Player Matchup

Anhur
Anhur
FONDERFLIPER
Anhur
Level 137
God Stats
9W - 8L
1,555 SR
Queue Stats
249W - 258L
1,506 Elo+
Party 1
Ymir
Ymir
Geoform187
Ymir
Level 127
God Stats
12W - 20L
1,421 SR
Queue Stats
222W - 232L
1,507 Elo+
Party 1
Anubis
Anubis
SpicyAsian
Anubis
Level 123
God Stats
63W - 58L
1,559 SR
Queue Stats
83W - 78L
1,526 Elo+
Party 1
Achilles
Achilles
TheeArmyGuy
Achilles
Level 126
God Stats
0W - 1L
1,505 SR
Queue Stats
129W - 155L
1,460 Elo+
Party 1
Apollo
Apollo
hi bollo
Apollo
Level 37
God Stats
1W - 4L
1,254 SR
Queue Stats
70W - 99L
1,363 Elo+
Solo
Team Averages
Level 110
1,459 SR
1,473 Elo+

VS

Team Averages
Level 74
1,525 SR
1,475 Elo+
Lancelot
Lancelot
Al3JANDROPRO
Lancelot
Level 65
God Stats
6W - 2L
1,531 SR
Queue Stats
118W - 120L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
BrayanEvil
Sun Wukong
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 130L
1,504 Elo+
Party 2
Ra
Ra
EvilBrayan
Ra
Level 86
God Stats
9W - 4L
1,559 SR
Queue Stats
155W - 156L
1,494 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PALLY LOKO
Kumbhakarna
Level 106
God Stats
17W - 12L
1,597 SR
Queue Stats
168W - 190L
1,475 Elo+
Party 2
Skadi
Skadi
coyotepk
Skadi
Level 40
God Stats
12W - 21L
1,439 SR
Queue Stats
75W - 94L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
7,798
520
6,144
11,594
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 5 / 4
6,974
465
7,519
15,195
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
SpicyAsian
Anubis
15
6 / 2 / 1
8,439
563
12,885
10,340
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TheeArmyGuy
Achilles
12
0 / 3 / 3
6,860
457
6,768
12,498
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
hi bollo
Apollo
13
1 / 4 / 2
6,856
457
5,104
10,502
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Al3JANDROPRO
Lancelot
12
5 / 4 / 6
7,821
521
5,521
13,842
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
BrayanEvil
Sun Wukong
14
1 / 2 / 1
8,653
577
7,425
13,535
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 2 / 3
9,680
645
11,406
6,302
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
PALLY LOKO
Kumbhakarna
12
0 / 3 / 11
7,559
504
7,075
18,795
15,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
coyotepk
Skadi
14
3 / 3 / 4
8,277
552
9,494
6,205
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
14
Kills
18
18
Deaths
14
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Al3JANDROPRO
Lancelot
5
4
6
2
W
Sun Wukong
BrayanEvil
Sun Wukong
1
2
1
0.75
W
9
2
3
5.25
L
3
4
4
1.25
L
4
5
4
1.2
W
Kumbhakarna
PALLY LOKO
Kumbhakarna
0
3
11
1.83
L
Anubis
SpicyAsian
Anubis
6
2
1
3.25
L
Achilles
TheeArmyGuy
Achilles
0
3
3
0.5
W
Skadi
coyotepk
Skadi
3
3
4
1.67
L
Apollo
hi bollo
Apollo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
40,921
60,129
Taken
58,679
32,104
Mitigated
33,132
20,038
Healing
18,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Al3JANDROPRO
Lancelot
5,521
511
0
3,082
13,842
4,998
0
5,227
8,425
0
42,929
W
Sun Wukong
BrayanEvil
Sun Wukong
7,425
1,585
0
6,537
13,535
8,788
345
3,295
9,592
0
60,004
W
11,406
737
2,080
2,302
6,302
2,322
0
1,651
4,597
59,790
549
L
6,144
3,076
0
4,127
11,594
3,916
0
2,221
9,373
0
44,288
L
7,519
1,544
518
3,737
15,195
12,433
0
5,116
9,989
37,397
0
W
Kumbhakarna
PALLY LOKO
Kumbhakarna
7,075
676
0
4,176
18,795
15,575
0
7,347
10,814
18,514
4,541
L
Anubis
SpicyAsian
Anubis
12,885
234
0
5,210
10,340
4,670
215
3,759
6,471
79,963
0
L
Achilles
TheeArmyGuy
Achilles
6,768
1,661
0
2,660
12,498
7,850
0
1,446
10,420
0
40,241
W
Skadi
coyotepk
Skadi
9,494
2,618
0
751
6,205
1,449
612
2,104
3,970
0
55,465
L
Apollo
hi bollo
Apollo
5,104
2,266
0
3,786
10,502
3,235
0
4,302
6,200
0
37,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
41,990
362
Minions Killed
387
0
Camps Cleared
0
1,404,048
Distance Traveled
1,557,068
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,821
521
70
5
0
361,490
0
W
Sun Wukong
8,653
577
107
7
0
280,234
0
W
Ra
9,680
645
101
7
0
328,404
0
L
Anhur
7,798
520
81
5
0
268,732
6
L
Ymir
6,974
465
42
3
0
245,558
0
W
Kumbhakarna
7,559
504
16
1
0
296,295
0
L
Anubis
8,439
563
124
8
0
295,350
2
L
Achilles
6,860
457
48
3
0
302,522
5
W
Skadi
8,277
552
93
6
0
290,645
1
L
Apollo
6,856
457
67
4
0
291,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role