Player Matchup

Artio
Artio
EkElskaUlfr
Artio
Level 67
God Stats
23W - 22L
1,538 SR
Queue Stats
32W - 36L
1,431 Elo+
Party 2
Hachiman
Hachiman
JFKPeekedme6909
Hachiman
Level 120
God Stats
5W - 4L
1,458 SR
Queue Stats
506W - 489L
1,409 Elo+
Party 2
Atlas
Atlas
Lovu Dogu
Atlas
Level 159
God Stats
59W - 67L
1,501 SR
Queue Stats
357W - 321L
1,509 Elo+
Solo
Cthulhu
Cthulhu
WeWillGetThere
Cthulhu
Level 206
God Stats
14W - 13L
1,623 SR
Queue Stats
367W - 361L
1,492 Elo+
Solo
Vulcan
Vulcan
uDaunting
Vulcan
Level 178
God Stats
1W - 4L
1,597 SR
Queue Stats
67W - 64L
1,521 Elo+
Solo
Team Averages
Level 146
1,543 SR
1,472 Elo+

VS

Team Averages
Level 167
1,607 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
Babayagahitch
Kumbhakarna
Level 159
God Stats
5W - 1L
1,681 SR
Queue Stats
413W - 367L
1,539 Elo+
Party 1
Ishtar
Ishtar
JossV
Ishtar
Level 194
God Stats
2W - 0L
1,725 SR
Queue Stats
195W - 191L
1,529 Elo+
Solo
Janus
Janus
MeGa Pr4nKz
Janus
Level 170
God Stats
4W - 0L
1,413 SR
Queue Stats
15W - 25L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
gethuge05
Kuzenbo
Level 156
God Stats
4W - 1L
1,588 SR
Queue Stats
209W - 188L
1,530 Elo+
Party 1
Mercury
Mercury
raymond355
Mercury
Level 158
God Stats
7W - 5L
1,626 SR
Queue Stats
121W - 119L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,356
545
1,750
7,266
2,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
8
0 / 1 / 1
4,201
525
4,207
4,998
1,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
Lovu Dogu
Atlas
11
3 / 1 / 0
5,743
718
2,797
5,856
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
2 / 2 / 0
4,748
594
5,025
5,890
2,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
uDaunting
Vulcan
3
0 / 0 / 0
3,208
401
144
548
117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Babayagahitch
Kumbhakarna
9
1 / 0 / 0
5,198
650
3,866
5,322
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
JossV
Ishtar
8
0 / 0 / 1
4,258
532
2,141
4,656
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 2
4,456
557
1,489
2,868
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
gethuge05
Kuzenbo
8
1 / 2 / 1
4,593
574
3,270
6,701
5,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
raymond355
Mercury
10
3 / 1 / 1
5,199
650
3,161
5,493
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
5
Kills
5
5
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Babayagahitch
Kumbhakarna
1
0
0
1
L
0
1
0
0
L
Hachiman
0
1
1
0.5
W
Ishtar
JossV
Ishtar
0
0
1
0.5
L
Atlas
Lovu Dogu
Atlas
3
1
0
3
W
0
2
2
0.5
L
2
2
0
1
W
Kuzenbo
gethuge05
Kuzenbo
1
2
1
0.75
W
Mercury
raymond355
Mercury
3
1
1
3.5
L
Vulcan
uDaunting
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,923
Damage
13,927
24,558
Taken
25,040
8,507
Mitigated
11,902
10,447
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Babayagahitch
Kumbhakarna
3,866
709
0
1,640
5,322
2,686
0
1,750
3,572
26,556
0
L
1,750
73
0
3,529
7,266
2,451
0
3,616
3,184
20,498
0
L
Hachiman
4,207
2,365
0
1,274
4,998
1,426
0
2,002
2,996
0
28,031
W
Ishtar
JossV
Ishtar
2,141
1,807
0
1,467
4,656
1,361
0
2,261
2,395
0
25,432
L
Atlas
Lovu Dogu
Atlas
2,797
641
0
3,052
5,856
2,309
0
459
5,397
33,092
1,952
W
1,489
127
0
666
2,868
804
0
2,060
808
17,013
1,273
L
5,025
284
1,337
1,049
5,890
2,204
0
1,684
4,206
19,082
0
W
Kuzenbo
gethuge05
Kuzenbo
3,270
1,090
0
1,754
6,701
5,580
0
2,114
4,587
12,434
669
W
Mercury
raymond355
Mercury
3,161
1,651
0
1,909
5,493
1,471
0
1,388
4,105
0
28,355
L
Vulcan
uDaunting
Vulcan
144
42
0
206
548
117
0
210
338
1,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,256
Gold Earned
23,704
191
Minions Killed
221
0
Camps Cleared
0
689,451
Distance Traveled
876,121
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,198
650
60
8
0
146,011
0
L
Artio
4,356
545
40
5
0
158,374
0
L
Hachiman
4,201
525
53
7
0
134,640
0
W
Ishtar
4,258
532
55
7
0
161,416
0
L
Atlas
5,743
718
71
9
0
168,923
0
W
Janus
4,456
557
40
5
0
189,664
0
L
Cthulhu
4,748
594
22
3
0
183,904
11
W
Kuzenbo
4,593
574
14
2
0
177,446
3
W
Mercury
5,199
650
52
7
0
201,584
0
L
Vulcan
3,208
401
5
1
0
43,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role