Player Matchup

Jing Wei
Jing Wei
Clutch ops 3
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,180 Elo+
Party 2
Surtr
Surtr
IamHotTrashnEZ
Surtr
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 22L
1,261 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
King Slaver 664
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,387 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,276 Elo+

VS

Team Averages
Level 85
1,488 SR
1,535 Elo+
Agni
Agni
ATS DOMOE
Agni
Level 142
God Stats
14W - 11L
1,628 SR
Queue Stats
166W - 149L
1,566 Elo+
Party 1
Ravana
Ravana
Kingda1313
Ravana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 77L
1,495 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SoLess101
Kumbhakarna
Level 27
God Stats
4W - 7L
1,336 SR
Queue Stats
74W - 61L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Clutch ops 3
Jing Wei
14
1 / 6 / 2
9,075
698
4,395
12,060
3,397
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 6 / 2
8,806
677
6,504
16,590
11,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
King Slaver 664
Morgan Le Fay
15
2 / 7 / 1
9,965
767
9,549
14,447
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
9 / 1 / 8
12,188
938
18,874
8,469
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Kingda1313
Ravana
17
6 / 2 / 9
10,913
839
10,525
10,435
5,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
SoLess101
Kumbhakarna
17
4 / 1 / 12
11,003
846
8,400
14,205
9,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
19
19
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
9
1
8
13
L
Jing Wei
Clutch ops 3
Jing Wei
1
6
2
0.33
L
1
6
2
0.33
L
Morgan Le Fay
King Slaver 664
Morgan Le Fay
2
7
1
0.36
W
Ravana
Kingda1313
Ravana
6
2
9
5.25
W
Kumbhakarna
SoLess101
Kumbhakarna
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,448
Damage
37,799
43,097
Taken
33,109
19,318
Mitigated
18,143
2,250
Healing
3,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
18,874
1,245
235
1,059
8,469
2,980
1,141
3,902
4,495
61,049
0
L
Jing Wei
Clutch ops 3
Jing Wei
4,395
3,144
0
217
12,060
3,397
0
7,460
4,340
0
16,723
L
6,504
1,991
0
1,119
16,590
11,344
0
9,419
6,805
745
23,769
L
Morgan Le Fay
King Slaver 664
Morgan Le Fay
9,549
400
0
914
14,447
4,577
0
8,700
5,400
31,077
0
W
Ravana
Kingda1313
Ravana
10,525
1,872
0
2,037
10,435
5,704
2,024
2,110
8,084
0
32,114
W
Kumbhakarna
SoLess101
Kumbhakarna
8,400
112
0
529
14,205
9,459
300
3,876
10,086
22,957
3,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,846
Gold Earned
34,104
99
Minions Killed
174
0
Camps Cleared
0
595,857
Distance Traveled
720,586
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,188
938
86
7
0
228,924
2
L
Jing Wei
9,075
698
23
2
0
189,277
0
L
Surtr
8,806
677
26
2
0
206,522
0
L
Morgan Le Fay
9,965
767
50
4
0
200,058
0
W
Ravana
10,913
839
49
4
0
254,571
0
W
Kumbhakarna
11,003
846
39
3
0
237,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role