Player Matchup

Charon
Charon
RunzelRosine
Charon
Level 137
God Stats
6W - 3L
1,731 SR
Queue Stats
84W - 43L
1,659 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
antonyisgayrat
Morgan Le Fay
Level 29
God Stats
4W - 1L
1,913 SR
Queue Stats
19W - 7L
1,682 Elo+
Party 1
Loki
Loki
tempuntilsmite2
Loki
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,770 Elo+
Party 1
Team Averages
Level 58
1,715 SR
1,704 Elo+

VS

Team Averages
Level 103
1,497 SR
1,471 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SMUGMISH2
Ah Muzen Cab
Level 109
God Stats
31W - 17L
1,646 SR
Queue Stats
302W - 318L
1,402 Elo+
Solo
Bellona
Bellona
ToPOLxMAksGey
Bellona
Level 65
God Stats
6W - 12L
1,343 SR
Queue Stats
31W - 36L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 1 / 10
8,405
841
8,905
10,781
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Morgan Le Fay
antonyisgayrat
Morgan Le Fay
16
4 / 4 / 6
9,614
961
10,231
8,913
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
6 / 3 / 5
9,865
987
4,659
6,389
2,399
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 4 / 7
8,370
837
5,803
9,437
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
SMUGMISH2
Ah Muzen Cab
16
5 / 2 / 3
9,551
955
9,547
8,583
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
14
3 / 5 / 4
8,320
832
4,481
10,086
9,469
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
11
Kills
8
8
Deaths
11
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
7
0.88
W
Charon
1
1
10
6
L
Ah Muzen Cab
SMUGMISH2
Ah Muzen Cab
5
2
3
3.25
L
Bellona
3
5
4
1
W
Morgan Le Fay
antonyisgayrat
Morgan Le Fay
4
4
6
1.75
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,795
Damage
19,831
26,083
Taken
28,106
14,164
Mitigated
15,310
2,193
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,803
0
0
2,218
9,437
3,039
50
6,394
2,341
28,525
1,325
W
Charon
8,905
665
0
727
10,781
8,359
0
1,899
8,592
21,606
792
L
Ah Muzen Cab
SMUGMISH2
Ah Muzen Cab
9,547
2,552
0
500
8,583
2,802
192
5,709
2,365
0
46,068
L
Bellona
4,481
672
0
884
10,086
9,469
162
4,292
5,020
0
13,311
W
Morgan Le Fay
antonyisgayrat
Morgan Le Fay
10,231
369
0
1,243
8,913
3,406
699
2,288
6,237
32,285
0
W
4,659
1,245
0
223
6,389
2,399
0
1,251
5,017
0
20,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,884
Gold Earned
26,241
151
Minions Killed
152
0
Camps Cleared
0
595,657
Distance Traveled
585,326
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,370
837
61
6
0
185,229
0
W
Charon
8,405
841
36
4
0
162,721
4
L
Ah Muzen Cab
9,551
955
70
7
0
197,545
0
L
Bellona
8,320
832
21
2
0
202,552
2
W
Morgan Le Fay
9,614
961
77
8
0
196,037
0
W
Loki
9,865
987
38
4
0
236,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role