Player Matchup

Hachiman
Hachiman
Just_2swift
Hachiman
Level 161
God Stats
23W - 28L
1,488 SR
Queue Stats
450W - 487L
1,470 Elo+
Solo
Cthulhu
Cthulhu
mas36
Cthulhu
Level 44
God Stats
7W - 8L
1,473 SR
Queue Stats
15W - 11L
1,513 Elo+
Solo
Nu Wa
Nu Wa
sam-kian95
Nu Wa
Level 88
God Stats
263W - 255L
1,617 SR
Queue Stats
956W - 990L
1,475 Elo+
Solo
Team Averages
Level 98
1,526 SR
1,486 Elo+

VS

Team Averages
Level 106
1,480 SR
1,420 Elo+
Charybdis
Charybdis
DiscoDanny69
Charybdis
Level 47
God Stats
16W - 16L
1,474 SR
Queue Stats
126W - 143L
1,388 Elo+
Solo
Ah Puch
Ah Puch
Iced vGxd
Ah Puch
Level 151
God Stats
3W - 2L
1,592 SR
Queue Stats
52W - 45L
1,531 Elo+
Solo
Ares
Ares
knittingandnylon
Ares
Level 119
God Stats
5W - 4L
1,374 SR
Queue Stats
247W - 238L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Just_2swift
Hachiman
13
0 / 7 / 4
7,945
722
4,159
9,778
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
mas36
Cthulhu
13
2 / 6 / 4
8,946
813
7,475
16,158
13,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
14
5 / 5 / 1
9,283
844
8,741
10,448
3,328
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DiscoDanny69
Charybdis
16
4 / 2 / 6
10,200
927
9,097
8,512
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Iced vGxd
Ah Puch
17
10 / 1 / 8
11,158
1,014
15,156
8,248
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 11
9,548
868
7,453
12,019
12,732
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
18
18
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DiscoDanny69
Charybdis
4
2
6
3.5
W
Ah Puch
Iced vGxd
Ah Puch
10
1
8
14
L
Hachiman
Just_2swift
Hachiman
0
7
4
0.29
W
4
4
11
2.38
L
Cthulhu
mas36
Cthulhu
2
6
4
0.67
L
Nu Wa
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,375
Damage
31,706
36,384
Taken
28,779
20,287
Mitigated
18,192
3,486
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DiscoDanny69
Charybdis
9,097
4,801
402
2,155
8,512
3,024
1,301
5,434
3,078
0
44,794
W
Ah Puch
Iced vGxd
Ah Puch
15,156
563
0
2,843
8,248
2,436
1,219
3,048
5,200
38,849
790
L
Hachiman
Just_2swift
Hachiman
4,159
2,771
0
157
9,778
3,076
44
6,320
2,960
0
19,688
W
7,453
2,598
0
0
12,019
12,732
91
6,994
5,025
12,645
0
L
Cthulhu
mas36
Cthulhu
7,475
738
0
0
16,158
13,883
50
7,485
8,346
18,185
776
L
Nu Wa
8,741
3,956
0
3,329
10,448
3,328
525
7,121
2,855
25,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,174
Gold Earned
30,906
101
Minions Killed
164
0
Camps Cleared
0
513,075
Distance Traveled
585,545
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,200
927
81
7
0
186,473
0
W
Ah Puch
11,158
1,014
75
7
0
210,128
0
L
Hachiman
7,945
722
32
3
0
149,035
0
W
Ares
9,548
868
8
1
0
188,944
0
L
Cthulhu
8,946
813
27
2
0
194,672
0
L
Nu Wa
9,283
844
42
4
0
169,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role