Player Matchup

Medusa
Medusa
Yoel
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Rama
Rama
kneduih
Rama
Level 96
God Stats
0W - 4L
1,155 SR
Queue Stats
150W - 144L
1,471 Elo+
Solo
Martichoras
Martichoras
negez60
Martichoras
Level 137
God Stats
2W - 4L
1,470 SR
Queue Stats
248W - 244L
1,546 Elo+
Solo
Charon
Charon
sprytevsik92
Charon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 79L
1,449 Elo+
Solo
Terra
Terra
有心人无名氏
Terra
Level 154
God Stats
1W - 1L
1,702 SR
Queue Stats
79W - 68L
1,501 Elo+
Solo
Team Averages
Level 112
1,465 SR
1,493 Elo+

VS

Team Averages
Level 131
1,562 SR
1,510 Elo+
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Javitorex87
Discordia
Level 139
God Stats
2W - 4L
1,218 SR
Queue Stats
188W - 185L
1,521 Elo+
Solo
Cerberus
Cerberus
Komejant
Cerberus
Level 128
God Stats
6W - 0L
1,938 SR
Queue Stats
251W - 244L
1,571 Elo+
Solo
Kuzenbo
Kuzenbo
Ydriell
Kuzenbo
Level 145
God Stats
3W - 1L
1,655 SR
Queue Stats
125W - 132L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Yoel
Medusa
10
1 / 4 / 0
5,304
1,061
4,445
5,753
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rama
kneduih
Rama
8
0 / 2 / 2
4,922
984
1,014
2,443
847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Martichoras
negez60
Martichoras
11
2 / 3 / 1
5,805
1,161
4,024
5,255
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
11
0 / 1 / 2
4,876
975
2,715
4,562
4,454
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

5
0 / 1 / 0
4,328
866
514
1,963
765
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 1 / 5
6,439
1,288
5,807
2,701
980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
 
Chang'e
10
1 / 1 / 4
5,750
1,150
1,072
3,544
1,670
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Javitorex87
Discordia
11
4 / 0 / 5
6,450
1,290
7,218
2,072
702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Komejant
Cerberus
10
1 / 1 / 7
6,240
1,248
2,114
6,003
4,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Ydriell
Kuzenbo
11
2 / 1 / 6
5,977
1,195
2,778
5,932
7,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
11
11
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
5
5.5
W
Chang'e
 
Chang'e
1
1
4
3
W
Discordia
Javitorex87
Discordia
4
0
5
6.5
W
Cerberus
Komejant
Cerberus
1
1
7
4.5
W
Kuzenbo
Ydriell
Kuzenbo
2
1
6
5
L
Medusa
Yoel
Medusa
1
4
0
0.25
L
Rama
kneduih
Rama
0
2
2
0.5
L
Martichoras
negez60
Martichoras
2
3
1
0.83
L
Charon
0
1
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,712
Damage
18,989
19,976
Taken
20,252
9,759
Mitigated
14,954
4,841
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,807
125
424
332
2,701
980
131
491
2,210
12,705
113
W
Chang'e
 
Chang'e
1,072
25
3,332
1,168
3,544
1,670
324
392
3,152
3,786
0
W
Discordia
Javitorex87
Discordia
7,218
134
451
773
2,072
702
16
142
1,930
15,273
81
W
Cerberus
Komejant
Cerberus
2,114
279
226
1,652
6,003
4,281
162
1,344
4,659
5,922
228
W
Kuzenbo
Ydriell
Kuzenbo
2,778
819
190
1,037
5,932
7,321
280
860
5,072
6,519
638
L
Medusa
Yoel
Medusa
4,445
1,690
333
628
5,753
1,956
0
5,593
160
0
10,869
L
Rama
kneduih
Rama
1,014
690
291
0
2,443
847
0
2,398
45
0
2,665
L
Martichoras
negez60
Martichoras
4,024
861
57
763
5,255
1,737
0
5,069
186
0
14,837
L
Charon
2,715
127
382
1,084
4,562
4,454
0
3,569
993
4,060
0
L
514
0
645
658
1,963
765
0
1,921
42
514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,235
Gold Earned
30,856
43
Minions Killed
68
0
Camps Cleared
0
368,760
Distance Traveled
480,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,439
1,288
22
4
0
102,684
0
W
Chang'e
5,750
1,150
4
1
0
89,558
0
W
Discordia
6,450
1,290
17
3
0
101,047
0
W
Cerberus
6,240
1,248
12
2
0
95,762
0
W
Kuzenbo
5,977
1,195
13
3
0
91,567
0
L
Medusa
5,304
1,061
9
2
0
88,329
0
L
Rama
4,922
984
9
2
0
58,417
0
L
Martichoras
5,805
1,161
23
5
0
90,219
0
L
Charon
4,876
975
2
0
0
100,823
0
L
Terra
4,328
866
0
0
0
30,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role