Player Matchup

Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
WeWillGetThere
Sylvanus
Level 206
God Stats
27W - 25L
1,538 SR
Queue Stats
362W - 350L
1,493 Elo+
Solo
Chang'e
Chang'e
akiraing
Chang'e
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
313W - 341L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
firefight021
Tsukuyomi
Level 156
God Stats
1W - 2L
1,248 SR
Queue Stats
262W - 257L
1,472 Elo+
Solo
Mulan
Mulan
i-Swaavy
Mulan
Level 147
God Stats
10W - 6L
1,588 SR
Queue Stats
166W - 168L
1,438 Elo+
Solo
Team Averages
Level 153
1,475 SR
1,453 Elo+

VS

Team Averages
Level 91
1,582 SR
1,440 Elo+
Tyr
Tyr
CT Winter2470
Tyr
Level 60
God Stats
6W - 7L
1,510 SR
Queue Stats
194W - 207L
1,388 Elo+
Solo
Ares
Ares
EkElskaUlfr
Ares
Level 67
God Stats
7W - 5L
1,673 SR
Queue Stats
32W - 36L
1,436 Elo+
Party 1
Kuzenbo
Kuzenbo
JFKPeekedme6909
Kuzenbo
Level 120
God Stats
5W - 7L
1,609 SR
Queue Stats
503W - 482L
1,415 Elo+
Party 1
Arachne
Arachne
OG_Jehuty
Arachne
Level 66
God Stats
10W - 12L
1,486 SR
Queue Stats
129W - 137L
1,458 Elo+
Solo
Charybdis
Charybdis
phoenix3r3
Charybdis
Level 141
God Stats
45W - 23L
1,633 SR
Queue Stats
365W - 300L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 2
5,909
455
5,831
10,752
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sylvanus
12
1 / 1 / 2
7,023
540
5,099
10,695
4,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Chang'e
akiraing
Chang'e
12
4 / 3 / 1
7,522
579
6,754
9,998
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
firefight021
Tsukuyomi
14
4 / 3 / 4
7,321
563
6,989
10,802
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mulan
i-Swaavy
Mulan
14
4 / 2 / 1
8,131
625
9,526
12,405
9,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,645
511
5,897
11,066
8,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 1 / 5
7,169
551
5,493
11,963
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
3 / 1 / 4
7,211
555
6,533
8,877
5,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
OG_Jehuty
Arachne
11
2 / 7 / 1
6,695
515
7,672
14,595
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
phoenix3r3
Charybdis
13
4 / 1 / 1
7,373
567
12,972
9,102
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
13
Kills
11
12
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
3
2
0.33
L
1
3
0
0.33
L
1
1
5
3.5
L
3
1
4
5
L
Arachne
OG_Jehuty
Arachne
2
7
1
0.36
W
Sylvanus
1
1
2
2
W
Chang'e
akiraing
Chang'e
4
3
1
1.5
W
Tsukuyomi
firefight021
Tsukuyomi
4
3
4
2
W
Mulan
i-Swaavy
Mulan
4
2
1
2.25
L
Charybdis
phoenix3r3
Charybdis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,199
Damage
38,567
54,652
Taken
55,603
23,374
Mitigated
33,678
26,192
Healing
20,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,831
2,400
0
2,745
10,752
2,921
0
2,484
8,242
42,094
5,936
L
5,897
1,516
0
4,136
11,066
8,281
0
0
11,066
0
36,305
L
5,493
91
260
3,524
11,963
11,174
126
5,494
6,469
17,150
0
L
6,533
1,974
0
1,700
8,877
5,631
0
1,269
7,608
45,591
0
L
Arachne
OG_Jehuty
Arachne
7,672
6,002
0
5,242
14,595
4,729
0
6,003
8,592
0
36,933
W
Sylvanus
5,099
1,758
4,514
5,176
10,695
4,593
0
2,469
8,174
24,384
820
W
Chang'e
akiraing
Chang'e
6,754
587
280
3,421
9,998
2,946
334
1,130
8,774
48,333
1,967
W
Tsukuyomi
firefight021
Tsukuyomi
6,989
1,544
0
4,723
10,802
3,398
0
2,884
7,712
0
49,477
W
Mulan
i-Swaavy
Mulan
9,526
1,569
0
5,333
12,405
9,516
0
2,505
9,724
0
47,379
L
Charybdis
phoenix3r3
Charybdis
12,972
6,602
0
5,269
9,102
3,863
546
4,322
4,780
0
80,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,906
Gold Earned
35,093
413
Minions Killed
379
0
Camps Cleared
0
1,291,181
Distance Traveled
1,347,342
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,909
455
89
7
0
244,739
0
L
Tyr
6,645
511
70
5
0
254,005
0
L
Ares
7,169
551
29
2
0
276,617
4
L
Kuzenbo
7,211
555
85
7
0
302,385
2
L
Arachne
6,695
515
50
4
0
279,301
0
W
Sylvanus
7,023
540
41
3
0
276,142
14
W
Chang'e
7,522
579
103
8
0
248,177
2
W
Tsukuyomi
7,321
563
90
7
0
285,696
1
W
Mulan
8,131
625
90
7
0
236,427
0
L
Charybdis
7,373
567
145
11
0
235,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role