Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AzureSparkle
Janus
Level 156
God Stats
1W - 2L
1,271 SR
Queue Stats
54W - 62L
1,496 Elo+
Solo
Camazotz
Camazotz
Strila
Camazotz
Level 106
God Stats
2W - 4L
1,389 SR
Queue Stats
242W - 222L
1,501 Elo+
Solo
Hercules
Hercules
TonyM0ntana7608
Hercules
Level 124
God Stats
2W - 7L
1,431 SR
Queue Stats
347W - 323L
1,503 Elo+
Solo
Team Averages
Level 122
1,418 SR
1,500 Elo+

VS

Team Averages
Level 121
1,548 SR
1,452 Elo+
Thanatos
Thanatos
AndiWag
Thanatos
Level 146
God Stats
7W - 3L
1,696 SR
Queue Stats
117W - 123L
1,502 Elo+
Solo
Nu Wa
Nu Wa
H1H2
Nu Wa
Level 208
God Stats
51W - 41L
1,647 SR
Queue Stats
548W - 595L
1,508 Elo+
Solo
Kukulkan
Kukulkan
Rosnin
Kukulkan
Level 119
God Stats
20W - 22L
1,433 SR
Queue Stats
764W - 740L
1,423 Elo+
Solo
Horus
Horus
ill-wurze
Horus
Level 93
God Stats
69W - 42L
1,583 SR
Queue Stats
111W - 84L
1,483 Elo+
Solo
He Bo
He Bo
prancingcobbler
He Bo
Level 37
God Stats
5W - 7L
1,382 SR
Queue Stats
19W - 26L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 1 / 0
5,287
481
4,688
12,970
6,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
 
Cupid
8
0 / 3 / 0
4,426
402
2,017
7,224
1,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
6,059
551
2,472
5,749
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Strila
Camazotz
9
0 / 3 / 0
4,786
435
3,966
10,389
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
11
1 / 2 / 0
6,206
564
4,250
10,578
9,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AndiWag
Thanatos
12
6 / 0 / 1
6,668
606
7,167
9,116
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
H1H2
Nu Wa
11
2 / 0 / 2
5,553
505
8,893
4,760
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Rosnin
Kukulkan
12
1 / 0 / 1
6,983
635
4,214
6,011
2,892
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
ill-wurze
Horus
11
1 / 0 / 3
6,301
573
5,585
8,815
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 1
6,189
563
2,162
5,155
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
11
11
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
0
0
L
Cupid
 
Cupid
0
3
0
0
W
Thanatos
AndiWag
Thanatos
6
0
1
6.5
L
1
2
0
0.5
W
Nu Wa
H1H2
Nu Wa
2
0
2
3
W
Kukulkan
Rosnin
Kukulkan
1
0
1
1.5
L
Camazotz
Strila
Camazotz
0
3
0
0
L
Hercules
1
2
0
0.5
W
Horus
ill-wurze
Horus
1
0
3
2.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,393
Damage
28,021
46,910
Taken
33,857
22,300
Mitigated
15,471
16,968
Healing
22,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,688
436
1,747
2,860
12,970
6,347
0
4,198
8,772
22,231
2,440
L
Cupid
 
Cupid
2,017
1,159
577
1,669
7,224
1,755
187
3,021
4,203
0
20,854
W
Thanatos
AndiWag
Thanatos
7,167
1,876
0
9,078
9,116
2,920
0
1,554
7,562
0
41,482
L
2,472
50
0
1,259
5,749
1,494
0
1,138
4,611
46,516
1,493
W
Nu Wa
H1H2
Nu Wa
8,893
3,397
0
837
4,760
1,690
333
1,986
2,774
45,212
7,278
W
Kukulkan
Rosnin
Kukulkan
4,214
680
0
3,416
6,011
2,892
0
0
6,011
51,186
751
L
Camazotz
Strila
Camazotz
3,966
747
0
3,663
10,389
3,021
0
2,097
8,292
0
29,972
L
Hercules
4,250
1,496
0
5,193
10,578
9,683
0
4,031
6,547
0
42,126
W
Horus
ill-wurze
Horus
5,585
2,552
2,176
6,574
8,815
6,461
133
2,253
6,562
0
18,266
W
2,162
106
0
659
5,155
1,508
0
1,191
3,964
36,787
1,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,764
Gold Earned
31,694
302
Minions Killed
355
0
Camps Cleared
0
1,087,188
Distance Traveled
1,072,740
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,287
481
24
2
0
203,800
2
L
Cupid
4,426
402
37
3
0
203,513
0
W
Thanatos
6,668
606
78
7
0
256,635
0
L
Janus
6,059
551
96
9
0
216,493
0
W
Nu Wa
5,553
505
86
8
0
186,564
0
W
Kukulkan
6,983
635
98
9
0
198,340
0
L
Camazotz
4,786
435
52
5
0
245,883
0
L
Hercules
6,206
564
93
8
0
217,499
1
W
Horus
6,301
573
16
1
0
227,807
0
W
He Bo
6,189
563
77
7
0
203,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role