Player Matchup

Cu Chulainn
Cu Chulainn
Dino___04
Cu Chulainn
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,464 Elo+
Solo
Nu Wa
Nu Wa
DivineMAI
Nu Wa
Level 107
God Stats
11W - 1L
1,897 SR
Queue Stats
128W - 108L
1,546 Elo+
Solo
Danzaburou
Danzaburou
JJgetsLIT
Danzaburou
Level 127
God Stats
50W - 39L
1,568 SR
Queue Stats
517W - 497L
1,408 Elo+
Solo
Arachne
Arachne
Tytanosss
Arachne
Level 178
God Stats
4W - 3L
1,326 SR
Queue Stats
84W - 66L
1,556 Elo+
Solo
Atlas
Atlas
Z3phyx
Atlas
Level 144
God Stats
6W - 8L
1,441 SR
Queue Stats
115W - 109L
1,486 Elo+
Solo
Team Averages
Level 133
1,546 SR
1,492 Elo+

VS

Team Averages
Level 110
1,510 SR
1,493 Elo+
Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FUYTUGIU
Cabrakan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
Metroplexus
Hera
Level 170
God Stats
7W - 5L
1,745 SR
Queue Stats
389W - 396L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Mougou
Danzaburou
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,541 Elo+
Solo
Loki
Loki
TryNoTry
Loki
Level 116
God Stats
1W - 2L
1,305 SR
Queue Stats
41W - 41L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dino___04
Cu Chulainn
11
0 / 5 / 4
6,246
521
5,988
13,171
9,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
DivineMAI
Nu Wa
15
6 / 0 / 5
8,620
718
7,750
3,835
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
JJgetsLIT
Danzaburou
12
3 / 0 / 6
7,268
606
6,111
4,536
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Tytanosss
Arachne
13
4 / 0 / 3
7,159
597
5,234
9,476
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Z3phyx
Atlas
11
3 / 2 / 6
6,575
548
6,971
8,332
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 2 / 1
7,567
631
9,386
12,446
10,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
FUYTUGIU
Cabrakan
8
0 / 5 / 2
5,445
454
1,261
9,061
7,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 1 / 0
6,638
553
986
4,109
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Mougou
Danzaburou
10
2 / 4 / 0
5,865
489
4,186
9,525
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
12
2 / 4 / 0
6,106
509
6,066
9,888
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
7
7
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
1
1.75
W
Cu Chulainn
Dino___04
Cu Chulainn
0
5
4
0.4
W
Nu Wa
DivineMAI
Nu Wa
6
0
5
8.5
L
Cabrakan
FUYTUGIU
Cabrakan
0
5
2
0.2
W
Danzaburou
JJgetsLIT
Danzaburou
3
0
6
6
L
0
1
0
0
L
Danzaburou
Mougou
Danzaburou
2
4
0
0.5
L
Loki
2
4
0
0.5
W
Arachne
Tytanosss
Arachne
4
0
3
5.5
W
Atlas
Z3phyx
Atlas
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,054
Damage
21,885
39,350
Taken
45,029
19,479
Mitigated
23,272
13,788
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,386
2,827
0
2,944
12,446
10,113
0
2,042
10,174
0
52,090
W
Cu Chulainn
Dino___04
Cu Chulainn
5,988
894
0
1,951
13,171
9,513
0
0
12,450
0
32,393
W
Nu Wa
DivineMAI
Nu Wa
7,750
2,278
0
1,541
3,835
1,230
719
561
3,274
68,928
1,107
L
Cabrakan
FUYTUGIU
Cabrakan
1,261
344
0
554
9,061
7,018
0
3,293
5,300
7,452
0
W
Danzaburou
JJgetsLIT
Danzaburou
6,111
1,925
0
2,130
4,536
1,546
451
378
4,158
0
42,748
L
986
286
0
924
4,109
982
0
1,973
2,136
52,940
0
L
Danzaburou
Mougou
Danzaburou
4,186
1,441
0
2,283
9,525
2,691
0
3,050
6,228
0
39,234
L
Loki
6,066
1,546
0
3,591
9,888
2,468
0
3,318
6,500
0
46,813
W
Arachne
Tytanosss
Arachne
5,234
4,554
0
6,852
9,476
3,132
0
485
8,911
0
52,364
W
Atlas
Z3phyx
Atlas
6,971
2,246
0
1,314
8,332
4,058
0
823
7,469
34,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
31,621
412
Minions Killed
379
0
Camps Cleared
0
1,237,457
Distance Traveled
1,169,392
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,567
631
104
9
0
250,640
2
W
Cu Chulainn
6,246
521
67
6
0
235,688
0
W
Nu Wa
8,620
718
125
10
0
254,717
3
L
Cabrakan
5,445
454
15
1
0
179,131
0
W
Danzaburou
7,268
606
88
7
0
246,302
4
L
Hera
6,638
553
116
10
0
241,620
5
L
Danzaburou
5,865
489
67
6
0
233,023
2
L
Loki
6,106
509
77
6
0
264,978
0
W
Arachne
7,159
597
84
7
0
263,563
0
W
Atlas
6,575
548
48
4
0
237,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role