Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Crashedservers
Ishtar
Level 134
God Stats
5W - 5L
1,506 SR
Queue Stats
52W - 41L
1,535 Elo+
Party 2
Cerberus
Cerberus
MelancholyEra
Cerberus
Level 125
God Stats
1W - 0L
1,486 SR
Queue Stats
51W - 39L
1,535 Elo+
Party 2
Hercules
Hercules
VeryCalmSam
Hercules
Level 83
God Stats
2W - 0L
1,679 SR
Queue Stats
53W - 50L
1,505 Elo+
Solo
Bastet
Bastet
xRHaw
Bastet
Level 149
God Stats
30W - 12L
1,780 SR
Queue Stats
101W - 94L
1,530 Elo+
Solo
Team Averages
Level 127
1,590 SR
1,521 Elo+

VS

Team Averages
Level 139
1,587 SR
1,562 Elo+
Mulan
Mulan
BLUIGaming
Mulan
Level 120
God Stats
21W - 9L
1,698 SR
Queue Stats
333W - 321L
1,515 Elo+
Solo
Poseidon
Poseidon
QK Predator
Poseidon
Level 129
God Stats
3W - 6L
1,543 SR
Queue Stats
251W - 224L
1,565 Elo+
Solo
Hachiman
Hachiman
ReezyBluntz
Hachiman
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,809 Elo+
Party 1
Hel
Hel
Sol_IndiCud
Hel
Level 155
God Stats
0W - 1L
1,754 SR
Queue Stats
19W - 29L
1,458 Elo+
Solo
Cthulhu
Cthulhu
pdxmitchymitch
Cthulhu
Level 144
God Stats
2W - 7L
1,440 SR
Queue Stats
24W - 35L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 1 / 4
9,399
587
5,958
6,269
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
4 / 1 / 4
9,555
597
11,309
8,863
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
MelancholyEra
Cerberus
14
1 / 0 / 4
8,441
528
3,776
14,109
11,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
VeryCalmSam
Hercules
4
0 / 2 / 0
5,041
315
198
2,721
1,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bastet
xRHaw
Bastet
16
10 / 2 / 3
9,324
583
16,150
14,171
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
3 / 3 / 0
8,895
556
10,648
14,786
10,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
QK Predator
Poseidon
12
0 / 4 / 2
7,118
445
5,922
7,790
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
ReezyBluntz
Hachiman
10
0 / 5 / 0
6,321
395
1,350
7,748
2,371
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 3
8,190
512
4,070
14,822
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 1 / 2
8,912
557
7,642
10,915
8,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
6
6
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
4
5
L
Mulan
3
3
0
1
W
4
1
4
6
W
Cerberus
MelancholyEra
Cerberus
1
0
4
3
L
Poseidon
QK Predator
Poseidon
0
4
2
0.25
L
Hachiman
ReezyBluntz
Hachiman
0
5
0
0
L
1
5
3
0.5
W
Hercules
VeryCalmSam
Hercules
0
2
0
0
L
2
1
2
3
W
Bastet
xRHaw
Bastet
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,391
Damage
29,632
46,133
Taken
56,061
23,510
Mitigated
29,318
16,319
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,958
554
0
1,180
6,269
1,982
109
2,797
3,282
79,647
1,456
L
Mulan
10,648
1,324
0
2,362
14,786
10,148
0
3,103
11,626
0
64,100
W
11,309
7,050
0
3,960
8,863
3,265
682
5,337
3,428
0
79,157
W
Cerberus
MelancholyEra
Cerberus
3,776
214
0
4,523
14,109
11,420
0
3,004
11,019
36,700
3,181
L
Poseidon
QK Predator
Poseidon
5,922
322
0
1,570
7,790
2,043
0
2,091
5,699
43,686
401
L
Hachiman
ReezyBluntz
Hachiman
1,350
972
0
940
7,748
2,371
0
243
7,505
0
28,467
L
4,070
797
776
4,485
14,822
5,937
0
3,037
11,785
60,745
0
W
Hercules
VeryCalmSam
Hercules
198
52
0
1,152
2,721
1,585
0
87
2,634
0
4,321
L
7,642
923
93
1,969
10,915
8,819
0
1,030
9,885
41,903
148
W
Bastet
xRHaw
Bastet
16,150
5,648
0
5,504
14,171
5,258
0
5,587
8,254
0
70,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,760
Gold Earned
39,436
483
Minions Killed
416
0
Camps Cleared
0
1,320,044
Distance Traveled
1,418,884
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,399
587
147
9
0
327,023
4
L
Mulan
8,895
556
100
6
0
291,642
3
W
Ishtar
9,555
597
131
8
0
282,329
5
W
Cerberus
8,441
528
91
6
0
301,689
2
L
Poseidon
7,118
445
81
5
0
243,079
4
L
Hachiman
6,321
395
70
4
0
226,201
2
L
Hel
8,190
512
106
7
0
324,838
4
W
Hercules
5,041
315
12
1
0
52,152
0
L
Cthulhu
8,912
557
59
4
0
333,124
4
W
Bastet
9,324
583
102
6
0
356,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role