Horus
17
11 / 2 / 18
10,082
917
8,932
17,725
18,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ganesha
Kroy-Void
Ganesha
16
0 / 2 / 29
8,965
815
8,110
15,446
17,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Poseidon
Rox_VII
Poseidon
16
5 / 2 / 14
9,596
872
10,320
6,019
2,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
skaf666
Nemesis
15
6 / 3 / 20
9,464
860
9,310
13,321
12,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
131
10
Kills
34
34
Deaths
11
14
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
2
16
10
W
Horus
 
Horus
11
2
18
10
L
Lancelot
3
5
4
1
W
Ganesha
Kroy-Void
Ganesha
0
2
29
7.25
W
Poseidon
Rox_VII
Poseidon
5
2
14
6
L
Chang'e
RyZe808
Chang'e
1
6
3
0.42
L
Zhong Kui
TwyseeR
Zhong Kui
4
9
0
0.44
L
Hou Yi
Wandale
Hou Yi
1
6
5
0.58
L
Zeus
1
8
2
0.25
W
Nemesis
skaf666
Nemesis
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,481
Damage
56,861
61,729
Taken
59,320
29,422
Mitigated
54,583
15,180
Healing
23,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,189
1,650
0
654
6,809
4,211
747
2,375
4,434
32,973
0
W
Horus
 
Horus
8,932
3,527
5,026
8,032
17,725
18,195
163
7,876
9,849
326
12,588
L
Lancelot
8,563
401
605
1,483
10,955
11,123
0
6,568
4,387
0
15,505
W
Ganesha
Kroy-Void
Ganesha
8,110
699
1,215
4,305
15,446
17,218
570
6,366
9,080
15,857
1,006
W
Poseidon
Rox_VII
Poseidon
10,320
738
1,183
647
6,019
2,700
1,722
3,415
2,604
30,785
476
L
Chang'e
RyZe808
Chang'e
5,872
127
2,198
2,924
13,104
3,122
0
10,162
2,942
12,078
0
L
Zhong Kui
TwyseeR
Zhong Kui
10,352
1,138
468
3,561
15,270
8,288
56
9,316
5,954
18,738
257
L
Hou Yi
Wandale
Hou Yi
9,006
3,966
775
2,660
12,036
4,203
0
7,657
4,379
0
21,061
L
Zeus
9,688
1,581
281
225
10,364
2,686
0
5,846
4,518
20,839
425
W
Nemesis
skaf666
Nemesis
9,310
2,106
1,569
1,201
13,321
12,259
543
5,479
7,842
2,359
14,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,392
Gold Earned
48,918
102
Minions Killed
124
0
Camps Cleared
0
875,143
Distance Traveled
1,037,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,811
983
42
4
0
200,389
0
W
Horus
10,082
917
16
1
0
202,439
0
L
Lancelot
9,277
843
11
1
0
196,550
0
W
Ganesha
8,965
815
0
0
0
205,380
0
W
Poseidon
9,596
872
51
5
0
204,641
0
L
Chang'e
7,306
664
9
1
0
201,595
0
L
Zhong Kui
8,715
792
29
3
0
147,465
0
L
Hou Yi
7,853
714
28
3
0
172,657
0
L
Zeus
8,241
749
25
2
0
156,876
0
W
Nemesis
9,464
860
15
1
0
224,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role