Player Matchup

Baron Samedi
Baron Samedi
Eulonima
Baron Samedi
Level 100
God Stats
5W - 2L
1,573 SR
Queue Stats
36W - 40L
1,477 Elo+
Party 1
Ne Zha
Ne Zha
KEVEEN17
Ne Zha
Level 124
God Stats
8W - 4L
1,628 SR
Queue Stats
148W - 143L
1,474 Elo+
Party 2
Surtr
Surtr
Rage wolf8566
Surtr
Level 109
God Stats
36W - 17L
1,576 SR
Queue Stats
322W - 281L
1,531 Elo+
Party 1
Chaac
Chaac
Wel5hb0y1211
Chaac
Level 13
God Stats
2W - 1L
1,480 SR
Queue Stats
14W - 19L
1,345 Elo+
Party 2
Yu Huang
Yu Huang
saaarky
Yu Huang
Level 139
God Stats
1W - 2L
1,242 SR
Queue Stats
167W - 167L
1,503 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,466 Elo+

VS

Team Averages
Level 143
1,552 SR
1,481 Elo+
Neith
Neith
 
Neith
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Mr HSH Bola
Izanami
Level 140
God Stats
306W - 310L
1,474 SR
Queue Stats
547W - 564L
1,456 Elo+
Solo
Zeus
Zeus
Super-hero-ds
Zeus
Level 132
God Stats
5W - 7L
1,626 SR
Queue Stats
182W - 177L
1,493 Elo+
Solo
Camazotz
Camazotz
kentusek
Camazotz
Level 117
God Stats
5W - 7L
1,447 SR
Queue Stats
74W - 65L
1,514 Elo+
Solo
Charybdis
Charybdis
lycris0
Charybdis
Level 79
God Stats
3W - 2L
1,715 SR
Queue Stats
88W - 91L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eulonima
Baron Samedi
10
0 / 1 / 3
5,694
518
3,837
5,219
3,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
KEVEEN17
Ne Zha
12
6 / 0 / 1
6,722
611
6,394
6,493
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 2
5,332
485
7,858
10,859
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 2
5,445
495
3,720
8,886
5,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
saaarky
Yu Huang
14
4 / 0 / 0
7,305
664
5,248
5,091
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 2 / 2
5,328
484
6,284
10,445
6,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
Mr HSH Bola
Izanami
11
0 / 2 / 0
6,476
589
4,252
8,002
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
0 / 4 / 0
5,544
504
1,946
6,067
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
kentusek
Camazotz
9
0 / 1 / 1
4,987
453
3,238
8,758
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
lycris0
Charybdis
10
2 / 3 / 2
5,806
528
4,540
7,560
2,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
4
4
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
2
1.5
W
Baron Samedi
Eulonima
Baron Samedi
0
1
3
1.5
W
Ne Zha
KEVEEN17
Ne Zha
6
0
1
6.5
L
Izanami
Mr HSH Bola
Izanami
0
2
0
0
W
2
3
2
1
L
0
4
0
0
W
0
0
2
1
L
Camazotz
kentusek
Camazotz
0
1
1
0.5
L
Charybdis
lycris0
Charybdis
2
3
2
1
W
Yu Huang
saaarky
Yu Huang
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
20,260
36,548
Taken
40,832
17,366
Mitigated
14,618
17,177
Healing
17,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,284
1,209
0
5,847
10,445
6,853
108
2,898
7,547
0
30,990
W
Baron Samedi
Eulonima
Baron Samedi
3,837
229
309
2,447
5,219
3,174
0
0
5,219
17,931
600
W
Ne Zha
KEVEEN17
Ne Zha
6,394
1,884
0
4,316
6,493
2,018
0
0
6,493
0
38,791
L
Izanami
Mr HSH Bola
Izanami
4,252
3,351
0
2,553
8,002
2,208
952
0
8,002
0
54,075
W
7,858
3,685
0
4,518
10,859
4,438
0
0
10,859
789
34,157
L
1,946
336
0
425
6,067
1,140
0
4,000
1,841
30,533
190
W
3,720
137
0
3,194
8,886
5,965
0
0
8,886
0
42,263
L
Camazotz
kentusek
Camazotz
3,238
858
0
5,673
8,758
2,155
0
1,011
7,641
0
28,565
L
Charybdis
lycris0
Charybdis
4,540
1,598
0
2,722
7,560
2,262
0
1,243
6,317
0
37,606
W
Yu Huang
saaarky
Yu Huang
5,248
461
0
2,393
5,091
1,771
0
1,946
3,145
58,499
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,498
Gold Earned
28,141
309
Minions Killed
339
0
Camps Cleared
0
1,128,241
Distance Traveled
977,510
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,328
484
41
4
0
201,125
1
W
Baron Samedi
5,694
518
17
2
0
197,580
0
W
Ne Zha
6,722
611
62
6
0
245,327
0
L
Izanami
6,476
589
103
9
0
153,106
0
W
Surtr
5,332
485
53
5
0
231,131
0
L
Zeus
5,544
504
70
6
0
191,888
2
W
Chaac
5,445
495
63
6
0
213,480
2
L
Camazotz
4,987
453
51
5
0
236,231
3
L
Charybdis
5,806
528
74
7
0
195,160
0
W
Yu Huang
7,305
664
114
10
0
240,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role