Player Matchup

Anubis
Anubis
Revenant_TC
Anubis
Level 146
God Stats
1W - 2L
1,390 SR
Queue Stats
132W - 132L
1,557 Elo+
Solo
Medusa
Medusa
iiKaB0oMii
Medusa
Level 67
God Stats
41W - 41L
1,518 SR
Queue Stats
470W - 505L
1,460 Elo+
Solo
Bellona
Bellona
jaded_tiger5
Bellona
Level 112
God Stats
1W - 4L
1,606 SR
Queue Stats
336W - 342L
1,416 Elo+
Solo
Team Averages
Level 108
1,505 SR
1,478 Elo+

VS

Team Averages
Level 105
1,698 SR
1,560 Elo+
Jormungandr
Jormungandr
One Arm Kid
Jormungandr
Level 159
God Stats
22W - 5L
1,666 SR
Queue Stats
25W - 7L
1,754 Elo+
Solo
Cliodhna
Cliodhna
PINKUSPONKUS
Cliodhna
Level 109
God Stats
15W - 15L
1,477 SR
Queue Stats
254W - 253L
1,477 Elo+
Solo
Anubis
Anubis
sdolag001
Anubis
Level 48
God Stats
6W - 0L
1,950 SR
Queue Stats
38W - 43L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 0 / 3
8,411
765
2,610
3,546
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
iiKaB0oMii
Medusa
13
1 / 2 / 4
8,263
751
4,159
5,928
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
jaded_tiger5
Bellona
15
3 / 0 / 1
8,508
773
3,384
11,476
11,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
One Arm Kid
Jormungandr
16
1 / 0 / 1
9,261
842
7,954
9,507
6,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
PINKUSPONKUS
Cliodhna
15
1 / 3 / 1
9,200
836
4,610
7,355
2,355
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
sdolag001
Anubis
15
0 / 2 / 2
9,099
827
3,818
5,173
2,250
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
5
Kills
2
2
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
One Arm Kid
Jormungandr
1
0
1
1.5
W
Cliodhna
PINKUSPONKUS
Cliodhna
1
3
1
0.5
L
Anubis
1
0
3
2.5
L
Medusa
iiKaB0oMii
Medusa
1
2
4
1.5
L
Bellona
jaded_tiger5
Bellona
3
0
1
3.5
W
Anubis
sdolag001
Anubis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,153
Damage
16,382
20,950
Taken
22,035
15,600
Mitigated
11,323
2,982
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
One Arm Kid
Jormungandr
7,954
1,067
127
4,180
9,507
6,718
852
1,517
7,990
34,409
1,883
W
Cliodhna
PINKUSPONKUS
Cliodhna
4,610
210
0
2,076
7,355
2,355
1,181
971
6,384
0
33,138
L
Anubis
2,610
107
0
0
3,546
1,756
0
1,278
2,255
20,235
0
L
Medusa
iiKaB0oMii
Medusa
4,159
1,013
0
621
5,928
1,950
0
3,726
2,129
0
24,111
L
Bellona
jaded_tiger5
Bellona
3,384
751
0
2,361
11,476
11,894
0
6,417
4,914
0
15,344
W
Anubis
sdolag001
Anubis
3,818
211
0
1,655
5,173
2,250
475
796
4,377
35,706
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,182
Gold Earned
27,560
106
Minions Killed
167
0
Camps Cleared
0
563,054
Distance Traveled
693,382
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,261
842
46
4
0
234,039
2
W
Cliodhna
9,200
836
50
5
0
229,771
4
L
Anubis
8,411
765
41
4
0
170,890
0
L
Medusa
8,263
751
37
3
0
162,422
0
L
Bellona
8,508
773
28
3
0
229,742
0
W
Anubis
9,099
827
71
6
0
229,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role