Player Matchup

Heimdallr
Heimdallr
DivaaaaanCHIK
Heimdallr
Level 159
God Stats
7W - 5L
1,520 SR
Queue Stats
480W - 510L
1,432 Elo+
Solo
Merlin
Merlin
KoHcKa9IPaDyGa
Merlin
Level 175
God Stats
5W - 4L
1,597 SR
Queue Stats
370W - 327L
1,595 Elo+
Solo
Yemoja
Yemoja
Mental486
Yemoja
Level 152
God Stats
5W - 4L
1,605 SR
Queue Stats
474W - 436L
1,560 Elo+
Solo
Nox
Nox
Rbizz_
Nox
Level 156
God Stats
6W - 6L
1,557 SR
Queue Stats
349W - 352L
1,549 Elo+
Solo
Ares
Ares
Tuckysoprano
Ares
Level 122
God Stats
4W - 4L
1,532 SR
Queue Stats
220W - 161L
1,577 Elo+
Solo
Team Averages
Level 153
1,562 SR
1,542 Elo+

VS

Team Averages
Level 140
1,500 SR
1,563 Elo+
Discordia
Discordia
 
Discordia
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DragonSlayer13
Hel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,605 Elo+
Solo
Osiris
Osiris
Redbananaz
Osiris
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,562 Elo+
Solo
Charybdis
Charybdis
rafiko
Charybdis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DivaaaaanCHIK
Heimdallr
15
2 / 6 / 7
9,276
663
13,118
17,654
7,647
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
3 / 4 / 2
9,242
660
11,588
11,694
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Mental486
Yemoja
15
0 / 4 / 5
8,278
591
3,997
15,129
16,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
Rbizz_
Nox
15
0 / 4 / 2
8,569
612
6,824
11,562
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 5
10,471
748
12,074
17,776
17,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
6 / 1 / 9
11,028
788
25,275
8,519
3,641
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
 
Nu Wa
17
7 / 4 / 4
10,984
785
12,746
11,584
4,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 13
10,318
737
3,660
10,546
6,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Redbananaz
Osiris
16
3 / 2 / 9
9,998
714
18,353
17,533
18,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
rafiko
Charybdis
17
1 / 2 / 12
10,447
746
9,885
14,353
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
9
Kills
20
20
Deaths
9
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
9
10.5
W
Nu Wa
 
Nu Wa
7
4
4
2.25
L
Heimdallr
DivaaaaanCHIK
Heimdallr
2
6
7
0.92
W
3
0
13
9.5
L
3
4
2
1
L
Yemoja
Mental486
Yemoja
0
4
5
0.63
L
Nox
Rbizz_
Nox
0
4
2
0.25
W
Osiris
Redbananaz
Osiris
3
2
9
3.75
L
4
2
5
3.25
W
Charybdis
rafiko
Charybdis
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,601
Damage
69,919
73,815
Taken
62,535
48,466
Mitigated
39,279
31,945
Healing
37,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
25,275
358
322
1,522
8,519
3,641
510
4,968
3,359
49,490
1,592
W
Nu Wa
 
Nu Wa
12,746
3,128
0
1,128
11,584
4,725
1,863
5,524
5,817
26,595
882
L
Heimdallr
DivaaaaanCHIK
Heimdallr
13,118
5,604
1,229
1,903
17,654
7,647
0
9,920
7,734
0
45,655
W
3,660
420
20,214
8,557
10,546
6,046
176
6,078
4,360
9,209
0
L
11,588
210
598
414
11,694
3,744
0
6,029
5,665
30,940
223
L
Yemoja
Mental486
Yemoja
3,997
831
17,950
3,031
15,129
16,145
0
7,935
7,194
8,591
86
L
Nox
Rbizz_
Nox
6,824
621
1,163
792
11,562
3,874
0
9,216
2,346
26,295
524
W
Osiris
Redbananaz
Osiris
18,353
2,051
1,160
1,235
17,533
18,397
114
8,320
8,631
168
30,482
L
12,074
108
1,278
3,587
17,776
17,056
0
7,185
10,591
16,335
0
W
Charybdis
rafiko
Charybdis
9,885
5,246
149
3,160
14,353
6,470
4,985
7,953
6,234
0
30,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,836
Gold Earned
52,775
167
Minions Killed
164
0
Camps Cleared
0
1,127,888
Distance Traveled
1,349,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,028
788
50
4
0
295,163
0
W
Nu Wa
10,984
785
23
2
0
238,781
0
L
Heimdallr
9,276
663
55
4
0
200,570
0
W
Hel
10,318
737
14
1
0
295,228
0
L
Merlin
9,242
660
46
3
0
240,388
0
L
Yemoja
8,278
591
14
1
0
202,427
0
L
Nox
8,569
612
42
3
0
224,455
0
W
Osiris
9,998
714
21
2
0
302,864
0
L
Ares
10,471
748
10
1
0
260,048
0
W
Charybdis
10,447
746
56
4
0
217,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role