Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
PoisonLord63
Chaac
Level 125
God Stats
7W - 5L
1,552 SR
Queue Stats
149W - 146L
1,439 Elo+
Solo
Cabrakan
Cabrakan
kevintienda99
Cabrakan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 66L
1,595 Elo+
Party 1
Ah Puch
Ah Puch
mikespies
Ah Puch
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
115W - 111L
1,562 Elo+
Party 1
Team Averages
Level 117
1,510 SR
1,519 Elo+

VS

Team Averages
Level 103
1,419 SR
1,467 Elo+
Skadi
Skadi
Korovkaa
Skadi
Level 120
God Stats
40W - 34L
1,647 SR
Queue Stats
170W - 183L
1,467 Elo+
Solo
Artemis
Artemis
PatrickWhite
Artemis
Level 38
God Stats
7W - 7L
1,149 SR
Queue Stats
44W - 42L
1,368 Elo+
Solo
Cthulhu
Cthulhu
ReverendEK
Cthulhu
Level 108
God Stats
5W - 3L
1,466 SR
Queue Stats
54W - 38L
1,518 Elo+
Solo
Zeus
Zeus
lodedgun1309
Zeus
Level 127
God Stats
5W - 10L
1,522 SR
Queue Stats
117W - 94L
1,516 Elo+
Solo
Cliodhna
Cliodhna
nivalkin06
Cliodhna
Level 121
God Stats
1W - 4L
1,310 SR
Queue Stats
207W - 181L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
7 / 4 / 2
8,223
633
6,341
9,957
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Raijin
 
Raijin
14
4 / 7 / 3
8,196
630
11,521
8,610
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
4 / 2 / 4
7,741
595
10,884
12,382
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
kevintienda99
Cabrakan
9
0 / 3 / 5
6,479
498
4,518
13,554
12,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
mikespies
Ah Puch
14
6 / 0 / 2
8,531
656
11,975
5,922
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Korovkaa
Skadi
15
8 / 5 / 2
9,326
717
7,596
11,636
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
PatrickWhite
Artemis
10
1 / 5 / 4
5,903
454
6,846
11,401
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
ReverendEK
Cthulhu
9
2 / 3 / 4
6,556
504
6,107
13,516
8,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 2
6,377
491
4,024
8,081
2,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
nivalkin06
Cliodhna
14
4 / 3 / 4
7,785
599
7,144
12,693
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
21
Kills
16
16
Deaths
21
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
4
2
2
W
Raijin
 
Raijin
4
7
3
0.79
L
Skadi
Korovkaa
Skadi
8
5
2
1.8
L
Artemis
PatrickWhite
Artemis
1
5
4
0.6
W
4
2
4
3
L
Cthulhu
ReverendEK
Cthulhu
2
3
4
1.33
W
Cabrakan
kevintienda99
Cabrakan
0
3
5
0.83
L
1
5
2
0.4
W
Ah Puch
mikespies
Ah Puch
6
0
2
7
L
Cliodhna
nivalkin06
Cliodhna
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,239
Damage
31,717
50,425
Taken
57,327
26,291
Mitigated
21,029
15,934
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,341
4,411
98
2,140
9,957
3,440
0
1,908
8,049
0
32,830
W
Raijin
 
Raijin
11,521
749
0
966
8,610
2,520
0
0
8,610
45,579
802
L
Skadi
Korovkaa
Skadi
7,596
1,700
0
2,925
11,636
2,610
484
8,861
1,982
0
60,481
L
Artemis
PatrickWhite
Artemis
6,846
3,384
0
2,054
11,401
3,323
0
4,162
7,133
0
33,766
W
10,884
1,818
442
5,051
12,382
6,263
111
1,877
10,505
0
70,434
L
Cthulhu
ReverendEK
Cthulhu
6,107
801
1,653
2,232
13,516
8,694
0
3,553
9,736
21,696
0
W
Cabrakan
kevintienda99
Cabrakan
4,518
593
0
3,595
13,554
12,223
28
4,511
9,043
12,209
0
L
4,024
483
0
1,622
8,081
2,138
0
4,792
2,777
36,288
0
W
Ah Puch
mikespies
Ah Puch
11,975
313
0
3,642
5,922
1,845
49
1,835
4,087
60,654
880
L
Cliodhna
nivalkin06
Cliodhna
7,144
1,088
0
7,216
12,693
4,264
0
4,617
7,770
0
60,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,170
Gold Earned
35,947
371
Minions Killed
385
0
Camps Cleared
0
1,332,586
Distance Traveled
1,313,183
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,223
633
41
3
0
293,756
0
W
Raijin
8,196
630
87
7
0
213,614
0
L
Skadi
9,326
717
109
8
0
229,030
0
L
Artemis
5,903
454
54
4
0
248,112
0
W
Chaac
7,741
595
99
8
0
272,432
0
L
Cthulhu
6,556
504
28
2
0
267,275
4
W
Cabrakan
6,479
498
19
1
0
273,789
4
L
Zeus
6,377
491
78
6
0
249,940
0
W
Ah Puch
8,531
656
125
10
0
278,995
5
L
Cliodhna
7,785
599
116
9
0
318,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role