Player Matchup

Chiron
Chiron
GrudgingTiger80
Chiron
Level 117
God Stats
6W - 4L
1,494 SR
Queue Stats
82W - 74L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
TwinkyBrain20
Gilgamesh
Level 142
God Stats
4W - 9L
1,542 SR
Queue Stats
116W - 138L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
hammam_7909
Nu Wa
Level 91
God Stats
28W - 22L
1,630 SR
Queue Stats
241W - 249L
1,455 Elo+
Solo
Team Averages
Level 117
1,555 SR
1,480 Elo+

VS

Team Averages
Level 77
1,449 SR
1,395 Elo+
Nike
Nike
Alopht
Nike
Level 50
God Stats
2W - 4L
1,477 SR
Queue Stats
4W - 6L
1,342 Elo+
Party 1
Freya
Freya
CrimsonAutumn
Freya
Level 112
God Stats
46W - 58L
1,529 SR
Queue Stats
632W - 687L
1,480 Elo+
Solo
Xing Tian
Xing Tian
GroupedLettuce
Xing Tian
Level 69
God Stats
5W - 4L
1,340 SR
Queue Stats
87W - 97L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,213
721
5,204
6,875
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilgamesh
TwinkyBrain20
Gilgamesh
13
3 / 1 / 0
8,197
820
5,275
10,894
7,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

14
1 / 3 / 3
7,846
785
10,359
4,977
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Alopht
Nike
14
1 / 1 / 3
7,805
781
8,259
11,073
6,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
4 / 1 / 2
8,766
877
4,865
7,493
2,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Xing Tian
GroupedLettuce
Xing Tian
13
1 / 2 / 4
7,606
761
6,508
9,069
7,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
4
Kills
6
6
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
Alopht
Nike
1
1
3
2.5
W
4
1
2
5
W
Xing Tian
GroupedLettuce
Xing Tian
1
2
4
1.5
L
0
2
4
1
L
Gilgamesh
TwinkyBrain20
Gilgamesh
3
1
0
3
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,838
Damage
19,632
22,746
Taken
27,635
12,046
Mitigated
16,335
2,774
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Alopht
Nike
8,259
579
0
250
11,073
6,139
212
4,397
6,357
3,444
28,421
W
4,865
1,689
0
3,550
7,493
2,485
0
3,077
4,121
32,695
3,623
W
Xing Tian
GroupedLettuce
Xing Tian
6,508
300
0
0
9,069
7,711
112
2,961
5,852
16,602
1,205
L
5,204
1,773
383
1,056
6,875
2,492
0
3,383
3,080
0
13,562
L
Gilgamesh
TwinkyBrain20
Gilgamesh
5,275
1,116
0
566
10,894
7,808
0
4,432
6,005
1,743
18,194
L
10,359
4,558
0
769
4,977
1,746
0
2,618
2,092
31,427
318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,256
Gold Earned
24,177
102
Minions Killed
152
0
Camps Cleared
0
517,384
Distance Traveled
567,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,805
781
45
5
0
204,777
0
W
Freya
8,766
877
79
8
0
159,780
0
W
Xing Tian
7,606
761
28
3
0
202,660
0
L
Chiron
7,213
721
20
2
0
164,230
0
L
Gilgamesh
8,197
820
38
4
0
180,450
0
L
Nu Wa
7,846
785
44
4
0
172,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role