Player Matchup

Olorun
Olorun
Boofors
Olorun
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 28L
1,381 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pholcidae
Tsukuyomi
Level 8
God Stats
7W - 5L
1,533 SR
Queue Stats
15W - 13L
1,346 Elo+
Party 1
Anubis
Anubis
PrimeZion
Anubis
Level 83
God Stats
0W - 9L
1,231 SR
Queue Stats
32W - 32L
1,431 Elo+
Party 1
King Arthur
King Arthur
Snowypenny
King Arthur
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 26L
1,471 Elo+
Party 1
Ymir
Ymir
musu_5
Ymir
Level 13
God Stats
0W - 3L
1,529 SR
Queue Stats
0W - 13L
1,093 Elo+
Party 1
Team Averages
Level 35
1,459 SR
1,344 Elo+

VS

Team Averages
Level 181
1,477 SR
1,494 Elo+
Thanatos
Thanatos
 
Thanatos
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
QK Predator
Cupid
Level 129
God Stats
16W - 10L
1,512 SR
Queue Stats
244W - 219L
1,546 Elo+
Solo
Yemoja
Yemoja
THESOSA
Yemoja
Level 300
God Stats
6W - 3L
1,514 SR
Queue Stats
258W - 243L
1,478 Elo+
Solo
Poseidon
Poseidon
iBLunatic
Poseidon
Level 109
God Stats
1W - 2L
1,318 SR
Queue Stats
208W - 207L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
x 8th x Hero
Kuzenbo
Level 157
God Stats
13W - 18L
1,539 SR
Queue Stats
158W - 145L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Boofors
Olorun
12
0 / 4 / 2
6,873
491
4,440
9,981
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Pholcidae
Tsukuyomi
13
8 / 2 / 0
7,758
554
11,469
11,862
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
PrimeZion
Anubis
10
0 / 5 / 2
6,018
430
1,923
7,309
2,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Snowypenny
King Arthur
12
1 / 5 / 2
6,792
485
3,975
11,457
6,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
musu_5
Ymir
9
0 / 4 / 0
5,672
405
0
10,068
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 3 / 2
8,317
594
4,429
13,279
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
4 / 1 / 1
8,703
622
8,529
8,178
1,909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
THESOSA
Yemoja
13
4 / 1 / 4
8,134
581
4,809
5,385
2,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
iBLunatic
Poseidon
16
5 / 1 / 3
9,704
693
10,760
5,528
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
x 8th x Hero
Kuzenbo
14
4 / 3 / 1
8,918
637
5,316
8,640
9,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
9
Kills
20
20
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
3
2
1.33
L
Olorun
Boofors
Olorun
0
4
2
0.25
L
Tsukuyomi
Pholcidae
Tsukuyomi
8
2
0
4
L
Anubis
PrimeZion
Anubis
0
5
2
0.2
W
4
1
1
4.5
L
King Arthur
Snowypenny
King Arthur
1
5
2
0.4
W
Yemoja
THESOSA
Yemoja
4
1
4
6
W
Poseidon
iBLunatic
Poseidon
5
1
3
6.5
L
Ymir
musu_5
Ymir
0
4
0
0
W
Kuzenbo
x 8th x Hero
Kuzenbo
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,807
Damage
33,843
50,677
Taken
41,010
19,575
Mitigated
19,957
10,712
Healing
25,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,429
1,354
0
12,391
13,279
4,455
0
1,405
11,874
0
86,446
L
Olorun
Boofors
Olorun
4,440
2,518
60
2,616
9,981
2,868
0
1,015
8,966
48,373
0
L
Tsukuyomi
Pholcidae
Tsukuyomi
11,469
3,193
0
4,134
11,862
3,262
0
5,683
6,123
0
53,445
L
Anubis
PrimeZion
Anubis
1,923
97
0
831
7,309
2,119
0
3,767
3,542
34,268
0
W
8,529
4,526
291
4,554
8,178
1,909
667
3,151
5,027
0
71,913
L
King Arthur
Snowypenny
King Arthur
3,975
723
0
2,462
11,457
6,863
0
3,744
7,260
0
38,560
W
Yemoja
THESOSA
Yemoja
4,809
678
4,804
1,320
5,385
2,522
130
1,180
4,205
20,096
0
W
Poseidon
iBLunatic
Poseidon
10,760
1,328
0
843
5,528
1,392
0
1,153
4,375
77,303
1,750
L
Ymir
musu_5
Ymir
0
0
0
609
10,068
4,463
0
5,989
4,039
8,403
0
W
Kuzenbo
x 8th x Hero
Kuzenbo
5,316
2,065
0
1,320
8,640
9,679
0
0
8,640
42,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
43,776
336
Minions Killed
484
0
Camps Cleared
0
1,359,058
Distance Traveled
1,405,136
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,317
594
126
9
0
290,178
6
L
Olorun
6,873
491
100
7
0
248,923
0
L
Tsukuyomi
7,758
554
94
7
0
329,220
0
L
Anubis
6,018
430
56
4
0
246,075
8
W
Cupid
8,703
622
106
8
0
276,824
1
L
King Arthur
6,792
485
65
5
0
254,575
2
W
Yemoja
8,134
581
28
2
0
258,673
6
W
Poseidon
9,704
693
140
10
0
307,141
3
L
Ymir
5,672
405
21
2
0
280,265
0
W
Kuzenbo
8,918
637
84
6
0
272,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role