Player Matchup

Arachne
Arachne
 
Arachne
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FisH1058
Merlin
Level 186
God Stats
2W - 2L
1,503 SR
Queue Stats
91W - 82L
1,578 Elo+
Solo
Tiamat
Tiamat
NotAudreyHepburn
Tiamat
Level 204
God Stats
206W - 125L
1,652 SR
Queue Stats
556W - 498L
1,555 Elo+
Solo
Odin
Odin
Shellshock35
Odin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,465 Elo+
Solo
Team Averages
Level 158
1,531 SR
1,520 Elo+

VS

Team Averages
Level 128
1,397 SR
1,526 Elo+
Raijin
Raijin
BigDiughSenpai
Raijin
Level 169
God Stats
11W - 10L
1,484 SR
Queue Stats
292W - 283L
1,550 Elo+
Solo
Janus
Janus
KraZyDevil
Janus
Level 108
God Stats
0W - 1L
1,196 SR
Queue Stats
17W - 19L
1,489 Elo+
Solo
Awilix
Awilix
Person7531
Awilix
Level 126
God Stats
13W - 20L
1,496 SR
Queue Stats
286W - 274L
1,523 Elo+
Solo
Cernunnos
Cernunnos
SenorClownlos
Cernunnos
Level 114
God Stats
9W - 15L
1,404 SR
Queue Stats
212W - 207L
1,519 Elo+
Solo
Cabrakan
Cabrakan
mannyfrezz
Cabrakan
Level 124
God Stats
1W - 4L
1,405 SR
Queue Stats
164W - 124L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
3 / 0 / 1
4,043
809
1,214
3,043
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
 
Izanami
6
0 / 1 / 0
3,504
701
834
2,648
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
FisH1058
Merlin
5
0 / 1 / 1
3,357
671
764
1,610
334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

8
1 / 1 / 0
3,828
766
1,442
2,519
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

6
1 / 1 / 2
3,855
771
1,209
2,999
1,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
3,605
721
1,653
2,841
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Janus
7
1 / 2 / 0
3,548
710
1,217
3,441
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Person7531
Awilix
6
2 / 0 / 0
3,429
686
1,312
2,123
655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
SenorClownlos
Cernunnos
1
0 / 0 / 0
2,430
486
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
mannyfrezz
Cabrakan
6
0 / 0 / 2
3,704
741
1,393
2,749
1,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
4
4
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
1
3.5
W
Izanami
 
Izanami
0
1
0
0
L
1
3
0
0.33
W
Merlin
FisH1058
Merlin
0
1
1
0.5
L
Janus
1
2
0
0.5
W
1
1
0
1
L
Awilix
Person7531
Awilix
2
0
0
2
L
Cernunnos
SenorClownlos
Cernunnos
0
0
0
0
W
1
1
2
2
L
Cabrakan
mannyfrezz
Cabrakan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,463
Damage
5,575
12,819
Taken
11,154
4,452
Mitigated
3,805
4,419
Healing
3,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,214
619
0
1,527
3,043
758
0
757
2,218
0
16,070
W
Izanami
 
Izanami
834
727
0
878
2,648
678
0
929
1,719
0
19,795
L
1,653
621
0
626
2,841
487
0
0
2,663
14,596
413
W
Merlin
FisH1058
Merlin
764
82
533
317
1,610
334
0
419
1,191
9,003
0
L
Janus
1,217
141
0
1,012
3,441
775
0
1,216
2,065
18,456
0
W
1,442
275
0
510
2,519
1,053
0
750
1,665
19,421
0
L
Awilix
Person7531
Awilix
1,312
422
0
361
2,123
655
0
405
1,694
0
14,362
L
Cernunnos
SenorClownlos
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
1,209
758
0
654
2,999
1,629
0
1,040
1,829
0
12,011
L
Cabrakan
mannyfrezz
Cabrakan
1,393
383
0
1,082
2,749
1,888
0
401
2,348
11,283
667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,587
Gold Earned
16,716
168
Minions Killed
123
0
Camps Cleared
0
514,466
Distance Traveled
430,714
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,043
809
43
9
0
118,178
0
W
Izanami
3,504
701
43
9
0
92,354
0
L
Raijin
3,605
721
39
8
0
81,744
2
W
Merlin
3,357
671
11
2
0
108,642
0
L
Janus
3,548
710
39
8
0
97,667
1
W
Tiamat
3,828
766
51
10
0
97,744
1
L
Awilix
3,429
686
26
5
0
136,735
0
L
Cernunnos
2,430
486
0
0
0
10,231
0
W
Odin
3,855
771
20
4
0
97,548
2
L
Cabrakan
3,704
741
19
4
0
104,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role