Player Matchup

Jing Wei
Jing Wei
CorgiVapeur5890
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 59L
1,426 Elo+
Party 1
Artio
Artio
Ganthrados
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 386L
1,437 Elo+
Solo
Charybdis
Charybdis
Maclegore
Charybdis
Level 106
God Stats
1W - 1L
1,758 SR
Queue Stats
108W - 84L
1,527 Elo+
Party 1
Hou Yi
Hou Yi
vXC_r_Y_s_i_SXv
Hou Yi
Level 145
God Stats
0W - 1L
1,708 SR
Queue Stats
50W - 54L
1,470 Elo+
Party 3
Thor
Thor
x_DiOnY_x
Thor
Level 149
God Stats
0W - 1L
1,552 SR
Queue Stats
60W - 57L
1,490 Elo+
Party 3
Team Averages
Level 119
1,603 SR
1,470 Elo+

VS

Team Averages
Level 148
1,605 SR
1,472 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
General Cubanos
Nu Wa
Level 209
God Stats
14W - 10L
1,648 SR
Queue Stats
747W - 763L
1,497 Elo+
Party 2
Neith
Neith
KOlliee-
Neith
Level 74
God Stats
8W - 1L
1,569 SR
Queue Stats
322W - 304L
1,395 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sk1T I Tchoco
Ah Muzen Cab
Level 149
God Stats
4W - 0L
1,810 SR
Queue Stats
105W - 108L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
3 / 5 / 3
8,006
801
8,636
10,719
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
12
0 / 8 / 3
6,989
699
5,853
18,682
14,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Maclegore
Charybdis
12
1 / 5 / 4
6,992
699
8,071
9,125
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 3
8,223
822
6,565
9,077
3,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
12
0 / 8 / 4
7,123
712
6,348
11,364
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
8 / 1 / 14
9,781
978
8,937
13,950
19,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
 
Baron Samedi
15
6 / 2 / 13
9,085
909
7,549
7,800
5,226
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 19
9,644
964
16,721
5,661
1,999
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
KOlliee-
Neith
16
8 / 1 / 15
9,878
988
15,696
7,849
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Sk1T I Tchoco
Ah Muzen Cab
15
3 / 2 / 15
9,064
906
7,722
8,818
3,075
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
107
6
Kills
31
31
Deaths
7
17
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
1
14
15
W
Baron Samedi
 
Baron Samedi
6
2
13
6.25
L
Jing Wei
3
5
3
0.9
L
Artio
0
8
3
0.19
W
6
1
19
15.5
W
Neith
KOlliee-
Neith
8
1
15
15.5
L
Charybdis
Maclegore
Charybdis
1
5
4
0.6
W
Ah Muzen Cab
Sk1T I Tchoco
Ah Muzen Cab
3
2
15
5.25
L
2
5
3
0.7
L
Thor
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,473
Damage
56,625
58,967
Taken
44,078
28,673
Mitigated
32,974
9,853
Healing
21,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,937
3,326
1,646
6,275
13,950
19,167
810
2,114
11,836
0
15,771
W
Baron Samedi
 
Baron Samedi
7,549
507
5,129
2,745
7,800
5,226
807
876
6,924
14,809
0
L
Jing Wei
8,636
5,497
190
456
10,719
4,121
0
3,922
6,615
0
17,839
L
Artio
5,853
676
2,500
3,628
18,682
14,779
0
8,766
9,662
12,914
0
W
16,721
4,487
931
907
5,661
1,999
1,900
703
4,958
32,302
0
W
Neith
KOlliee-
Neith
15,696
3,476
0
1,791
7,849
3,507
1,920
1,169
6,680
0
25,643
L
Charybdis
Maclegore
Charybdis
8,071
3,583
0
1,459
9,125
2,809
0
3,131
5,908
0
18,144
W
Ah Muzen Cab
Sk1T I Tchoco
Ah Muzen Cab
7,722
2,319
1,102
1,066
8,818
3,075
1,286
991
7,827
0
20,900
L
6,565
2,070
522
622
9,077
3,128
0
3,284
5,745
0
26,716
L
Thor
6,348
478
317
159
11,364
3,836
0
5,167
6,031
0
18,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,333
Gold Earned
47,452
136
Minions Killed
126
0
Camps Cleared
0
775,358
Distance Traveled
1,020,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,781
978
23
2
0
224,798
0
W
Baron Samedi
9,085
909
15
2
0
179,596
0
L
Jing Wei
8,006
801
26
3
0
161,156
0
L
Artio
6,989
699
12
1
0
152,252
0
W
Nu Wa
9,644
964
23
2
0
199,944
0
W
Neith
9,878
988
28
3
0
203,335
0
L
Charybdis
6,992
699
27
3
0
125,295
0
W
Ah Muzen Cab
9,064
906
37
4
0
212,626
0
L
Hou Yi
8,223
822
49
5
0
178,645
0
L
Thor
7,123
712
22
2
0
158,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role